mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 13:54:18 +01:00
Merge pull request #11885 from liamwhite/stop-nagging-me
qt: remove duplicate exit confirmation setting
This commit is contained in:
commit
34101d8c5e
@ -156,7 +156,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
||||
// Ui General
|
||||
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
|
||||
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
|
||||
INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", "");
|
||||
INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
|
||||
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
|
||||
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
|
||||
|
@ -2174,6 +2174,7 @@ void GMainWindow::ShutdownGame() {
|
||||
return;
|
||||
}
|
||||
|
||||
play_time_manager->Stop();
|
||||
OnShutdownBegin();
|
||||
OnEmulationStopTimeExpired();
|
||||
OnEmulationStopped();
|
||||
@ -3484,7 +3485,7 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
|
||||
}
|
||||
|
||||
void GMainWindow::OnExit() {
|
||||
OnStopGame();
|
||||
ShutdownGame();
|
||||
}
|
||||
|
||||
void GMainWindow::OnSaveConfig() {
|
||||
@ -4847,7 +4848,12 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmClose() {
|
||||
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
|
||||
if (emu_thread == nullptr ||
|
||||
UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Never) {
|
||||
return true;
|
||||
}
|
||||
if (!system->GetExitLocked() &&
|
||||
UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) {
|
||||
return true;
|
||||
}
|
||||
const auto text = tr("Are you sure you want to close yuzu?");
|
||||
@ -4952,7 +4958,7 @@ bool GMainWindow::ConfirmChangeGame() {
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmForceLockedExit() {
|
||||
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
|
||||
if (emu_thread == nullptr) {
|
||||
return true;
|
||||
}
|
||||
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
|
||||
|
@ -93,10 +93,6 @@ struct Values {
|
||||
Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui};
|
||||
Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui};
|
||||
|
||||
Setting<bool> confirm_before_closing{
|
||||
linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
|
||||
true, true};
|
||||
|
||||
SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage,
|
||||
ConfirmStop::Ask_Always,
|
||||
"confirmStop",
|
||||
|
Loading…
Reference in New Issue
Block a user