mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 17:34:23 +01:00
Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
This commit is contained in:
commit
78574e7a47
@ -46,8 +46,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->GetStatus() == ThreadStatus::WaitSynchAny ||
|
||||
thread->GetStatus() == ThreadStatus::WaitSynchAll ||
|
||||
if (thread->GetStatus() == ThreadStatus::WaitSynch ||
|
||||
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
|
@ -147,8 +147,7 @@ void Process::PrepareForTermination() {
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny ||
|
||||
thread->GetStatus() == ThreadStatus::WaitSynchAll,
|
||||
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynch,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
|
@ -424,7 +424,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, std::size_t index) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
@ -502,7 +502,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
|
||||
}
|
||||
|
||||
thread->SetWaitObjects(std::move(objects));
|
||||
thread->SetStatus(ThreadStatus::WaitSynchAny);
|
||||
thread->SetStatus(ThreadStatus::WaitSynch);
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
@ -518,16 +518,14 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
|
||||
|
||||
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
|
||||
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
|
||||
thread_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
|
||||
thread->SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
|
||||
thread->ResumeFromWait();
|
||||
thread->CancelWait();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -101,8 +101,7 @@ void Thread::ResumeFromWait() {
|
||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||
|
||||
switch (status) {
|
||||
case ThreadStatus::WaitSynchAll:
|
||||
case ThreadStatus::WaitSynchAny:
|
||||
case ThreadStatus::WaitSynch:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
@ -142,6 +141,12 @@ void Thread::ResumeFromWait() {
|
||||
ChangeScheduler();
|
||||
}
|
||||
|
||||
void Thread::CancelWait() {
|
||||
ASSERT(GetStatus() == ThreadStatus::WaitSynch);
|
||||
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
|
||||
ResumeFromWait();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets a thread context, making it ready to be scheduled and run by the CPU
|
||||
* @param context Thread context to reset
|
||||
|
@ -49,8 +49,7 @@ enum class ThreadStatus {
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
WaitSynch, ///< Waiting due to WaitSynchronization
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock svc
|
||||
WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
@ -169,11 +168,17 @@ public:
|
||||
return tls_memory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resumes a thread from waiting
|
||||
*/
|
||||
/// Resumes a thread from waiting
|
||||
void ResumeFromWait();
|
||||
|
||||
/// Cancels a waiting operation that this thread may or may not be within.
|
||||
///
|
||||
/// When the thread is within a waiting state, this will set the thread's
|
||||
/// waiting result to signal a canceled wait. The function will then resume
|
||||
/// this thread.
|
||||
///
|
||||
void CancelWait();
|
||||
|
||||
/**
|
||||
* Schedules an event to wake up the specified thread after the specified delay
|
||||
* @param nanoseconds The time this thread will be allowed to sleep for
|
||||
@ -184,24 +189,27 @@ public:
|
||||
void CancelWakeupTimer();
|
||||
|
||||
/**
|
||||
* Sets the result after the thread awakens (from either WaitSynchronization SVC)
|
||||
* Sets the result after the thread awakens (from svcWaitSynchronization)
|
||||
* @param result Value to set to the returned result
|
||||
*/
|
||||
void SetWaitSynchronizationResult(ResultCode result);
|
||||
|
||||
/**
|
||||
* Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
|
||||
* Sets the output parameter value after the thread awakens (from svcWaitSynchronization)
|
||||
* @param output Value to set to the output parameter
|
||||
*/
|
||||
void SetWaitSynchronizationOutput(s32 output);
|
||||
|
||||
/**
|
||||
* Retrieves the index that this particular object occupies in the list of objects
|
||||
* that the thread passed to WaitSynchronizationN, starting the search from the last element.
|
||||
* It is used to set the output value of WaitSynchronizationN when the thread is awakened.
|
||||
* that the thread passed to WaitSynchronization, starting the search from the last element.
|
||||
*
|
||||
* It is used to set the output index of WaitSynchronization when the thread is awakened.
|
||||
*
|
||||
* When a thread wakes up due to an object signal, the kernel will use the index of the last
|
||||
* matching object in the wait objects list in case of having multiple instances of the same
|
||||
* object in the list.
|
||||
*
|
||||
* @param object Object to query the index of.
|
||||
*/
|
||||
s32 GetWaitObjectIndex(const WaitObject* object) const;
|
||||
@ -238,13 +246,9 @@ public:
|
||||
*/
|
||||
VAddr GetCommandBufferAddress() const;
|
||||
|
||||
/**
|
||||
* Returns whether this thread is waiting for all the objects in
|
||||
* its wait list to become ready, as a result of a WaitSynchronizationN call
|
||||
* with wait_all = true.
