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core: network: Address review comments
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72ff5cd445
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@ -14,10 +14,6 @@ namespace Network {
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ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
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ProxySocket::ProxySocket(ProxySocket&& rhs) noexcept : room_network{rhs.room_network} {
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fd = std::exchange(rhs.fd, INVALID_SOCKET);
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}
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ProxySocket::~ProxySocket() {
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if (fd == INVALID_SOCKET) {
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return;
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@ -36,7 +32,6 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
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template <typename T>
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Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
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socket_options[option] = reinterpret_cast<const char*>(&value);
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return Errno::SUCCESS;
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}
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@ -100,27 +95,36 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message,
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ASSERT(flags == 0);
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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{
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std::lock_guard guard(packets_mutex);
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if (received_packets.size() > 0) {
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return ReceivePacket(flags, message, addr, message.size());
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const auto timestamp = std::chrono::steady_clock::now();
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while (true) {
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{
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std::lock_guard guard(packets_mutex);
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if (received_packets.size() > 0) {
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return ReceivePacket(flags, message, addr, message.size());
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}
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}
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if (!blocking) {
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return {-1, Errno::AGAIN};
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}
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// TODO: break if socket connection is lost
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std::this_thread::yield();
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if (receive_timeout == 0) {
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continue;
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}
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const auto time_diff = std::chrono::steady_clock::now() - timestamp;
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const auto time_diff_ms =
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std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
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if (time_diff_ms > receive_timeout) {
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return {-1, Errno::TIMEDOUT};
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}
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}
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if (blocking) {
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if (receive_timeout > 0) {
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std::this_thread::sleep_for(std::chrono::milliseconds(receive_timeout));
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}
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} else {
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return {-1, Errno::AGAIN};
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}
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std::lock_guard guard(packets_mutex);
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if (received_packets.size() > 0) {
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return ReceivePacket(flags, message, addr, message.size());
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}
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return {-1, Errno::TIMEDOUT};
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}
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std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
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@ -7,6 +7,7 @@
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#include <vector>
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#include <queue>
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#include "common/common_funcs.h"
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#include "core/internal_network/sockets.h"
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#include "network/network.h"
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@ -14,17 +15,12 @@ namespace Network {
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class ProxySocket : public SocketBase {
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public:
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YUZU_NON_COPYABLE(ProxySocket);
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YUZU_NON_MOVEABLE(ProxySocket);
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explicit ProxySocket(RoomNetwork& room_network_) noexcept;
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~ProxySocket() override;
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ProxySocket(const ProxySocket&) = delete;
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ProxySocket& operator=(const ProxySocket&) = delete;
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ProxySocket(ProxySocket&& rhs) noexcept;
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// Avoid closing sockets implicitly
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ProxySocket& operator=(ProxySocket&&) noexcept = delete;
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void HandleProxyPacket(const ProxyPacket& packet) override;
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Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
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@ -87,7 +83,6 @@ private:
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bool closed = false;
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u32 send_timeout = 0;
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u32 receive_timeout = 0;
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std::map<int, const char*> socket_options;
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bool is_bound = false;
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SockAddrIn local_endpoint{};
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bool blocking = true;
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@ -4,8 +4,8 @@
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
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add_executable(yuzu-room
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yuzu-room.cpp
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yuzu-room.rc
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yuzu_room.cpp
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yuzu_room.rc
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)
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create_target_directory_groups(yuzu-room)
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