mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 20:54:22 +01:00
Vulkan: Implement Dynamic State 3
This commit is contained in:
parent
f800e485c9
commit
d33251db93
@ -124,7 +124,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
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regs.gl_front_face = Maxwell3D::Regs::FrontFace::ClockWise;
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regs.polygon_mode_back = Maxwell3D::Regs::PolygonMode::Fill;
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regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
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regs.logic_op.op = Maxwell3D::Regs::LogicOp::Op::Clear;
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shadow_state = regs;
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}
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@ -56,22 +56,16 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
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extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0);
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extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0);
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extended_dynamic_state_2_extra.Assign(features.has_extended_dynamic_state_2_extra ? 1 : 0);
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extended_dynamic_state_3.Assign(features.has_extended_dynamic_state_3 ? 1 : 0);
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extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0);
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extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0);
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dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
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xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
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depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
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regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
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regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
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ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
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polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
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tessellation_primitive.Assign(static_cast<u32>(regs.tessellation.params.domain_type.Value()));
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tessellation_spacing.Assign(static_cast<u32>(regs.tessellation.params.spacing.Value()));
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tessellation_clockwise.Assign(regs.tessellation.params.output_primitives.Value() ==
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Maxwell::Tessellation::OutputPrimitives::Triangles_CW);
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logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
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patch_control_points_minus_one.Assign(regs.patch_vertices - 1);
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topology.Assign(topology_);
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msaa_mode.Assign(regs.anti_alias_samples_mode);
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@ -138,12 +132,6 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
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}
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}
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}
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if (maxwell3d.dirty.flags[Dirty::Blending]) {
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maxwell3d.dirty.flags[Dirty::Blending] = false;
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for (size_t index = 0; index < attachments.size(); ++index) {
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attachments[index].Refresh(regs, index);
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}
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}
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if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) {
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maxwell3d.dirty.flags[Dirty::ViewportSwizzles] = false;
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const auto& transform = regs.viewport_transform;
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@ -155,11 +143,22 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
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dynamic_state.raw2 = 0;
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if (!extended_dynamic_state) {
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dynamic_state.Refresh(regs);
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std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) {
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return static_cast<u16>(array.stride.Value());
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});
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}
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if (!extended_dynamic_state_2_extra) {
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dynamic_state.Refresh2(regs, topology, extended_dynamic_state_2);
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}
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if (!extended_dynamic_state_3) {
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if (!extended_dynamic_state_3_blend) {
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if (maxwell3d.dirty.flags[Dirty::Blending]) {
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maxwell3d.dirty.flags[Dirty::Blending] = false;
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for (size_t index = 0; index < attachments.size(); ++index) {
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attachments[index].Refresh(regs, index);
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}
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}
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}
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if (!extended_dynamic_state_3_enables) {
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dynamic_state.Refresh3(regs);
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}
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if (xfb_enabled) {
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@ -177,12 +176,11 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t
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mask_a.Assign(mask.A);
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// TODO: C++20 Use templated lambda to deduplicate code
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if (!regs.blend.enable[index]) {
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return;
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}
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if (!regs.blend_per_target_enabled) {
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if (!regs.blend.enable[index]) {
