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https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 19:34:23 +01:00
core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
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6b35317ff3
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@ -36,9 +36,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
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ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
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: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
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sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
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release_event = Core::Timing::CreateEvent(
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name, [this](u64, std::chrono::nanoseconds ns_late) { ReleaseActiveBuffer(ns_late); });
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release_event =
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Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
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ReleaseActiveBuffer(ns_late);
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});
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}
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void Stream::Play() {
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@ -23,7 +23,7 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
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struct CoreTiming::Event {
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u64 time;
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u64 fifo_order;
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u64 userdata;
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std::uintptr_t user_data;
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std::weak_ptr<EventType> type;
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// Sort by time, unless the times are the same, in which case sort by
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@ -58,7 +58,7 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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event_fifo_id = 0;
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shutting_down = false;
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ticks = 0;
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const auto empty_timed_callback = [](u64, std::chrono::nanoseconds) {};
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const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
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ev_lost = CreateEvent("_lost_event", empty_timed_callback);
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if (is_multicore) {
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timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
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@ -107,22 +107,24 @@ bool CoreTiming::HasPendingEvents() const {
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}
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void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
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const std::shared_ptr<EventType>& event_type, u64 userdata) {
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data) {
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{
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std::scoped_lock scope{basic_lock};
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const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count());
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event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
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event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type});
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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event.Set();
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}
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void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
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void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data) {
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std::scoped_lock scope{basic_lock};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type.lock().get() == event_type.get() && e.userdata == userdata;
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return e.type.lock().get() == event_type.get() && e.user_data == user_data;
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});
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// Removing random items breaks the invariant so we have to re-establish it.
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@ -197,7 +199,7 @@ std::optional<s64> CoreTiming::Advance() {
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if (const auto event_type{evt.type.lock()}) {
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event_type->callback(
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evt.userdata, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)});
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evt.user_data, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)});
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}
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basic_lock.lock();
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@ -22,7 +22,8 @@
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namespace Core::Timing {
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/// A callback that may be scheduled for a particular core timing event.
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using TimedCallback = std::function<void(u64 userdata, std::chrono::nanoseconds ns_late)>;
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using TimedCallback =
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std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>;
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/// Contains the characteristics of a particular event.
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struct EventType {
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@ -94,9 +95,9 @@ public:
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/// Schedules an event in core timing
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void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
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const std::shared_ptr<EventType>& event_type, u64 userdata = 0);
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const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0);
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void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata);
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void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
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/// We only permit one event of each type in the queue at a time.
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void RemoveEvent(const std::shared_ptr<EventType>& event_type);
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@ -11,8 +11,8 @@
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namespace Core::Hardware {
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InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
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gpu_interrupt_event =
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Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, std::chrono::nanoseconds) {
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gpu_interrupt_event = Core::Timing::CreateEvent(
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"GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
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auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
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const u32 syncpt = static_cast<u32>(message >> 32);
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const u32 value = static_cast<u32>(message);
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@ -145,7 +145,7 @@ struct KernelCore::Impl {
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void InitializePreemption(KernelCore& kernel) {
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preemption_event = Core::Timing::CreateEvent(
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"PreemptionCallback", [this, &kernel](u64, std::chrono::nanoseconds) {
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"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
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{
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SchedulerLock lock(kernel);
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global_scheduler.PreemptThreads();
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@ -33,8 +33,10 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
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std::string name) {
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std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
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session->request_event = Core::Timing::CreateEvent(
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name, [session](u64, std::chrono::nanoseconds) { session->CompleteSyncRequest(); });
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session->request_event =
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Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) {
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session->CompleteSyncRequest();
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});
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session->name = std::move(name);
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session->parent = std::move(parent);
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@ -16,14 +16,14 @@ namespace Kernel {
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TimeManager::TimeManager(Core::System& system_) : system{system_} {
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time_manager_event_type = Core::Timing::CreateEvent(
