mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 08:24:34 +01:00
android: Add per-game drivers
This commit is contained in:
parent
2fce812026
commit
f2eb3c579f
@ -42,7 +42,7 @@ class DriverAdapter(private val driverViewModel: DriverViewModel) :
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if (driverViewModel.selectedDriver > position) {
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driverViewModel.setSelectedDriverIndex(driverViewModel.selectedDriver - 1)
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}
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if (GpuDriverHelper.customDriverData == driverData.second) {
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if (GpuDriverHelper.customDriverSettingData == driverData.second) {
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driverViewModel.setSelectedDriverIndex(0)
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}
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driverViewModel.driversToDelete.add(driverData.first)
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@ -15,6 +15,7 @@ import androidx.fragment.app.Fragment
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import androidx.fragment.app.activityViewModels
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import androidx.lifecycle.lifecycleScope
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import androidx.navigation.findNavController
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import androidx.navigation.fragment.navArgs
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import androidx.recyclerview.widget.GridLayoutManager
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import com.google.android.material.transition.MaterialSharedAxis
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import kotlinx.coroutines.flow.collectLatest
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@ -36,6 +37,8 @@ class DriverManagerFragment : Fragment() {
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private val homeViewModel: HomeViewModel by activityViewModels()
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private val driverViewModel: DriverViewModel by activityViewModels()
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private val args by navArgs<DriverManagerFragmentArgs>()
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
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@ -57,7 +60,9 @@ class DriverManagerFragment : Fragment() {
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homeViewModel.setNavigationVisibility(visible = false, animated = true)
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homeViewModel.setStatusBarShadeVisibility(visible = false)
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if (!driverViewModel.isInteractionAllowed) {
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driverViewModel.onOpenDriverManager(args.game)
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if (!driverViewModel.isInteractionAllowed.value) {
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DriversLoadingDialogFragment().show(
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childFragmentManager,
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DriversLoadingDialogFragment.TAG
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@ -102,10 +107,9 @@ class DriverManagerFragment : Fragment() {
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setInsets()
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}
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// Start installing requested driver
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override fun onStop() {
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super.onStop()
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driverViewModel.onCloseDriverManager()
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override fun onDestroy() {
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super.onDestroy()
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driverViewModel.onCloseDriverManager(args.game)
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}
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private fun setInsets() =
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@ -47,25 +47,9 @@ class DriversLoadingDialogFragment : DialogFragment() {
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viewLifecycleOwner.lifecycleScope.apply {
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launch {
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repeatOnLifecycle(Lifecycle.State.RESUMED) {
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driverViewModel.areDriversLoading.collect { checkForDismiss() }
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driverViewModel.isInteractionAllowed.collect { if (it) dismiss() }
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}
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}
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launch {
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repeatOnLifecycle(Lifecycle.State.RESUMED) {
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driverViewModel.isDriverReady.collect { checkForDismiss() }
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}
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}
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launch {
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repeatOnLifecycle(Lifecycle.State.RESUMED) {
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driverViewModel.isDeletingDrivers.collect { checkForDismiss() }
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}
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}
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}
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}
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private fun checkForDismiss() {
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if (driverViewModel.isInteractionAllowed) {
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dismiss()
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}
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}
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@ -352,8 +352,18 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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launch {
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repeatOnLifecycle(Lifecycle.State.RESUMED) {
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driverViewModel.isDriverReady.collect {
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if (it && !emulationState.isRunning) {
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driverViewModel.isInteractionAllowed.collect {
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if (it) {
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onEmulationStart()
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}
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}
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}
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}
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}
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}
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private fun onEmulationStart() {
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if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
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if (!DirectoryInitialization.areDirectoriesReady) {
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DirectoryInitialization.start()
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}
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@ -363,10 +373,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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emulationState.run(emulationActivity!!.isActivityRecreated)
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}
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}
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}
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}
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}
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}
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override fun onConfigurationChanged(newConfig: Configuration) {
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super.onConfigurationChanged(newConfig)
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@ -148,6 +148,21 @@ class GamePropertiesFragment : Fragment() {
