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CMake: Set EMU_ARCH_BITS in CMakeLists.txt
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@ -160,6 +160,9 @@ set_property(DIRECTORY APPEND PROPERTY
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COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
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math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
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add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
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# System imported libraries
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# ======================
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@ -58,7 +58,6 @@ add_library(common STATIC
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misc.cpp
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param_package.cpp
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param_package.h
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platform.h
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quaternion.h
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scm_rev.cpp
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scm_rev.h
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@ -1,34 +0,0 @@
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/**
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* Copyright (C) 2005-2012 Gekko Emulator
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*
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* @file platform.h
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2012-02-11
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* @brief Platform detection macros for portable compilation
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*
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details at
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* http://www.gnu.org/copyleft/gpl.html
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*
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* Official project repository can be found at:
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#pragma once
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Platform detection
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#if defined(ARCHITECTURE_x86_64) || defined(__aarch64__)
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#define EMU_ARCH_BITS 64
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#elif defined(__i386) || defined(_M_IX86) || defined(__arm__) || defined(_M_ARM)
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#define EMU_ARCH_BITS 32
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#endif
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@ -18,7 +18,6 @@
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/microprofile.h"
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#include "common/platform.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/string_util.h"
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