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"Kernel::TimeManagerCallback", [this](u64 thread_handle, std::chrono::nanoseconds) {
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SchedulerLock lock(system.Kernel());
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Handle proper_handle = static_cast<Handle>(thread_handle);
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"Kernel::TimeManagerCallback",
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[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
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const SchedulerLock lock(system.Kernel());
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const auto proper_handle = static_cast<Handle>(thread_handle);
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if (cancelled_events[proper_handle]) {
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return;
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}
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std::shared_ptr<Thread> thread =
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this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
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auto thread = this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
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thread->OnWakeUp();
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});
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}
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@ -77,8 +77,9 @@ IAppletResource::IAppletResource(Core::System& system)
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// Register update callbacks
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pad_update_event = Core::Timing::CreateEvent(
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"HID::UpdatePadCallback", [this](u64 userdata, std::chrono::nanoseconds ns_late) {
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UpdateControllers(userdata, ns_late);
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"HID::UpdatePadCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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UpdateControllers(user_data, ns_late);
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});
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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@ -108,7 +109,8 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
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rb.PushCopyObjects(shared_mem);
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}
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void IAppletResource::UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late) {
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void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
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@ -64,7 +64,7 @@ private:
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}
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void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
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void UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late);
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void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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std::shared_ptr<Kernel::SharedMemory> shared_mem;
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@ -67,7 +67,7 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
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// Schedule the screen composition events
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composition_event = Core::Timing::CreateEvent(
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"ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) {
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"ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
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const auto guard = Lock();
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Compose();
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@ -188,11 +188,11 @@ CheatEngine::~CheatEngine() {
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}
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void CheatEngine::Initialize() {
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event = Core::Timing::CreateEvent("CheatEngine::FrameCallback::" +
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Common::HexToString(metadata.main_nso_build_id),
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[this](u64 userdata, std::chrono::nanoseconds ns_late) {
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FrameCallback(userdata, ns_late);
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});
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event = Core::Timing::CreateEvent(
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"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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FrameCallback(user_data, ns_late);
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});
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core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
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metadata.process_id = system.CurrentProcess()->GetProcessID();
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@ -219,7 +219,7 @@ void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
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MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
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void CheatEngine::FrameCallback(u64, std::chrono::nanoseconds ns_late) {
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void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
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if (is_pending_reload.exchange(false)) {
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vm.LoadProgram(cheats);
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}
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@ -72,7 +72,7 @@ public:
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void Reload(std::vector<CheatEntry> cheats);
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private:
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void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late);
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void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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DmntCheatVm vm;
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CheatProcessMetadata metadata;
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@ -55,10 +55,11 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v
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Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
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: core_timing{core_timing_}, memory{memory_} {
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event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback",
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[this](u64 userdata, std::chrono::nanoseconds ns_late) {
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FrameCallback(userdata, ns_late);
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});
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event = Core::Timing::CreateEvent(
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"MemoryFreezer::FrameCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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FrameCallback(user_data, ns_late);
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});
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core_timing.ScheduleEvent(memory_freezer_ns, event);
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}
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@ -159,7 +160,7 @@ std::vector<Freezer::Entry> Freezer::GetEntries() const {
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return entries;
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}
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void Freezer::FrameCallback(u64, std::chrono::nanoseconds ns_late) {
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void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
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if (!IsActive()) {
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LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events.");
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return;
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@ -73,7 +73,7 @@ public:
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std::vector<Entry> GetEntries() const;
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private:
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void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late);
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void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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void FillEntryReads();
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std::atomic_bool active{false};
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@ -25,10 +25,10 @@ std::bitset<CB_IDS.size()> callbacks_ran_flags;
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u64 expected_callback = 0;
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template <unsigned int IDX>
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void HostCallbackTemplate(u64 userdata, std::chrono::nanoseconds ns_late) {
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void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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static_assert(IDX < CB_IDS.size(), "IDX out of range");
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callbacks_ran_flags.set(IDX);
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REQUIRE(CB_IDS[IDX] == userdata);
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REQUIRE(CB_IDS[IDX] == user_data);
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REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]);
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delays[IDX] = ns_late.count();
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++expected_callback;
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