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qt_controller: Fix input when the controller applet is ignored
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@ -205,6 +205,9 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
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// If all the parameters are met AND only allows a single player,
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// If all the parameters are met AND only allows a single player,
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// stop the constructor here as we do not need to continue.
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// stop the constructor here as we do not need to continue.
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if (CheckIfParametersMet() && parameters.enable_single_mode) {
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if (CheckIfParametersMet() && parameters.enable_single_mode) {
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for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) {
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system.HIDCore().GetEmulatedControllerByIndex(player_index)->DisableConfiguration();
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}
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return;
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return;
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}
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}
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