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}
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)
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if (GpuDriverHelper.supportsCustomDriverLoading()) {
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add(
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SubmenuProperty(
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R.string.gpu_driver_manager,
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R.string.install_gpu_driver_description,
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R.drawable.ic_build,
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detailsFlow = driverViewModel.selectedDriverTitle
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) {
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val action = GamePropertiesFragmentDirections
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.actionPerGamePropertiesFragmentToDriverManagerFragment(args.game)
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binding.root.findNavController().navigate(action)
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}
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)
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}
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if (!args.game.isHomebrew) {
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add(
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SubmenuProperty(
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@ -68,6 +68,9 @@ class HomeSettingsFragment : Fragment() {
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}
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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super.onViewCreated(view, savedInstanceState)
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homeViewModel.setNavigationVisibility(visible = true, animated = true)
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homeViewModel.setStatusBarShadeVisibility(visible = true)
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mainActivity = requireActivity() as MainActivity
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val optionsList: MutableList<HomeSetting> = mutableListOf<HomeSetting>().apply {
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@ -91,13 +94,14 @@ class HomeSettingsFragment : Fragment() {
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R.string.install_gpu_driver_description,
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R.drawable.ic_build,
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{
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binding.root.findNavController()
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.navigate(R.id.action_homeSettingsFragment_to_driverManagerFragment)
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val action = HomeSettingsFragmentDirections
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.actionHomeSettingsFragmentToDriverManagerFragment(null)
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binding.root.findNavController().navigate(action)
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},
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{ GpuDriverHelper.supportsCustomDriverLoading() },
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R.string.custom_driver_not_supported,
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R.string.custom_driver_not_supported_description,
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driverViewModel.selectedDriverMetadata
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driverViewModel.selectedDriverTitle
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)
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)
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add(
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@ -212,8 +216,11 @@ class HomeSettingsFragment : Fragment() {
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override fun onStart() {
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super.onStart()
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exitTransition = null
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homeViewModel.setNavigationVisibility(visible = true, animated = true)
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homeViewModel.setStatusBarShadeVisibility(visible = true)
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}
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override fun onResume() {
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super.onResume()
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driverViewModel.updateDriverNameForGame(null)
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}
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override fun onDestroyView() {
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@ -7,60 +7,55 @@ import androidx.lifecycle.ViewModel
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import androidx.lifecycle.viewModelScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.combine
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import kotlinx.coroutines.flow.stateIn
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.withContext
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.model.StringSetting
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.utils.FileUtil
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import org.yuzu.yuzu_emu.utils.GpuDriverHelper
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import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import java.io.BufferedOutputStream
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import java.io.File
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class DriverViewModel : ViewModel() {
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private val _areDriversLoading = MutableStateFlow(false)
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val areDriversLoading: StateFlow<Boolean> get() = _areDriversLoading
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private val _isDriverReady = MutableStateFlow(true)
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val isDriverReady: StateFlow<Boolean> get() = _isDriverReady
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private val _isDeletingDrivers = MutableStateFlow(false)
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val isDeletingDrivers: StateFlow<Boolean> get() = _isDeletingDrivers
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private val _driverList = MutableStateFlow(mutableListOf<Pair<String, GpuDriverMetadata>>())
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val isInteractionAllowed: StateFlow<Boolean> =
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combine(
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_areDriversLoading,
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_isDriverReady,
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_isDeletingDrivers
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) { loading, ready, deleting ->
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!loading && ready && !deleting
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}.stateIn(viewModelScope, SharingStarted.WhileSubscribed(), initialValue = false)
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private val _driverList = MutableStateFlow(GpuDriverHelper.getDrivers())
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val driverList: StateFlow<MutableList<Pair<String, GpuDriverMetadata>>> get() = _driverList
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var previouslySelectedDriver = 0
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var selectedDriver = -1
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private val _selectedDriverMetadata =
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MutableStateFlow(
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GpuDriverHelper.customDriverData.name
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?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
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)
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val selectedDriverMetadata: StateFlow<String> get() = _selectedDriverMetadata
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// Used for showing which driver is currently installed within the driver manager card
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private val _selectedDriverTitle = MutableStateFlow("")
