mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 14:44:25 +01:00
Merge pull request #4546 from lioncash/telemetry
common/telemetry: Migrate namespace into the Common namespace
This commit is contained in:
commit
3ea3de4ecd
@ -12,7 +12,7 @@
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#endif
|
||||
|
||||
namespace Telemetry {
|
||||
namespace Common::Telemetry {
|
||||
|
||||
void FieldCollection::Accept(VisitorInterface& visitor) const {
|
||||
for (const auto& field : fields) {
|
||||
@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) {
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Telemetry
|
||||
} // namespace Common::Telemetry
|
||||
|
@ -10,7 +10,7 @@
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Telemetry {
|
||||
namespace Common::Telemetry {
|
||||
|
||||
/// Field type, used for grouping fields together in the final submitted telemetry log
|
||||
enum class FieldType : u8 {
|
||||
@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc);
|
||||
/// such as platform name, etc.
|
||||
void AppendOSInfo(FieldCollection& fc);
|
||||
|
||||
} // namespace Telemetry
|
||||
} // namespace Common::Telemetry
|
||||
|
@ -269,14 +269,14 @@ struct System::Impl {
|
||||
// Log last frame performance stats if game was loded
|
||||
if (perf_stats) {
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance,
|
||||
"Shutdown_EmulationSpeed",
|
||||
constexpr auto performance = Common::Telemetry::FieldType::Performance;
|
||||
|
||||
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
|
||||
telemetry_session->AddField(performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||
telemetry_session->AddField(performance, "Mean_Frametime_MS",
|
||||
perf_stats->GetMeanFrametime());
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,8 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
namespace Telemetry = Common::Telemetry;
|
||||
|
||||
static u64 GenerateTelemetryId() {
|
||||
u64 telemetry_id{};
|
||||
|
||||
|
@ -52,7 +52,7 @@ public:
|
||||
* @param value Value for the field to add.
|
||||
*/
|
||||
template <typename T>
|
||||
void AddField(Telemetry::FieldType type, const char* name, T value) {
|
||||
void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
|
||||
field_collection.AddField(type, name, std::move(value));
|
||||
}
|
||||
|
||||
@ -63,7 +63,8 @@ public:
|
||||
bool SubmitTestcase();
|
||||
|
||||
private:
|
||||
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
|
||||
/// Tracks all added fields for the session
|
||||
Common::Telemetry::FieldCollection field_collection;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -509,9 +509,10 @@ void RendererOpenGL::AddTelemetryFields() {
|
||||
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
|
||||
|
||||
auto& telemetry_session = system.TelemetrySession();
|
||||
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
|
||||
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
|
||||
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
|
||||
constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
|
||||
telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor);
|
||||
telemetry_session.AddField(user_system, "GPU_Model", gpu_model);
|
||||
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", gl_version);
|
||||
}
|
||||
|
||||
void RendererOpenGL::CreateRasterizer() {
|
||||
|
@ -439,7 +439,7 @@ void RendererVulkan::Report() const {
|
||||
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
|
||||
|
||||
auto& telemetry_session = system.TelemetrySession();
|
||||
constexpr auto field = Telemetry::FieldType::UserSystem;
|
||||
constexpr auto field = Common::Telemetry::FieldType::UserSystem;
|
||||
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
|
||||
telemetry_session.AddField(field, "GPU_Model", model_name);
|
||||
telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
|
||||
|
@ -10,6 +10,8 @@
|
||||
|
||||
namespace WebService {
|
||||
|
||||
namespace Telemetry = Common::Telemetry;
|
||||
|
||||
struct TelemetryJson::Impl {
|
||||
Impl(std::string host, std::string username, std::string token)
|
||||
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}
|
||||
|
@ -14,25 +14,25 @@ namespace WebService {
|
||||
* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
|
||||
* yuzu web service
|
||||
*/
|
||||
class TelemetryJson : public Telemetry::VisitorInterface {
|
||||
class TelemetryJson : public Common::Telemetry::VisitorInterface {
|
||||
public:
|
||||
TelemetryJson(std::string host, std::string username, std::string token);
|
||||
~TelemetryJson() override;
|
||||
|
||||
void Visit(const Telemetry::Field<bool>& field) override;
|
||||
void Visit(const Telemetry::Field<double>& field) override;
|
||||
void Visit(const Telemetry::Field<float>& field) override;
|
||||
void Visit(const Telemetry::Field<u8>& field) override;
|
||||
void Visit(const Telemetry::Field<u16>& field) override;
|
||||
void Visit(const Telemetry::Field<u32>& field) override;
|
||||
void Visit(const Telemetry::Field<u64>& field) override;
|
||||
void Visit(const Telemetry::Field<s8>& field) override;
|
||||
void Visit(const Telemetry::Field<s16>& field) override;
|
||||
void Visit(const Telemetry::Field<s32>& field) override;
|
||||
void Visit(const Telemetry::Field<s64>& field) override;
|
||||
void Visit(const Telemetry::Field<std::string>& field) override;
|
||||
void Visit(const Telemetry::Field<const char*>& field) override;
|
||||
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<bool>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<double>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<float>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<u8>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<u16>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<u32>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<u64>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<s8>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<s16>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<s32>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<s64>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<std::string>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<const char*>& field) override;
|
||||
void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override;
|
||||
|
||||
void Complete() override;
|
||||
bool SubmitTestcase() override;
|
||||
|
@ -54,7 +54,8 @@ void CompatDB::Submit() {
|
||||
back();
|
||||
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
|
||||
Core::System::GetInstance().TelemetrySession().AddField(
|
||||
Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
|
||||
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility->checkedId());
|
||||
|
||||
button(NextButton)->setEnabled(false);
|
||||
button(NextButton)->setText(tr("Submitting"));
|
||||
|
@ -1041,7 +1041,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
}
|
||||
game_path = filename;
|
||||
|
||||
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
|
||||
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -229,7 +229,7 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
}
|
||||
|
||||
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
|
||||
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
|
||||
|
||||
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
|
||||
system.GPU().Start();
|
||||
|
@ -251,7 +251,8 @@ int main(int argc, char** argv) {
|
||||
|
||||
Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback);
|
||||
|
||||
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
|
||||
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend",
|
||||
"SDLHideTester");
|
||||
|
||||
system.GPU().Start();
|
||||
system.Renderer().Rasterizer().LoadDiskResources();
|
||||
|
Loading…
Reference in New Issue
Block a user