diff --git a/splatoon-2.md b/splatoon-2.md index 9739b9f..b60f8a3 100644 --- a/splatoon-2.md +++ b/splatoon-2.md @@ -1,29 +1,24 @@ -Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub-par compared to other titles on yuzu and depends on PC Performance +Splatoon 2 and the Octo Expansion DLC are playable with infrequent crashes. Performance is currently sub-par compared to other titles on yuzu. ## Issues: -* There are multiple rendering issues with shading and Inkling bodies on Pascal and Maxwell GPUs (GeForce 9- and 10-series) when assembly shaders are enabled. -* Asynchronous shader compilation is supposed to causes rendering issues. (i don't have this with a GTX 980. it may be different on other graphics cards and needs to be tested) -* ~~The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled~~ seems to be not a problem anymore. -* The Vulkan backend have some additional rendering issues. and the Octo expansion DLC is completely unplayable because the backend in this DLC has rendering issues everywhere (see attached images below) +* Using assembly shaders causes multiple rendering issues with shading and Inkling bodies on NVIDIA Pascal and Maxwell GPUs (i.e. GeForce 9- and 10-series) [[issue]](https://github.com/yuzu-emu/yuzu/issues/4073). +* Asynchronous shader compilation randomly causes terrain to become unnavigable as if covered by enemy ink [[issue]](https://github.com/yuzu-emu/yuzu/issues/4982). +* The game's dynamic resolution hurts performance. Enable Fast GPU Time to mitigate it. +* The Vulkan backend has additional rendering issues. * Sounds that are supposed to have varying pitches may have a constant pitch (needs verification). * In the Octo Expansion DLC, there are slowdowns in some levels when many opponents are displayed. * Local wireless and online multiplayer does not work as the necessary services are not implemented in yuzu. ## Recommended Configuration: -* For Nvidia use OpenGL. For AMD use Vulkan -* For NVIDIA GeForce 9- and 10-series GPUs, disable assembly shaders and use Async shader buildier instead. All other NVIDIA users should enable assembly shader if they have no Rendering issues. -* If you use Unsafe CPU Accuracy make sure to disable Unfuse FMA + + +* OpenGL tends to work better for this game. +* For NVIDIA Maxwell and Pascal GPU users (i.e. GeForce 9- and 10-series), disable assembly shaders. NVIDIA GPUs users of all other supported architectures (i.e. Kepler, Turing) should enable assembly shaders. +* Disable asynchronous shader compilation: it can cause gameplay issues. * Enable Fast GPU Time. -* Controller configuration: `Pro Controller` or `Dual Joycons` and set up motion controls if you have a gamepad that support it - - -## Vulkan rendering issues (Build Early Access 1524 Last updated 18.03.2021) - -![](https://user-images.githubusercontent.com/77382179/111670164-d3903200-8817-11eb-9109-350e36ed44e5.PNG) - -![](https://user-images.githubusercontent.com/77382179/111670792-8496cc80-8818-11eb-9ee6-4abe0ec87812.PNG) +* Controller configuration: `Pro Controller` or `Dual Joycons` and set up motion controls if you have a gamepad that supports it. ## In-Game Screenshots @@ -35,3 +30,10 @@ Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub ![](https://user-images.githubusercontent.com/74042715/99941811-a74a3480-2d94-11eb-988d-89175c8e1c5d.png) ![](https://user-images.githubusercontent.com/74042715/99941878-c3e66c80-2d94-11eb-8a79-3f81283f818c.png) + + +## Vulkan rendering issues + +![](https://user-images.githubusercontent.com/77382179/111670164-d3903200-8817-11eb-9109-350e36ed44e5.PNG) + +![](https://user-images.githubusercontent.com/77382179/111670792-8496cc80-8818-11eb-9ee6-4abe0ec87812.PNG)