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return;
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}
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const auto& src = regs.blend;
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const auto setup_blend = [&]<typename T>(const T& src) {
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equation_rgb.Assign(PackBlendEquation(src.color_op));
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equation_a.Assign(PackBlendEquation(src.alpha_op));
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factor_source_rgb.Assign(PackBlendFactor(src.color_source));
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@ -190,20 +188,13 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t
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factor_source_a.Assign(PackBlendFactor(src.alpha_source));
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factor_dest_a.Assign(PackBlendFactor(src.alpha_dest));
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enable.Assign(1);
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return;
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}
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};
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if (!regs.blend.enable[index]) {
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if (!regs.blend_per_target_enabled) {
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setup_blend(regs.blend);
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return;
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}
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const auto& src = regs.blend_per_target[index];
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equation_rgb.Assign(PackBlendEquation(src.color_op));
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equation_a.Assign(PackBlendEquation(src.alpha_op));
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factor_source_rgb.Assign(PackBlendFactor(src.color_source));
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factor_dest_rgb.Assign(PackBlendFactor(src.color_dest));
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factor_source_a.Assign(PackBlendFactor(src.alpha_source));
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factor_dest_a.Assign(PackBlendFactor(src.alpha_dest));
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enable.Assign(1);
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setup_blend(regs.blend_per_target[index]);
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}
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void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
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@ -236,12 +227,11 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
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depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
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cull_face.Assign(PackCullFace(regs.gl_cull_face));
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cull_enable.Assign(regs.gl_cull_test_enabled != 0 ? 1 : 0);
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std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) {
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return static_cast<u16>(array.stride.Value());
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});
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}
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void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_, bool base_feautures_supported) {
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void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs,
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Maxwell::PrimitiveTopology topology_,
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bool base_feautures_supported) {
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logic_op.Assign(PackLogicOp(regs.logic_op.op));
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if (base_feautures_supported) {
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@ -260,7 +250,15 @@ void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::Pr
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depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
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}
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void FixedPipelineState::DynamicState::Refresh3(const Maxwell&) {}
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void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs) {
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logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
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depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
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regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
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regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
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}
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size_t FixedPipelineState::Hash() const noexcept {
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const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), Size());
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@ -21,7 +21,8 @@ struct DynamicFeatures {
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bool has_extended_dynamic_state;
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bool has_extended_dynamic_state_2;
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bool has_extended_dynamic_state_2_extra;
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bool has_extended_dynamic_state_3;
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bool has_extended_dynamic_state_3_blend;
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bool has_extended_dynamic_state_3_enables;
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bool has_dynamic_vertex_input;
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};
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@ -147,6 +148,8 @@ struct FixedPipelineState {
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BitField<4, 1, u32> depth_bias_enable;
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BitField<5, 1, u32> rasterize_enable;
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BitField<6, 4, u32> logic_op;
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BitField<10, 1, u32> logic_op_enable;
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BitField<11, 1, u32> depth_clamp_disabled;
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};
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union {
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u32 raw2;
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@ -159,8 +162,6 @@ struct FixedPipelineState {
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BitField<28, 1, u32> front_face;
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BitField<29, 3, u32> depth_test_func;
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};
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// Vertex stride is a 12 bits value, we have 4 bits to spare per element
