diff --git a/pokemon-lets-go.md b/pokemon-lets-go.md index 3d48920..7e8bb23 100644 --- a/pokemon-lets-go.md +++ b/pokemon-lets-go.md @@ -9,13 +9,14 @@ Pokemon Let's Go is currently in a playable state. #### FIXING GRAPHICAL/GAMESPEED ISSUES * Enable the `Force 30 FPS Mode` Setting in Emulation > Configure > Graphics menu. -NOTE: In its current state, Pokemon Lets go is unstable with the `Use Asynchronous GPU Emulation` option enabled, Please make sure to keep this option turned **off**. +NOTE: In its current state, Pokemon Lets go is unstable with the `Use Asynchronous GPU Emulation` option enabled, Please make sure to keep this option turned **off**(fixed in latest canary build). Additionally, there are a few instances in which Pokemon Let's Go will crash or softlock. The known ones are listed below: **Crash = can possibly happen;** **Softlock = is guaranteed to happen.** +* Crash while loading disk shader cache (FIX: delete the transferable cache by right clicking on title or play without using disk shader in graphics tab) * Softlock when naming your character at the start of the game (**Fix**: Use a game save to bypass, go to Savefiles below)