From fec98752c747714207a1cd36d68b2f1f90d14b76 Mon Sep 17 00:00:00 2001 From: gidoly <66776795+gidoly@users.noreply.github.com> Date: Mon, 5 Oct 2020 10:56:13 +0900 Subject: [PATCH] Updated Xenoblade Chronicles 2 (markdown) --- Xenoblade-Chronicles-2.md | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) diff --git a/Xenoblade-Chronicles-2.md b/Xenoblade-Chronicles-2.md index 572f462..7a74924 100644 --- a/Xenoblade-Chronicles-2.md +++ b/Xenoblade-Chronicles-2.md @@ -1,3 +1,13 @@ -Xenoblade Chronicles 2 is in a playable state. You will require high GPU accuracy to fix texture issues. - -Please note that game speed is tied to 30fps, meaning running under that will cause slowdown. (ex. 15fps will be half speed) \ No newline at end of file +Xnenoblade 2 is playable with many issue + +issue list: +1. dlc did not boot with `multicore` featrue +2. Game get random soft lock while loading or on menu +3. random crash issue (might be turing issue, tested with 2080s and 2060) +4. texture randomly corrupt (after corrupt it will return to normal again but keep happen) +5. have graphic issue relate to shadow like effect +6. particle effect is buggy +7. Video cutscene not render properly (It is fixed on lastest Early Access build) +setting for this game: +1. Set graphic accuracy to high (it helps boost performance significantly) +2. disable dlc \ No newline at end of file