mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 15:44:20 +01:00
Kernel: Introduce skeleton Process class to hold process data
This commit is contained in:
parent
8809d02db3
commit
6d60acf0f1
@ -29,6 +29,7 @@ set(SRCS
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hle/kernel/event.cpp
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hle/kernel/kernel.cpp
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hle/kernel/mutex.cpp
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hle/kernel/process.cpp
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hle/kernel/semaphore.cpp
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hle/kernel/session.cpp
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hle/kernel/shared_memory.cpp
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@ -139,6 +140,7 @@ set(HEADERS
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hle/kernel/event.h
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hle/kernel/kernel.h
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hle/kernel/mutex.h
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hle/kernel/process.h
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hle/kernel/semaphore.h
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hle/kernel/session.h
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hle/kernel/shared_memory.h
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@ -10,6 +10,7 @@
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#include "core/arm/arm_interface.h"
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#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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@ -149,18 +150,7 @@ void Shutdown() {
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Kernel::ThreadingShutdown();
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Kernel::TimersShutdown();
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g_handle_table.Clear(); // Free all kernel objects
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}
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/**
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* Loads executable stored at specified address
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* @entry_point Entry point in memory of loaded executable
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* @return True on success, otherwise false
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*/
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bool LoadExec(u32 entry_point) {
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// 0x30 is the typical main thread priority I've seen used so far
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g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, THREADPRIO_DEFAULT);
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return true;
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g_current_process = nullptr;
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}
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} // namespace
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@ -7,6 +7,7 @@
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#include <boost/intrusive_ptr.hpp>
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#include <array>
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#include <memory>
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#include <string>
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#include <vector>
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@ -15,6 +16,8 @@
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#include "core/hle/hle.h"
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#include "core/hle/result.h"
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struct ApplicationInfo;
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namespace Kernel {
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class Thread;
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@ -282,11 +285,4 @@ void Init();
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/// Shutdown the kernel
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void Shutdown();
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/**
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* Loads executable stored at specified address
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* @entry_point Entry point in memory of loaded executable
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* @return True on success, otherwise false
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*/
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bool LoadExec(u32 entry_point);
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} // namespace
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35
src/core/hle/kernel/process.cpp
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35
src/core/hle/kernel/process.cpp
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@ -0,0 +1,35 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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SharedPtr<Process> Process::Create(std::string name, u64 program_id) {
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SharedPtr<Process> process(new Process);
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process->svc_access_mask.set();
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process->name = std::move(name);
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process->program_id = program_id;
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return process;
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}
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void Process::ParseKernelCaps(const u32 * kernel_caps, size_t len) {
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//UNIMPLEMENTED();
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}
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void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
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g_main_thread = Kernel::SetupMainThread(stack_size, entry_point, main_thread_priority);
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}
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Kernel::Process::Process() {}
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Kernel::Process::~Process() {}
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SharedPtr<Process> g_current_process;
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}
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61
src/core/hle/kernel/process.h
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61
src/core/hle/kernel/process.h
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@ -0,0 +1,61 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <bitset>
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#include <boost/container/static_vector.hpp>
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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namespace Kernel {
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struct StaticAddressMapping {
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// Address and size must be 4K-aligned
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VAddr address;
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u32 size;
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bool writable;
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};
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enum class MemoryRegion {
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APPLICATION = 1,
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SYSTEM = 2,
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BASE = 3,
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};
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class Process final : public Object {
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public:
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static SharedPtr<Process> Create(std::string name, u64 program_id);
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std::string GetTypeName() const override { return "Process"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::Process;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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std::string name; ///< Name of the process
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u64 program_id;
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std::bitset<0x80> svc_access_mask;
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unsigned int handle_table_size = 0x200;
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boost::container::static_vector<StaticAddressMapping, 8> static_address_mappings; // TODO: Determine a good upper limit
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bool loaded_high = false; // Application loaded high (not at 0x00100000)
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bool shared_page_writable = false;
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bool privileged_priority = false; // Can use priority levels higher than 24
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MemoryRegion memory_region = MemoryRegion::APPLICATION;
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void ParseKernelCaps(const u32* kernel_caps, size_t len);
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void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
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private:
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Process();
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~Process() override;
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};
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extern SharedPtr<Process> g_current_process;
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}
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@ -8,9 +8,10 @@
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#include "common/logging/log.h"
