mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 21:04:29 +01:00
Merge pull request #11779 from flodavid/improve-player-config-click
yuzu: Improve behavior when clicking on controller box in Control configuration
This commit is contained in:
commit
9524d7034c
@ -115,17 +115,9 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
|
||||
player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
|
||||
player_tabs[i]->layout()->addWidget(player_controllers[i]);
|
||||
connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
|
||||
connect(player_connected[i], &QCheckBox::clicked, [this, i](int checked) {
|
||||
// Ensures that the controllers are always connected in sequential order
|
||||
if (is_connected) {
|
||||
for (std::size_t index = 0; index <= i; ++index) {
|
||||
player_connected[index]->setChecked(is_connected);
|
||||
}
|
||||
} else {
|
||||
for (std::size_t index = i; index < player_tabs.size(); ++index) {
|
||||
player_connected[index]->setChecked(is_connected);
|
||||
}
|
||||
}
|
||||
this->propagateMouseClickOnPlayers(i, checked, true);
|
||||
});
|
||||
connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
|
||||
&ConfigureInput::UpdateAllInputDevices);
|
||||
@ -183,6 +175,30 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
LoadConfiguration();
|
||||
}
|
||||
|
||||
void ConfigureInput::propagateMouseClickOnPlayers(size_t player_index, bool checked, bool origin) {
|
||||
// Origin has already been toggled
|
||||
if (!origin) {
|
||||
player_connected[player_index]->setChecked(checked);
|
||||
}
|
||||
|
||||
if (checked) {
|
||||
// Check all previous buttons when checked
|
||||
if (player_index > 0) {
|
||||
propagateMouseClickOnPlayers(player_index - 1, checked, false);
|
||||
}
|
||||
} else {
|
||||
// Unchecked all following buttons when unchecked
|
||||
if (player_index < player_tabs.size() - 1) {
|
||||
// Reconnect current player if it was the last one checked
|
||||
// (player number was reduced by more than one)
|
||||
if (origin && player_connected[player_index + 1]->checkState() == Qt::Checked) {
|
||||
player_connected[player_index]->setCheckState(Qt::Checked);
|
||||
}
|
||||
propagateMouseClickOnPlayers(player_index + 1, checked, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QList<QWidget*> ConfigureInput::GetSubTabs() const {
|
||||
return {
|
||||
ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,
|
||||
|
@ -56,6 +56,7 @@ private:
|
||||
void UpdateDockedState(bool is_handheld);
|
||||
void UpdateAllInputDevices();
|
||||
void UpdateAllInputProfiles(std::size_t player_index);
|
||||
void propagateMouseClickOnPlayers(size_t player_index, bool origin, bool checked);
|
||||
|
||||
/// Load configuration settings.
|
||||
void LoadConfiguration();
|
||||
|
Loading…
Reference in New Issue
Block a user