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val selectedDriverTitle: StateFlow<String> get() = _selectedDriverTitle
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private val _newDriverInstalled = MutableStateFlow(false)
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val newDriverInstalled: StateFlow<Boolean> get() = _newDriverInstalled
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val driversToDelete = mutableListOf<String>()
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val isInteractionAllowed
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get() = !areDriversLoading.value && isDriverReady.value && !isDeletingDrivers.value
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init {
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_areDriversLoading.value = true
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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val drivers = GpuDriverHelper.getDrivers()
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val currentDriverMetadata = GpuDriverHelper.customDriverData
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for (i in drivers.indices) {
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if (drivers[i].second == currentDriverMetadata) {
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setSelectedDriverIndex(i)
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break
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}
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}
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val currentDriverMetadata = GpuDriverHelper.installedCustomDriverData
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findSelectedDriver(currentDriverMetadata)
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// If a user had installed a driver before the manager was implemented, this zips
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// the installed driver to UserData/gpu_drivers/CustomDriver.zip so that it can
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@ -74,14 +69,21 @@ class DriverViewModel : ViewModel() {
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GpuDriverHelper.driverInstallationPath!!,
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BufferedOutputStream(driverToSave.outputStream())
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)
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drivers.add(Pair(driverToSave.path, currentDriverMetadata))
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setSelectedDriverIndex(drivers.size - 1)
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_driverList.value.add(Pair(driverToSave.path, currentDriverMetadata))
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setSelectedDriverIndex(_driverList.value.size - 1)
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}
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_driverList.value = drivers
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_areDriversLoading.value = false
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}
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// If a user had installed a driver before the config was reworked to be multiplatform,
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// we have save the path of the previously selected driver to the new setting.
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if (StringSetting.DRIVER_PATH.getString(true).isEmpty() && selectedDriver > 0 &&
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StringSetting.DRIVER_PATH.global
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) {
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StringSetting.DRIVER_PATH.setString(_driverList.value[selectedDriver].first)
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NativeConfig.saveGlobalConfig()
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} else {
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findSelectedDriver(GpuDriverHelper.customDriverSettingData)
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}
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updateDriverNameForGame(null)
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}
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fun setSelectedDriverIndex(value: Int) {
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@ -98,9 +100,9 @@ class DriverViewModel : ViewModel() {
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fun addDriver(driverData: Pair<String, GpuDriverMetadata>) {
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val driverIndex = _driverList.value.indexOfFirst { it == driverData }
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if (driverIndex == -1) {
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setSelectedDriverIndex(_driverList.value.size)
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_driverList.value.add(driverData)
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_selectedDriverMetadata.value = driverData.second.name
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setSelectedDriverIndex(_driverList.value.size - 1)
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_selectedDriverTitle.value = driverData.second.name
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?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
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} else {
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setSelectedDriverIndex(driverIndex)
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@ -111,8 +113,31 @@ class DriverViewModel : ViewModel() {
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_driverList.value.remove(driverData)
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}
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fun onCloseDriverManager() {
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fun onOpenDriverManager(game: Game?) {
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if (game != null) {
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SettingsFile.loadCustomConfig(game)
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}
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val driverPath = StringSetting.DRIVER_PATH.getString()
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if (driverPath.isEmpty()) {
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setSelectedDriverIndex(0)
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} else {
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findSelectedDriver(GpuDriverHelper.getMetadataFromZip(File(driverPath)))
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}
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}
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fun onCloseDriverManager(game: Game?) {
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_isDeletingDrivers.value = true
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StringSetting.DRIVER_PATH.setString(driverList.value[selectedDriver].first)
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updateDriverNameForGame(game)
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if (game == null) {
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NativeConfig.saveGlobalConfig()
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} else {
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NativeConfig.savePerGameConfig()
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NativeConfig.unloadPerGameConfig()
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NativeConfig.reloadGlobalConfig()
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}
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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driversToDelete.forEach {
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@ -125,23 +150,29 @@ class DriverViewModel : ViewModel() {
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_isDeletingDrivers.value = false
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}
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}
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}
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if (GpuDriverHelper.customDriverData == driverList.value[selectedDriver].second) {
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// It is the Emulation Fragment's responsibility to load per-game settings so that this function
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// knows what driver to load.