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std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
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void Refresh(const Maxwell& regs);
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void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, bool base_feautures_supported);
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@ -184,17 +185,16 @@ struct FixedPipelineState {
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BitField<0, 1, u32> extended_dynamic_state;
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BitField<1, 1, u32> extended_dynamic_state_2;
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BitField<2, 1, u32> extended_dynamic_state_2_extra;
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BitField<3, 1, u32> extended_dynamic_state_3;
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BitField<4, 1, u32> dynamic_vertex_input;
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BitField<5, 1, u32> xfb_enabled;
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BitField<6, 1, u32> depth_clamp_disabled;
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BitField<3, 1, u32> extended_dynamic_state_3_blend;
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BitField<4, 1, u32> extended_dynamic_state_3_enables;
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BitField<5, 1, u32> dynamic_vertex_input;
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BitField<6, 1, u32> xfb_enabled;
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BitField<7, 1, u32> ndc_minus_one_to_one;
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BitField<8, 2, u32> polygon_mode;
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BitField<10, 2, u32> tessellation_primitive;
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BitField<12, 2, u32> tessellation_spacing;
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BitField<14, 1, u32> tessellation_clockwise;
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BitField<15, 1, u32> logic_op_enable;
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BitField<16, 5, u32> patch_control_points_minus_one;
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BitField<15, 5, u32> patch_control_points_minus_one;
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BitField<24, 4, Maxwell::PrimitiveTopology> topology;
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BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode;
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@ -217,16 +217,19 @@ struct FixedPipelineState {
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u32 alpha_test_ref;
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u32 point_size;
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std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
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std::array<u16, Maxwell::NumViewports> viewport_swizzles;
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union {
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u64 attribute_types; // Used with VK_EXT_vertex_input_dynamic_state
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u64 enabled_divisors;
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};
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std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
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std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
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DynamicState dynamic_state;
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std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
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std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
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std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
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// Vertex stride is a 12 bits value, we have 4 bits to spare per element
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std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
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VideoCommon::TransformFeedbackState xfb_state;
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void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features);
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@ -244,17 +247,17 @@ struct FixedPipelineState {
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// When transform feedback is enabled, use the whole struct
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return sizeof(*this);
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}
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if (dynamic_vertex_input && extended_dynamic_state_2) {
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if (dynamic_vertex_input && extended_dynamic_state_3_blend) {
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// Exclude dynamic state and attributes
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return offsetof(FixedPipelineState, attributes);
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}
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if (extended_dynamic_state_2_extra) {
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// Exclude dynamic state
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return offsetof(FixedPipelineState, dynamic_state);
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}
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if (dynamic_vertex_input) {
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// Exclude dynamic state
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return offsetof(FixedPipelineState, attributes);
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}
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if (extended_dynamic_state) {
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// Exclude dynamic state
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return offsetof(FixedPipelineState, dynamic_state.raw2);
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return offsetof(FixedPipelineState, vertex_strides);
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}
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// Default
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return offsetof(FixedPipelineState, xfb_state);
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@ -489,9 +489,11 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
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if (bind_pipeline) {
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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}
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
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RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data),
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rescaling_data.data());
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if (is_rescaling) {
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
