I (Kovakin) simply turned on the keyboard setting in the Controls and have had no problems since then with keyboard prompts. Other than that though, the game still tries to think you're tilting the system towards the bottom left. If someone could add that somewhere as a side note that would be appreciated.

Trapcast-Dan 2019-07-12 11:26:43 -04:00
parent 0165d15eb2
commit f3cfec715c

@ -2,9 +2,8 @@ Pokemon Let's Go is currently in a playable state.
#### In order to have the best possible experience, please follow the instructions below: #### In order to have the best possible experience, please follow the instructions below:
* Dump a save from your Switch console or you can use ones from the **Savefiles** section (see below) and add it to your game by right-clicking your game in the games list, selecting `Open Save Data Location` and extracting your game save into that directory
* Dump and use your NAND and keys from your console following our [**quickstart guide**](https://yuzu-emu.org/help/quickstart/). * Dump and use your NAND and keys from your console following our [**quickstart guide**](https://yuzu-emu.org/help/quickstart/).
* Choose the `Single Player - Handheld - Undocked` option in Emulation > Configure > Controls or Choose the Custom Preset and Map/Use ONLY the `Joycons Docked` Controller, **do not enable Docked Mode**. * Choose the Custom Preset option in Emulation > Configure > Controls and Map/Use ONLY the `Joycons Docked` Controller and enable `Keyboard`, **do not enable Docked Mode**.
* Make sure to give yuzu at "Best Performance" mode in your Graphics Drivers settings you will not get reliable performance on intel's integrated graphics * Make sure to give yuzu at "Best Performance" mode in your Graphics Drivers settings you will not get reliable performance on intel's integrated graphics
NOTE: In its current state, Pokemon Lets go is stable with the `Use Asynchronous GPU Emulation` option enabled, This setting offloads Emulated GPU instructions to an additional CPU core/thread, so please try this option to improve your gameplay experience NOTE: In its current state, Pokemon Lets go is stable with the `Use Asynchronous GPU Emulation` option enabled, This setting offloads Emulated GPU instructions to an additional CPU core/thread, so please try this option to improve your gameplay experience
@ -18,9 +17,9 @@ Additionally, there are a few instances in which Pokemon Let's Go will crash or
* Crash while loading disk shader cache (FIX: Disable `Use disk shader cache` in configure/graphics tab) * Crash while loading disk shader cache (FIX: Disable `Use disk shader cache` in configure/graphics tab)
NOTE:This issue is resolved in the latest canary if you still encounter problem delete Transferable cache or use the fix above NOTE:This issue is resolved in the latest canary if you still encounter problem delete Transferable cache or use the fix above
* Softlock when naming your character at the start of the game (**Fix**: Use a game save to bypass, go to Savefiles below) * Softlock when naming your character at the start of the game (**Fix**: Fixed with above control settings)
* Softlock when renaming any pokemon in the game (**Fix**: Use PKHeX to rename your Pokemon if you need to) * Softlock when renaming any pokemon in the game (**Fix**: Fixed with above control settings)
* Possible crashing may occur when moving from one large area to another (Possibly related to high RAM usage) * Possible crashing may occur when moving from one large area to another (Possibly related to high RAM usage)