mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 15:34:18 +01:00
Kernel: Move Thread's definition to the header file
This commit is contained in:
parent
7b3452c730
commit
ba72208cd4
@ -81,8 +81,7 @@ bool HandleTable::IsValid(Handle handle) const {
|
||||
|
||||
Object* HandleTable::GetGeneric(Handle handle) const {
|
||||
if (handle == CurrentThread) {
|
||||
// TODO(yuriks) Directly return the pointer once this is possible.
|
||||
handle = GetCurrentThreadHandle();
|
||||
return GetCurrentThread();
|
||||
} else if (handle == CurrentProcess) {
|
||||
LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess);
|
||||
return nullptr;
|
||||
|
@ -22,60 +22,18 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Thread : public Kernel::Object {
|
||||
public:
|
||||
|
||||
std::string GetName() const override { return name; }
|
||||
std::string GetTypeName() const override { return "Thread"; }
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Thread;
|
||||
HandleType GetHandleType() const override { return HANDLE_TYPE; }
|
||||
|
||||
inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
|
||||
inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
|
||||
inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
|
||||
inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
|
||||
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
|
||||
inline bool IsIdle() const { return idle; }
|
||||
|
||||
ResultVal<bool> WaitSynchronization() override {
|
||||
const bool wait = status != THREADSTATUS_DORMANT;
|
||||
if (wait) {
|
||||
Handle thread = GetCurrentThreadHandle();
|
||||
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
|
||||
ResultVal<bool> Thread::WaitSynchronization() {
|
||||
const bool wait = status != THREADSTATUS_DORMANT;
|
||||
if (wait) {
|
||||
Handle thread = GetCurrentThreadHandle();
|
||||
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
|
||||
return MakeResult<bool>(wait);
|
||||
WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
|
||||
}
|
||||
|
||||
Core::ThreadContext context;
|
||||
|
||||
u32 thread_id;
|
||||
|
||||
u32 status;
|
||||
u32 entry_point;
|
||||
u32 stack_top;
|
||||
u32 stack_size;
|
||||
|
||||
s32 initial_priority;
|
||||
s32 current_priority;
|
||||
|
||||
s32 processor_id;
|
||||
|
||||
WaitType wait_type;
|
||||
Handle wait_handle;
|
||||
VAddr wait_address;
|
||||
|
||||
std::vector<Handle> waiting_threads;
|
||||
|
||||
std::string name;
|
||||
|
||||
/// Whether this thread is intended to never actually be executed, i.e. always idle
|
||||
bool idle = false;
|
||||
};
|
||||
return MakeResult<bool>(wait);
|
||||
}
|
||||
|
||||
// Lists all thread ids that aren't deleted/etc.
|
||||
static std::vector<Handle> thread_queue;
|
||||
|
@ -4,8 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/mem_map.h"
|
||||
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
@ -48,6 +52,56 @@ enum WaitType {
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Thread : public Kernel::Object {
|
||||
public:
|
||||
std::string GetName() const override { return name; }
|
||||
std::string GetTypeName() const override { return "Thread"; }
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Thread;
|
||||
HandleType GetHandleType() const override { return HANDLE_TYPE; }
|
||||
|
||||
inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
|
||||
inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
|
||||
inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
|
||||
inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
|
||||
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
|
||||
inline bool IsIdle() const { return idle; }
|
||||
|
||||
ResultVal<bool> WaitSynchronization() override;
|
||||
|
||||
Core::ThreadContext context;
|
||||
|
||||
u32 thread_id;
|
||||
|
||||
u32 status;
|
||||
u32 entry_point;
|
||||
u32 stack_top;
|
||||
u32 stack_size;
|
||||
|
||||
s32 initial_priority;
|
||||
s32 current_priority;
|
||||
|
||||
s32 processor_id;
|
||||
|
||||
WaitType wait_type;
|
||||
Handle wait_handle;
|
||||
VAddr wait_address;
|
||||
|
||||
std::vector<Handle> waiting_threads;
|
||||
|
||||
std::string name;
|
||||
|
||||
/// Whether this thread is intended to never actually be executed, i.e. always idle
|
||||
bool idle = false;
|
||||
|
||||
private:
|
||||
// TODO(yuriks) Temporary until the creation logic can be moved into a static function
|
||||
friend Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
|
||||
s32 processor_id, u32 stack_top, int stack_size);
|
||||
|
||||
Thread() = default;
|
||||
};
|
||||
|
||||
/// Creates a new thread - wrapper for external user
|
||||
Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
|
||||
u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
||||
@ -78,6 +132,9 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
|
||||
/// Arbitrate all threads currently waiting...
|
||||
void ArbitrateAllThreads(u32 arbiter, u32 address);
|
||||
|
||||
/// Gets the current thread
|
||||
Thread* GetCurrentThread();
|
||||
|
||||
/// Gets the current thread handle
|
||||
Handle GetCurrentThreadHandle();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user