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RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data),
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rescaling_data.data());
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}
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if (update_rescaling) {
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f};
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@ -524,9 +526,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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FixedPipelineState::DynamicState dynamic{};
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if (!key.state.extended_dynamic_state) {
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dynamic = key.state.dynamic_state;
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}
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if (!key.state.extended_dynamic_state_2) {
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dynamic.raw2 = key.state.dynamic_state.raw2;
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} else {
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dynamic.raw1 = key.state.dynamic_state.raw1;
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}
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static_vector<VkVertexInputBindingDescription, 32> vertex_bindings;
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static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
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@ -564,7 +565,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
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vertex_bindings.push_back({
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.binding = static_cast<u32>(index),
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.stride = dynamic.vertex_strides[index],
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.stride = key.state.vertex_strides[index],
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.inputRate = rate,
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});
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if (instanced) {
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@ -675,7 +676,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.pNext = nullptr,
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.flags = 0,
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.depthClampEnable =
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static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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static_cast<VkBool32>(dynamic.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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.rasterizerDiscardEnable =
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static_cast<VkBool32>(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
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.polygonMode =
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@ -785,13 +786,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.logicOpEnable = key.state.logic_op_enable != 0,
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.logicOpEnable = dynamic.logic_op_enable != 0,
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.logicOp = static_cast<VkLogicOp>(dynamic.logic_op.Value()),
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.attachmentCount = static_cast<u32>(cb_attachments.size()),
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.pAttachments = cb_attachments.data(),
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.blendConstants = {},
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};
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static_vector<VkDynamicState, 23> dynamic_states{
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static_vector<VkDynamicState, 28> dynamic_states{
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VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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@ -825,6 +826,21 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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if (key.state.extended_dynamic_state_2_extra) {
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dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT);
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}
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if (key.state.extended_dynamic_state_3_blend) {
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static constexpr std::array extended3{
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VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT,
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VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT,
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VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT,
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};
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dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
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}
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if (key.state.extended_dynamic_state_3_enables) {
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static constexpr std::array extended3{
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VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT,
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VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT,
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};
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dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
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}
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}
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const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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@ -356,7 +356,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
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.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
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.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
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.has_extended_dynamic_state_3 = device.IsExtExtendedDynamicState3Supported(),
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.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(),
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.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(),
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.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
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};
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}
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@ -456,8 +457,10 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
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dynamic_features.has_extended_dynamic_state_2 ||
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(key.state.extended_dynamic_state_2_extra != 0) !=
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dynamic_features.has_extended_dynamic_state_2_extra ||
