mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 17:44:26 +01:00
Process: Rename StaticAddressMapping => AddressMapping
This commit is contained in:
parent
83ccf85bb2
commit
3cb19c9589
@ -59,16 +59,16 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
|
||||
u32 end_desc = kernel_caps[i+1];
|
||||
++i; // Skip over the second descriptor on the next iteration
|
||||
|
||||
StaticAddressMapping mapping;
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
mapping.size = (end_desc << 12) - mapping.address;
|
||||
mapping.writable = descriptor & BIT(20);
|
||||
mapping.unk_flag = end_desc & BIT(20);
|
||||
|
||||
static_address_mappings.push_back(mapping);
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFFF) == 0xFFE) { // 0x000F
|
||||
// Mapped memory page
|
||||
StaticAddressMapping mapping;
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
mapping.size = Memory::PAGE_SIZE;
|
||||
mapping.writable = true; // TODO: Not sure if correct
|
||||
|
@ -16,7 +16,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
struct StaticAddressMapping {
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
VAddr address;
|
||||
u32 size;
|
||||
@ -66,7 +66,7 @@ public:
|
||||
unsigned int handle_table_size = 0x200;
|
||||
/// Special memory ranges mapped into this processes address space. This is used to give
|
||||
/// processes access to specific I/O regions and device memory.
|
||||
boost::container::static_vector<StaticAddressMapping, 8> static_address_mappings;
|
||||
boost::container::static_vector<AddressMapping, 8> address_mappings;
|
||||
ProcessFlags flags;
|
||||
|
||||
/**
|
||||
|
@ -232,7 +232,7 @@ ResultStatus AppLoader_THREEDSX::Load() {
|
||||
|
||||
Kernel::g_current_process = Kernel::Process::Create(filename, 0);
|
||||
Kernel::g_current_process->svc_access_mask.set();
|
||||
Kernel::g_current_process->static_address_mappings = default_address_mappings;
|
||||
Kernel::g_current_process->address_mappings = default_address_mappings;
|
||||
|
||||
Load3DSXFile(*file, Memory::EXEFS_CODE_VADDR);
|
||||
|
||||
|
@ -352,7 +352,7 @@ ResultStatus AppLoader_ELF::Load() {
|
||||
|
||||
Kernel::g_current_process = Kernel::Process::Create(filename, 0);
|
||||
Kernel::g_current_process->svc_access_mask.set();
|
||||
Kernel::g_current_process->static_address_mappings = default_address_mappings;
|
||||
Kernel::g_current_process->address_mappings = default_address_mappings;
|
||||
|
||||
ElfReader elf_reader(&buffer[0]);
|
||||
elf_reader.LoadInto(Memory::EXEFS_CODE_VADDR);
|
||||
|
@ -19,7 +19,7 @@
|
||||
|
||||
namespace Loader {
|
||||
|
||||
const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings = {
|
||||
const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
|
||||
{ 0x1FF50000, 0x8000, true }, // part of DSP RAM
|
||||
{ 0x1FF70000, 0x8000, true }, // part of DSP RAM
|
||||
{ 0x1F000000, 0x600000, false }, // entire VRAM
|
||||
@ -142,7 +142,7 @@ ResultStatus LoadFile(const std::string& filename) {
|
||||
{
|
||||
Kernel::g_current_process = Kernel::Process::Create(filename_filename, 0);
|
||||
Kernel::g_current_process->svc_access_mask.set();
|
||||
Kernel::g_current_process->static_address_mappings = default_address_mappings;
|
||||
Kernel::g_current_process->address_mappings = default_address_mappings;
|
||||
|
||||
size_t size = (size_t)file->GetSize();
|
||||
if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size)
|
||||
|
@ -110,7 +110,7 @@ protected:
|
||||
* Common address mappings found in most games, used for binary formats that don't have this
|
||||
* information.
|
||||
*/
|
||||
extern const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings;
|
||||
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
|
||||
|
||||
/**
|
||||
* Identifies and loads a bootable file
|
||||
|
Loading…
Reference in New Issue
Block a user