|
||||
*/
|
||||
bool IsSleepingOnWaitAll() const {
|
||||
return status == ThreadStatus::WaitSynchAll;
|
||||
/// Returns whether this thread is waiting on objects from a WaitSynchronization call.
|
||||
bool IsSleepingOnWait() const {
|
||||
return status == ThreadStatus::WaitSynch;
|
||||
}
|
||||
|
||||
ThreadContext& GetContext() {
|
||||
@ -418,7 +422,7 @@ private:
|
||||
Process* owner_process;
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
/// passed to WaitSynchronization1/N.
|
||||
/// passed to WaitSynchronization.
|
||||
ThreadWaitObjects wait_objects;
|
||||
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
@ -441,7 +445,7 @@ private:
|
||||
Handle callback_handle = 0;
|
||||
|
||||
/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
|
||||
/// was waiting via WaitSynchronizationN then the object will be the last object that became
|
||||
/// was waiting via WaitSynchronization then the object will be the last object that became
|
||||
/// available. In case of a timeout, the object will be nullptr.
|
||||
WakeupCallback wakeup_callback;
|
||||
|
||||
|
@ -38,8 +38,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
const ThreadStatus thread_status = thread->GetStatus();
|
||||
|
||||
// The list of waiting threads must not contain threads that are not waiting to be awakened.
|
||||
ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
|
||||
thread_status == ThreadStatus::WaitSynchAll ||
|
||||
ASSERT_MSG(thread_status == ThreadStatus::WaitSynch ||
|
||||
thread_status == ThreadStatus::WaitHLEEvent,
|
||||
"Inconsistent thread statuses in waiting_threads");
|
||||
|
||||
@ -49,10 +48,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
if (ShouldWait(thread.get()))
|
||||
continue;
|
||||
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
|
||||
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
|
||||
// and the rest of the objects it is waiting on are ready.
|
||||
bool ready_to_run = true;
|
||||
if (thread_status == ThreadStatus::WaitSynchAll) {
|
||||
if (thread_status == ThreadStatus::WaitSynch) {
|
||||
ready_to_run = thread->AllWaitObjectsReady();
|
||||
}
|
||||
|
||||
@ -68,33 +67,35 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
|
||||
ASSERT(!ShouldWait(thread.get()));
|
||||
|
||||
if (!thread)
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!thread->IsSleepingOnWaitAll()) {
|
||||
Acquire(thread.get());
|
||||
} else {
|
||||
if (thread->IsSleepingOnWait()) {
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
ASSERT(!object->ShouldWait(thread.get()));
|
||||
object->Acquire(thread.get());
|
||||
}
|
||||
} else {
|
||||
Acquire(thread.get());
|
||||
}
|
||||
|
||||
const std::size_t index = thread->GetWaitObjectIndex(this);
|
||||
|
||||
for (const auto& object : thread->GetWaitObjects())
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
object->RemoveWaitingThread(thread.get());
|
||||
}
|
||||
thread->ClearWaitObjects();
|
||||
|
||||
thread->CancelWakeupTimer();
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->HasWakeupCallback())
|
||||
if (thread->HasWakeupCallback()) {
|
||||
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
|
||||
|
||||
if (resume)
|
||||
}
|
||||
if (resume) {
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
void WaitObject::WakeupAllWaitingThreads() {
|
||||
|
@ -227,8 +227,7 @@ QString WaitTreeThread::GetText() const {
|
||||
case Kernel::ThreadStatus::WaitIPC:
|
||||
status = tr("waiting for IPC reply");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitSynchAll:
|
||||
case Kernel::ThreadStatus::WaitSynchAny:
|
||||
case Kernel::ThreadStatus::WaitSynch:
|
||||
status = tr("waiting for objects");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
@ -269,8 +268,7 @@ QColor WaitTreeThread::GetColor() const {
|
||||
return QColor(Qt::GlobalColor::darkRed);
|
||||
case Kernel::ThreadStatus::WaitSleep:
|
||||
return QColor(Qt::GlobalColor::darkYellow);
|
||||
case Kernel::ThreadStatus::WaitSynchAll:
|
||||
case Kernel::ThreadStatus::WaitSynchAny:
|
||||
case Kernel::ThreadStatus::WaitSynch:
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
case Kernel::ThreadStatus::WaitCondVar:
|
||||
case Kernel::ThreadStatus::WaitArb:
|
||||
@ -325,10 +323,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
}
|
||||
|
||||
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
|
||||
thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
|
||||
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
|
||||
thread.IsSleepingOnWaitAll()));
|
||||
thread.IsSleepingOnWait()));
|
||||
}
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
|
||||
|
Loading…
Reference in New Issue
Block a user