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(key.state.extended_dynamic_state_3 != 0) !=
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dynamic_features.has_extended_dynamic_state_3 ||
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(key.state.extended_dynamic_state_3_blend != 0) !=
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dynamic_features.has_extended_dynamic_state_3_blend ||
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(key.state.extended_dynamic_state_3_enables != 0) !=
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dynamic_features.has_extended_dynamic_state_3_enables ||
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(key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) {
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return;
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}
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@ -698,10 +698,17 @@ void RasterizerVulkan::UpdateDynamicStates() {
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UpdateRasterizerDiscardEnable(regs);
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UpdateDepthBiasEnable(regs);
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}
|
||||
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
|
||||
UpdateLogicOpEnable(regs);
|
||||
UpdateDepthClampEnable(regs);
|
||||
}
|
||||
}
|
||||
if (device.IsExtExtendedDynamicState2ExtrasSupported()) {
|
||||
UpdateLogicOp(regs);
|
||||
}
|
||||
if (device.IsExtExtendedDynamicState3Supported()) {
|
||||
UpdateBlending(regs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -970,7 +977,30 @@ void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& re
|
||||
};
|
||||
const u32 topology_index = static_cast<u32>(maxwell3d->draw_manager->GetDrawState().topology);
|
||||
const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]];
|
||||
scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable); });
|
||||
scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchLogicOpEnable()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetLogicOpEnableEXT(enable != 0);
|
||||
});
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchDepthClampEnable()) {
|
||||
return;
|
||||
}
|
||||
bool is_enabled = !(regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
|
||||
scheduler.Record(
|
||||
[is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
@ -1041,6 +1071,68 @@ void RasterizerVulkan::UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
scheduler.Record([op](vk::CommandBuffer cmdbuf) { cmdbuf.SetLogicOpEXT(op); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchBlending()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (state_tracker.TouchColorMask()) {
|
||||
std::array<VkColorComponentFlags, Maxwell::NumRenderTargets> setup_masks{};
|
||||
for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
|
||||
const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
|
||||
auto& current = setup_masks[index];
|
||||
if (mask.R) {
|
||||
current |= VK_COLOR_COMPONENT_R_BIT;
|
||||
}
|
||||
if (mask.G) {
|
||||
current |= VK_COLOR_COMPONENT_G_BIT;
|
||||
}
|
||||
if (mask.B) {
|
||||
current |= VK_COLOR_COMPONENT_B_BIT;
|
||||
}
|
||||
if (mask.A) {
|
||||
current |= VK_COLOR_COMPONENT_A_BIT;
|
||||
}
|
||||
}
|
||||
scheduler.Record([setup_masks](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetColorWriteMaskEXT(0, setup_masks);
|
||||
});
|
||||
}
|
||||
|
||||
if (state_tracker.TouchBlendEnable()) {
|
||||
std::array<VkBool32, Maxwell::NumRenderTargets> setup_enables{};
|
||||
std::ranges::transform(
|
||||
regs.blend.enable, setup_enables.begin(),
|
||||
[&](const auto& is_enabled) { return is_enabled != 0 ? VK_TRUE : VK_FALSE; });
|
||||
scheduler.Record([setup_enables](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetColorBlendEnableEXT(0, setup_enables);
|
||||
});
|
||||
}
|
||||
|
||||
if (state_tracker.TouchBlendEquations()) {
|
||||
std::array<VkColorBlendEquationEXT, Maxwell::NumRenderTargets> setup_blends{};
|
||||
for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
|
||||
const auto blend_setup = [&]<typename T>(const T& guest_blend) {
|
||||
auto& host_blend = setup_blends[index];
|
||||
host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source);
|
||||
host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest);
|
||||
host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op);
|
||||
host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source);
|
||||
host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest);
|
||||
host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op);
|
||||
};
|
||||
if (!regs.blend_per_target_enabled) {
|
||||
blend_setup(regs.blend);
|
||||
continue;
|
||||
}
|
||||
blend_setup(regs.blend_per_target[index]);
|
||||
}
|
||||
scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetColorBlendEquationEXT(0, setup_blends);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchStencilTestEnable()) {
|
||||
return;
|
||||
|
@ -142,10 +142,13 @@ private:
|
||||
void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
||||
void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
||||
|
@ -48,7 +48,13 @@ Flags MakeInvalidationFlags() {
|
||||
PrimitiveRestartEnable,
|
||||
RasterizerDiscardEnable,
|
||||
DepthBiasEnable,
|
||||
LogicOpEnable,
|
||||
DepthClampEnable,
|
||||
LogicOp,
|
||||
Blending,
|
||||
ColorMask,
|
||||
BlendEquations,
|
||||
BlendEnable,
|
||||
};
|
||||
Flags flags{};
|
||||
for (const int flag : INVALIDATION_FLAGS) {
|
||||
@ -128,6 +134,8 @@ void SetupDirtyStateEnable(Tables& tables) {
|
||||
setup(OFF(polygon_offset_point_enable), DepthBiasEnable);
|
||||
setup(OFF(polygon_offset_line_enable), DepthBiasEnable);
|
||||
setup(OFF(polygon_offset_fill_enable), DepthBiasEnable);
|
||||
setup(OFF(logic_op.enable), LogicOpEnable);
|
||||
setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable);
|
||||
}
|
||||
|
||||
void SetupDirtyDepthCompareOp(Tables& tables) {
|
||||
@ -157,10 +165,16 @@ void SetupDirtyStencilOp(Tables& tables) {
|
||||
|
||||
void SetupDirtyBlending(Tables& tables) {
|
||||
tables[0][OFF(color_mask_common)] = Blending;
|
||||
tables[1][OFF(color_mask_common)] = ColorMask;
|
||||
tables[0][OFF(blend_per_target_enabled)] = Blending;
|
||||
tables[1][OFF(blend_per_target_enabled)] = BlendEquations;
|
||||
FillBlock(tables[0], OFF(color_mask), NUM(color_mask), Blending);
|
||||
FillBlock(tables[1], OFF(color_mask), NUM(color_mask), ColorMask);
|
||||
FillBlock(tables[0], OFF(blend), NUM(blend), Blending);
|
||||
FillBlock(tables[1], OFF(blend), NUM(blend), BlendEquations);
|
||||
FillBlock(tables[1], OFF(blend.enable), NUM(blend.enable), BlendEnable);
|
||||
FillBlock(tables[0], OFF(blend_per_target), NUM(blend_per_target), Blending);
|
||||
FillBlock(tables[1], OFF(blend_per_target), NUM(blend_per_target), BlendEquations);
|
||||
}
|
||||
|
||||
void SetupDirtySpecialOps(Tables& tables) {
|
||||
|
@ -50,8 +50,13 @@ enum : u8 {
|
||||
DepthBiasEnable,
|
||||
StateEnable,
|
||||
LogicOp,
|
||||
LogicOpEnable,
|
||||
DepthClampEnable,
|
||||
|
||||
Blending,
|
||||
BlendEnable,
|
||||
BlendEquations,
|
||||
ColorMask,
|
||||
ViewportSwizzles,
|
||||
|
||||
Last,
|
||||
@ -144,6 +149,14 @@ public:
|