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#include "core/file_sys/archive_romfs.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/mem_map.h"
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#include "3dsx.h"
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@ -229,8 +230,12 @@ ResultStatus AppLoader_THREEDSX::Load() {
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if (!file->IsOpen())
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return ResultStatus::Error;
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Load3DSXFile(*file, 0x00100000);
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Kernel::LoadExec(0x00100000);
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Kernel::g_current_process = Kernel::Process::Create(filename, 0);
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Kernel::g_current_process->static_address_mappings = default_address_mappings;
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Load3DSXFile(*file, Memory::EXEFS_CODE_VADDR);
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Kernel::g_current_process->Run(Memory::EXEFS_CODE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
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is_loaded = true;
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return ResultStatus::Success;
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@ -4,6 +4,8 @@
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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@ -15,7 +17,8 @@ namespace Loader {
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/// Loads an 3DSX file
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class AppLoader_THREEDSX final : public AppLoader {
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public:
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AppLoader_THREEDSX(std::unique_ptr<FileUtil::IOFile>&& file) : AppLoader(std::move(file)) { }
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AppLoader_THREEDSX(std::unique_ptr<FileUtil::IOFile>&& file, std::string filename)
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: AppLoader(std::move(file)), filename(std::move(filename)) {}
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/**
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* Returns the type of the file
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@ -29,6 +32,9 @@ public:
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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private:
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std::string filename;
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};
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} // namespace Loader
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@ -10,9 +10,9 @@
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#include "common/logging/log.h"
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#include "common/symbols.h"
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#include "core/mem_map.h"
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#include "core/loader/elf.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/loader/elf.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ELF Header Constants
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@ -350,9 +350,14 @@ ResultStatus AppLoader_ELF::Load() {
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if (file->ReadBytes(&buffer[0], size) != size)
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return ResultStatus::Error;
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Kernel::g_current_process = Kernel::Process::Create(filename, 0);
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Kernel::g_current_process->static_address_mappings = default_address_mappings;
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ElfReader elf_reader(&buffer[0]);
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elf_reader.LoadInto(0x00100000);
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Kernel::LoadExec(elf_reader.GetEntryPoint());
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elf_reader.LoadInto(Memory::EXEFS_CODE_VADDR);
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// TODO: Fill application title
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Kernel::g_current_process->Run(elf_reader.GetEntryPoint(), 48, Kernel::DEFAULT_STACK_SIZE);
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is_loaded = true;
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return ResultStatus::Success;
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@ -4,6 +4,8 @@
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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@ -15,7 +17,8 @@ namespace Loader {
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/// Loads an ELF/AXF file
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class AppLoader_ELF final : public AppLoader {
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public:
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AppLoader_ELF(std::unique_ptr<FileUtil::IOFile>&& file) : AppLoader(std::move(file)) { }
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AppLoader_ELF(std::unique_ptr<FileUtil::IOFile>&& file, std::string filename)
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: AppLoader(std::move(file)), filename(std::move(filename)) { }
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/**
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* Returns the type of the file
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@ -29,6 +32,9 @@ public:
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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private:
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std::string filename;
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};
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} // namespace Loader
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@ -8,16 +8,23 @@
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#include "common/make_unique.h"
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#include "core/file_sys/archive_romfs.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/loader/3dsx.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Loader {
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const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings = {
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{ 0x1FF50000, 0x8000, true }, // part of DSP RAM
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{ 0x1FF70000, 0x8000, true }, // part of DSP RAM
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{ 0x1F000000, 0x600000, false }, // entire VRAM
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};
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/**
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* Identifies the type of a bootable file
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* @param file open file
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@ -42,19 +49,11 @@ static FileType IdentifyFile(FileUtil::IOFile& file) {
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/**
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* Guess the type of a bootable file from its extension
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* @param filename String filename of bootable file
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* @param extension String extension of bootable file
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* @return FileType of file
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*/
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static FileType GuessFromFilename(const std::string& filename) {
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if (filename.size() == 0) {
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LOG_ERROR(Loader, "invalid filename %s", filename.c_str());
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return FileType::Error;
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}
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size_t extension_loc = filename.find_last_of('.');
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if (extension_loc == std::string::npos)
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return FileType::Unknown;
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std::string extension = Common::ToLower(filename.substr(extension_loc));
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static FileType GuessFromExtension(const std::string& extension_) {
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std::string extension = Common::ToLower(extension_);
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if (extension == ".elf")
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return FileType::ELF;
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@ -100,8 +99,11 @@ ResultStatus LoadFile(const std::string& filename) {
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return ResultStatus::Error;
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}
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std::string filename_filename, filename_extension;
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Common::SplitPath(filename, nullptr, &filename_filename, &filename_extension);
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FileType type = IdentifyFile(*file);
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FileType filename_type = GuessFromFilename(filename);
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FileType filename_type = GuessFromExtension(filename_extension);
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if (type != filename_type) {
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LOG_WARNING(Loader, "File %s has a different type than its extension.", filename.c_str());
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@ -115,11 +117,11 @@ ResultStatus LoadFile(const std::string& filename) {
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//3DSX file format...
