mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 21:34:27 +01:00
Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
This commit is contained in:
commit
071510b367
@ -49,11 +49,13 @@ std::string Regs::GetCommandName(int index) {
|
||||
ADD_FIELD(vertex_attributes);
|
||||
ADD_FIELD(index_array);
|
||||
ADD_FIELD(num_vertices);
|
||||
ADD_FIELD(vertex_offset);
|
||||
ADD_FIELD(trigger_draw);
|
||||
ADD_FIELD(trigger_draw_indexed);
|
||||
ADD_FIELD(vs_default_attributes_setup);
|
||||
ADD_FIELD(command_buffer);
|
||||
ADD_FIELD(triangle_topology);
|
||||
ADD_FIELD(restart_primitive);
|
||||
ADD_FIELD(gs.bool_uniforms);
|
||||
ADD_FIELD(gs.int_uniforms);
|
||||
ADD_FIELD(gs.main_offset);
|
||||
|
@ -828,7 +828,9 @@ struct Regs {
|
||||
|
||||
BitField<8, 2, TriangleTopology> triangle_topology;
|
||||
|
||||
INSERT_PADDING_WORDS(0x21);
|
||||
u32 restart_primitive;
|
||||
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
|
||||
struct ShaderConfig {
|
||||
BitField<0, 16, u32> bool_uniforms;
|
||||
@ -997,11 +999,13 @@ ASSERT_REG_POSITION(framebuffer, 0x110);
|
||||
ASSERT_REG_POSITION(vertex_attributes, 0x200);
|
||||
ASSERT_REG_POSITION(index_array, 0x227);
|
||||
ASSERT_REG_POSITION(num_vertices, 0x228);
|
||||
ASSERT_REG_POSITION(vertex_offset, 0x22a);
|
||||
ASSERT_REG_POSITION(trigger_draw, 0x22e);
|
||||
ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f);
|
||||
ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232);
|
||||
ASSERT_REG_POSITION(command_buffer, 0x238);
|
||||
ASSERT_REG_POSITION(triangle_topology, 0x25e);
|
||||
ASSERT_REG_POSITION(restart_primitive, 0x25f);
|
||||
ASSERT_REG_POSITION(gs, 0x280);
|
||||
ASSERT_REG_POSITION(vs, 0x2b0);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user