||||
return Exchange(Dirty::DepthBiasEnable, false);
|
||||
}
|
||||
|
||||
bool TouchLogicOpEnable() {
|
||||
return Exchange(Dirty::LogicOpEnable, false);
|
||||
}
|
||||
|
||||
bool TouchDepthClampEnable() {
|
||||
return Exchange(Dirty::DepthClampEnable, false);
|
||||
}
|
||||
|
||||
bool TouchDepthCompareOp() {
|
||||
return Exchange(Dirty::DepthCompareOp, false);
|
||||
}
|
||||
@ -156,6 +169,22 @@ public:
|
||||
return Exchange(Dirty::StencilOp, false);
|
||||
}
|
||||
|
||||
bool TouchBlending() {
|
||||
return Exchange(Dirty::Blending, false);
|
||||
}
|
||||
|
||||
bool TouchBlendEnable() {
|
||||
return Exchange(Dirty::BlendEnable, false);
|
||||
}
|
||||
|
||||
bool TouchBlendEquations() {
|
||||
return Exchange(Dirty::BlendEquations, false);
|
||||
}
|
||||
|
||||
bool TouchColorMask() {
|
||||
return Exchange(Dirty::ColorMask, false);
|
||||
}
|
||||
|
||||
bool TouchStencilTestEnable() {
|
||||
return Exchange(Dirty::StencilTestEnable, false);
|
||||
}
|
||||
|
@ -569,28 +569,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state2;
|
||||
if (ext_extended_dynamic_state2) {
|
||||
dynamic_state2 = {
|
||||
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2;
|
||||
if (ext_extended_dynamic_state_2) {
|
||||
dynamic_state_2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.extendedDynamicState2 = VK_TRUE,
|
||||
.extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
SetNext(next, dynamic_state2);
|
||||
SetNext(next, dynamic_state_2);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state3;
|
||||
if (ext_extended_dynamic_state3) {
|
||||
dynamic_state3 = {
|
||||
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3;
|
||||
if (ext_extended_dynamic_state_3) {
|
||||
dynamic_state_3 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.extendedDynamicState3ColorBlendEnable = VK_TRUE,
|
||||
.extendedDynamicState3ColorBlendEquation = VK_TRUE,
|
||||
.extendedDynamicState3DepthClampEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState3LogicOpEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState3ColorBlendEnable = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState3ColorBlendEquation = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState3ColorWriteMask = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
SetNext(next, dynamic_state3);
|
||||
SetNext(next, dynamic_state_3);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
|
||||
}
|
||||
@ -1117,8 +1120,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
||||
bool has_ext_transform_feedback{};
|
||||
bool has_ext_custom_border_color{};
|
||||
bool has_ext_extended_dynamic_state{};
|
||||
bool has_ext_extended_dynamic_state2{};
|
||||
bool has_ext_extended_dynamic_state3{};
|
||||
bool has_ext_extended_dynamic_state_2{};
|
||||
bool has_ext_extended_dynamic_state_3{};
|
||||
bool has_ext_shader_atomic_int64{};
|
||||
bool has_ext_provoking_vertex{};
|
||||
bool has_ext_vertex_input_dynamic_state{};
|
||||
@ -1163,9 +1166,9 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
||||
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
|
||||
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
|
||||
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
|
||||
test(has_ext_extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
|
||||
test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
|
||||
false);
|
||||
test(has_ext_extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
|
||||
test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
|
||||
false);
|
||||
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
|
||||
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
|
||||
@ -1316,33 +1319,39 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
||||
ext_extended_dynamic_state = true;
|
||||
}
|
||||
}
|
||||
if (has_ext_extended_dynamic_state2) {
|
||||
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state2;
|
||||
extended_dynamic_state2.sType =
|
||||
if (has_ext_extended_dynamic_state_2) {
|
||||
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2;
|
||||
extended_dynamic_state_2.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
|
||||
extended_dynamic_state2.pNext = nullptr;
|
||||
features.pNext = &extended_dynamic_state2;
|
||||
extended_dynamic_state_2.pNext = nullptr;
|
||||
features.pNext = &extended_dynamic_state_2;
|
||||
physical.GetFeatures2(features);
|
||||
|
||||
if (extended_dynamic_state2.extendedDynamicState2) {
|
||||
if (extended_dynamic_state_2.extendedDynamicState2) {
|
||||
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
|
||||
ext_extended_dynamic_state2 = true;
|
||||
ext_extended_dynamic_state2_extra =
|
||||
extended_dynamic_state2.extendedDynamicState2LogicOp;
|
||||
ext_extended_dynamic_state_2 = true;
|
||||
ext_extended_dynamic_state_2_extra =
|
||||
extended_dynamic_state_2.extendedDynamicState2LogicOp;
|
||||
}
|
||||
}
|
||||
if (has_ext_extended_dynamic_state3) {
|
||||
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state3;
|
||||
extended_dynamic_state3.sType =
|
||||
if (has_ext_extended_dynamic_state_3) {
|
||||
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3;
|
||||
extended_dynamic_state_3.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
|
||||
extended_dynamic_state3.pNext = nullptr;
|
||||
features.pNext = &extended_dynamic_state3;
|
||||
extended_dynamic_state_3.pNext = nullptr;
|
||||
features.pNext = &extended_dynamic_state_3;
|
||||
physical.GetFeatures2(features);
|
||||
|
||||
if (extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
|
||||
extended_dynamic_state3.extendedDynamicState3ColorBlendEquation) {
|
||||
ext_extended_dynamic_state_3_blend = extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
|
||||
extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
|
||||
extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
|
||||
|
||||
ext_extended_dynamic_state_3_enables = extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
|
||||
extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
|
||||
|
||||
ext_extended_dynamic_state_3 = ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
|
||||
if (ext_extended_dynamic_state_3) {
|
||||
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
ext_extended_dynamic_state3 = true;
|
||||
}
|
||||
}
|
||||
if (has_ext_line_rasterization) {
|
||||
|
@ -288,16 +288,26 @@ public:
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
|
||||
bool IsExtExtendedDynamicState2Supported() const {
|
||||
return ext_extended_dynamic_state2;
|
||||
return ext_extended_dynamic_state_2;
|
||||
}
|
||||
|
||||
bool IsExtExtendedDynamicState2ExtrasSupported() const {
|
||||
return ext_extended_dynamic_state2_extra;
|
||||
return ext_extended_dynamic_state_2_extra;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3Supported() const {
|
||||
return ext_extended_dynamic_state3;
|
||||
return ext_extended_dynamic_state_3;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3BlendingSupported() const {
|
||||
return ext_extended_dynamic_state_3_blend;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3EnablesSupported() const {
|
||||
return ext_extended_dynamic_state_3_enables;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_line_rasterization.