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case FileType::THREEDSX:
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return AppLoader_THREEDSX(std::move(file)).Load();
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return AppLoader_THREEDSX(std::move(file), filename_filename).Load();
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// Standard ELF file format...
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case FileType::ELF:
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return AppLoader_ELF(std::move(file)).Load();
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return AppLoader_ELF(std::move(file), filename_filename).Load();
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// NCCH/NCSD container formats...
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case FileType::CXI:
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@ -139,11 +141,14 @@ ResultStatus LoadFile(const std::string& filename) {
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// Raw BIN file format...
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case FileType::BIN:
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{
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Kernel::g_current_process = Kernel::Process::Create(filename_filename, 0);
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Kernel::g_current_process->static_address_mappings = default_address_mappings;
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size_t size = (size_t)file->GetSize();
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if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size)
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return ResultStatus::Error;
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Kernel::LoadExec(Memory::EXEFS_CODE_VADDR);
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Kernel::g_current_process->Run(Memory::EXEFS_CODE_VADDR, 0x30, Kernel::DEFAULT_STACK_SIZE);
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return ResultStatus::Success;
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}
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/hle/kernel/process.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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@ -104,6 +106,12 @@ protected:
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bool is_loaded = false;
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};
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/**
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* Common address mappings found in most games, used for binary formats that don't have this
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* information.
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*/
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extern const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings;
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/**
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* Identifies and loads a bootable file
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* @param filename String filename of bootable file
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@ -5,9 +5,12 @@
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#include <memory>
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#include "common/logging/log.h"
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#include "common/make_unique.h"
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#include "common/string_util.h"
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#include "common/swap.h"
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#include "core/loader/ncch.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/loader/ncch.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -117,8 +120,21 @@ ResultStatus AppLoader_NCCH::LoadExec() const {
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std::vector<u8> code;
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if (ResultStatus::Success == ReadCode(code)) {
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std::string process_name = Common::StringFromFixedZeroTerminatedBuffer(
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(const char*)exheader_header.codeset_info.name, 8);
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u64 program_id = *reinterpret_cast<u64_le const*>(&ncch_header.program_id[0]);
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Kernel::g_current_process = Kernel::Process::Create(process_name, program_id);
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// Copy data while converting endianess
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std::array<u32, ARRAY_SIZE(exheader_header.arm11_kernel_caps.descriptors)> kernel_caps;
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std::copy_n(exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(), begin(kernel_caps));
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Kernel::g_current_process->ParseKernelCaps(kernel_caps.data(), kernel_caps.size());
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Memory::WriteBlock(entry_point, &code[0], code.size());
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Kernel::LoadExec(entry_point);
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s32 priority = exheader_header.arm11_system_local_caps.priority;
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u32 stack_size = exheader_header.codeset_info.stack_size;
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Kernel::g_current_process->Run(entry_point, priority, stack_size);
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return ResultStatus::Success;
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}
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return ResultStatus::Error;
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#include <memory>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/loader/loader.h"
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@ -109,7 +111,13 @@ struct ExHeader_StorageInfo{
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struct ExHeader_ARM11_SystemLocalCaps{
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u8 program_id[8];
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u32 core_version;
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u8 flags[3];
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u8 reserved_flags[2];
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union {
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u8 flags0;
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BitField<0, 2, u8> ideal_processor;
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BitField<2, 2, u8> affinity_mask;
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BitField<4, 4, u8> system_mode;
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};
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u8 priority;
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u8 resource_limit_descriptor[0x10][2];
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ExHeader_StorageInfo storage_info;
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@ -120,7 +128,7 @@ struct ExHeader_ARM11_SystemLocalCaps{
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};
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struct ExHeader_ARM11_KernelCaps{
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u8 descriptors[28][4];
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u32_le descriptors[28];
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u8 reserved[0x10];
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};
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