mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 15:24:20 +01:00
vulkan_common: Expose interop and headless devices
This commit is contained in:
parent
47d5ec6cfc
commit
a39d9c5194
@ -34,7 +34,6 @@ constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
|
||||
} // namespace Alternatives
|
||||
|
||||
constexpr std::array REQUIRED_EXTENSIONS{
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
|
||||
VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
|
||||
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
|
||||
@ -536,16 +535,18 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want
|
||||
return (supported_usage & wanted_usage) == wanted_usage;
|
||||
}
|
||||
|
||||
void Device::CheckSuitability() const {
|
||||
void Device::CheckSuitability(bool requires_swapchain) const {
|
||||
std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
|
||||
bool has_swapchain = false;
|
||||
for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) {
|
||||
for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
|
||||
const std::string_view name{property.extensionName};
|
||||
for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
|
||||
if (available_extensions[i]) {
|
||||
continue;
|
||||
}
|
||||
const std::string_view name{property.extensionName};
|
||||
available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
|
||||
}
|
||||
has_swapchain = has_swapchain || name == VK_KHR_SWAPCHAIN_EXTENSION_NAME;
|
||||
}
|
||||
for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
|
||||
if (available_extensions[i]) {
|
||||
@ -554,6 +555,11 @@ void Device::CheckSuitability() const {
|
||||
LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
|
||||
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
|
||||
}
|
||||
if (requires_swapchain && !has_swapchain) {
|
||||
LOG_ERROR(Render_Vulkan, "Missing required extension: VK_KHR_swapchain");
|
||||
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
|
||||
}
|
||||
|
||||
struct LimitTuple {
|
||||
u32 minimum;
|
||||
u32 value;
|
||||
@ -601,10 +607,13 @@ void Device::CheckSuitability() const {
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<const char*> Device::LoadExtensions() {
|
||||
std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
||||
std::vector<const char*> extensions;
|
||||
extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
|
||||
extensions.reserve(8 + REQUIRED_EXTENSIONS.size());
|
||||
extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
|
||||
if (requires_surface) {
|
||||
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
bool has_khr_shader_float16_int8{};
|
||||
bool has_ext_subgroup_size_control{};
|
||||
|
@ -227,10 +227,10 @@ public:
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability() const;
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
|
||||
/// Loads extensions into a vector and stores available ones in this object.
|
||||
std::vector<const char*> LoadExtensions();
|
||||
std::vector<const char*> LoadExtensions(bool requires_surface);
|
||||
|
||||
/// Sets up queue families.
|
||||
void SetupFamilies(VkSurfaceKHR surface);
|
||||
|
@ -7,6 +7,8 @@
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
@ -55,10 +57,24 @@ struct Range {
|
||||
|
||||
class MemoryAllocation {
|
||||
public:
|
||||
explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
|
||||
VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
|
||||
: device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
|
||||
property_flags{properties}, shifted_memory_type{1U << type} {}
|
||||
explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties,
|
||||
u64 allocation_size_, u32 type)
|
||||
: memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
|
||||
shifted_memory_type{1U << type} {}
|
||||
|
||||
#if defined(_WIN32) || defined(__linux__)
|
||||
~MemoryAllocation() {
|
||||
if (owning_opengl_handle != 0) {
|
||||
glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
MemoryAllocation& operator=(const MemoryAllocation&) = delete;
|
||||
MemoryAllocation(const MemoryAllocation&) = delete;
|
||||
|
||||
MemoryAllocation& operator=(MemoryAllocation&&) = delete;
|
||||
MemoryAllocation(MemoryAllocation&&) = delete;
|
||||
|
||||
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
|
||||
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
|
||||
@ -88,6 +104,31 @@ public:
|
||||
return memory_mapped_span;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
|
||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
|
||||
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
|
||||
memory.GetMemoryWin32HandleKHR());
|
||||
}
|
||||
return owning_opengl_handle;
|
||||
}
|
||||
#elif __linux__
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
|
||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
|
||||
memory.GetMemoryFdKHR());
|
||||
}
|
||||
return owning_opengl_handle;
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
|
||||
@ -118,13 +159,15 @@ private:
|
||||
return candidate;
|
||||
}
|
||||
|
||||
const Device& device; ///< Vulkan device.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
|
||||
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
|
||||
std::vector<Range> commits; ///< All commit ranges done from this allocation.
|
||||
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
|
||||
#if defined(_WIN32) || defined(__linux__)
|
||||
u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
|
||||
#endif
|
||||
};
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
@ -156,14 +199,19 @@ std::span<u8> MemoryCommit::Map() {
|
||||
return span;
|
||||
}
|
||||
|
||||
u32 MemoryCommit::ExportOpenGLHandle() const {
|
||||
return allocation->ExportOpenGLHandle();
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation) {
|
||||
allocation->Free(begin);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
|
||||
export_allocations{export_allocations_} {}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
@ -196,14 +244,24 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage)
|
||||
|
||||
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
const VkExportMemoryAllocateInfo export_allocate_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
#ifdef _WIN32
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
|
||||
#elif __linux__
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
|
||||
#else
|
||||
.handleTypes = 0,
|
||||
#endif
|
||||
};
|
||||
vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = export_allocations ? &export_allocate_info : nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
allocations.push_back(
|
||||
std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
|
||||
allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type));
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
|
||||
|
@ -43,6 +43,9 @@ public:
|
||||
/// It will map the backing allocation if it hasn't been mapped before.
|
||||
std::span<u8> Map();
|
||||
|
||||
/// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
|
||||
u32 ExportOpenGLHandle() const;
|
||||
|
||||
/// Returns the Vulkan memory handler.
|
||||
VkDeviceMemory Memory() const {
|
||||
return memory;
|
||||
@ -67,7 +70,15 @@ private:
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
public:
|
||||
explicit MemoryAllocator(const Device& device_);
|
||||
/**
|
||||
* Construct memory allocator
|
||||
*
|
||||
* @param device_ Device to allocate from
|
||||
* @param export_allocations_ True when allocations have to be exported
|
||||
*
|
||||
* @throw vk::Exception on failure
|
||||
*/
|
||||
explicit MemoryAllocator(const Device& device_, bool export_allocations_ = false);
|
||||
~MemoryAllocator();
|
||||
|
||||
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||
@ -106,8 +117,9 @@ private:
|
||||
/// Returns index to the fastest memory type compatible with the passed requirements.
|
||||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
const bool export_allocations; ///< True when memory allocations have to be exported.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user