|
||||
@ -482,9 +492,11 @@ private:
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
|
@ -125,6 +125,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkCmdSetPrimitiveRestartEnableEXT);
|
||||
X(vkCmdSetRasterizerDiscardEnableEXT);
|
||||
X(vkCmdSetDepthBiasEnableEXT);
|
||||
X(vkCmdSetLogicOpEnableEXT);
|
||||
X(vkCmdSetDepthClampEnableEXT);
|
||||
X(vkCmdSetFrontFaceEXT);
|
||||
X(vkCmdSetLogicOpEXT);
|
||||
X(vkCmdSetPatchControlPointsEXT);
|
||||
@ -133,6 +135,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkCmdSetStencilOpEXT);
|
||||
X(vkCmdSetStencilTestEnableEXT);
|
||||
X(vkCmdSetVertexInputEXT);
|
||||
X(vkCmdSetColorWriteMaskEXT);
|
||||
X(vkCmdSetColorBlendEnableEXT);
|
||||
X(vkCmdSetColorBlendEquationEXT);
|
||||
X(vkCmdResolveImage);
|
||||
X(vkCreateBuffer);
|
||||
X(vkCreateBufferView);
|
||||
|
@ -237,6 +237,8 @@ struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
|
||||
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
|
||||
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
|
||||
PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{};
|
||||
PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{};
|
||||
PFN_vkCmdSetEvent vkCmdSetEvent{};
|
||||
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
|
||||
PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{};
|
||||
@ -251,6 +253,9 @@ struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
|
||||
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{};
|
||||
PFN_vkCmdSetViewport vkCmdSetViewport{};
|
||||
PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{};
|
||||
PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{};
|
||||
PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{};
|
||||
PFN_vkCmdWaitEvents vkCmdWaitEvents{};
|
||||
PFN_vkCreateBuffer vkCreateBuffer{};
|
||||
PFN_vkCreateBufferView vkCreateBufferView{};
|
||||
@ -1236,6 +1241,14 @@ public:
|
||||
dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetLogicOpEnableEXT(bool enable) const noexcept {
|
||||
dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetDepthClampEnableEXT(bool enable) const noexcept {
|
||||
dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
|
||||
dld->vkCmdSetFrontFaceEXT(handle, front_face);
|
||||
}
|
||||
@ -1248,6 +1261,18 @@ public:
|
||||
dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points);
|
||||
}
|
||||
|
||||
void SetColorWriteMaskEXT(u32 first, Span<VkColorComponentFlags> masks) const noexcept {
|
||||
dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data());
|
||||
}
|
||||
|
||||
void SetColorBlendEnableEXT(u32 first, Span<VkBool32> enables) const noexcept {
|
||||
dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data());
|
||||
}
|
||||
|
||||
void SetColorBlendEquationEXT(u32 first, Span<VkColorBlendEquationEXT> equations) const noexcept {
|
||||
dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data());
|
||||
}
|
||||
|
||||
void SetLineWidth(float line_width) const noexcept {
|
||||
dld->vkCmdSetLineWidth(handle, line_width);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user