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fun onLaunchGame() {
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_isDriverReady.value = false
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val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
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val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
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if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
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return
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}
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_isDriverReady.value = false
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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if (selectedDriver == 0) {
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if (selectedDriverMetadata.name == null) {
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GpuDriverHelper.installDefaultDriver()
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setDriverReady()
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return@withContext
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}
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val driverToInstall = File(driverList.value[selectedDriver].first)
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if (driverToInstall.exists()) {
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GpuDriverHelper.installCustomDriver(driverToInstall)
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if (selectedDriverFile.exists()) {
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GpuDriverHelper.installCustomDriver(selectedDriverFile)
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} else {
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GpuDriverHelper.installDefaultDriver()
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}
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@ -150,9 +181,43 @@ class DriverViewModel : ViewModel() {
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}
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}
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private fun findSelectedDriver(currentDriverMetadata: GpuDriverMetadata) {
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if (driverList.value.size == 1) {
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setSelectedDriverIndex(0)
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return
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}
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driverList.value.forEachIndexed { i: Int, driver: Pair<String, GpuDriverMetadata> ->
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if (driver.second == currentDriverMetadata) {
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setSelectedDriverIndex(i)
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return
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}
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}
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}
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fun updateDriverNameForGame(game: Game?) {
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if (!GpuDriverHelper.supportsCustomDriverLoading()) {
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return
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}
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if (game == null || NativeConfig.isPerGameConfigLoaded()) {
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updateName()
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} else {
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SettingsFile.loadCustomConfig(game)
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updateName()
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NativeConfig.unloadPerGameConfig()
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NativeConfig.reloadGlobalConfig()
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}
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}
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private fun updateName() {
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_selectedDriverTitle.value = GpuDriverHelper.customDriverSettingData.name
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?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
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}
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private fun setDriverReady() {
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_isDriverReady.value = true
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_selectedDriverMetadata.value = GpuDriverHelper.customDriverData.name
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_selectedDriverTitle.value = GpuDriverHelper.customDriverSettingData.name
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?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
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}
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}
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@ -10,6 +10,8 @@ import java.io.File
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import java.io.IOException
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.model.StringSetting
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import java.io.FileNotFoundException
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import java.util.zip.ZipException
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import java.util.zip.ZipFile
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@ -44,7 +46,7 @@ object GpuDriverHelper {
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NativeLibrary.initializeGpuDriver(
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hookLibPath,
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driverInstallationPath,
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customDriverData.libraryName,
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installedCustomDriverData.libraryName,
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fileRedirectionPath
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)
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}
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@ -190,6 +192,7 @@ object GpuDriverHelper {
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}
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}
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} catch (_: ZipException) {
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} catch (_: FileNotFoundException) {
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}
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return GpuDriverMetadata()
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}
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@ -197,9 +200,12 @@ object GpuDriverHelper {
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external fun supportsCustomDriverLoading(): Boolean
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// Parse the custom driver metadata to retrieve the name.
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val customDriverData: GpuDriverMetadata
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val installedCustomDriverData: GpuDriverMetadata
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get() = GpuDriverMetadata(File(driverInstallationPath + META_JSON_FILENAME))
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val customDriverSettingData: GpuDriverMetadata
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get() = getMetadataFromZip(File(StringSetting.DRIVER_PATH.getString()))
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fun initializeDirectories() {
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// Ensure the file redirection directory exists.
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val fileRedirectionDir = File(fileRedirectionPath!!)
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|
@ -36,6 +36,7 @@ void AndroidConfig::ReadAndroidValues() {
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ReadAndroidUIValues();
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ReadUIValues();
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}
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ReadDriverValues();
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}
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void AndroidConfig::ReadAndroidUIValues() {
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@ -57,6 +58,7 @@ void AndroidConfig::ReadUIValues() {
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void AndroidConfig::ReadPathValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
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AndroidSettings::values.game_dirs.clear();
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const int gamedirs_size = BeginArray(std::string("gamedirs"));
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for (int i = 0; i < gamedirs_size; ++i) {
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SetArrayIndex(i);
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@ -71,11 +73,20 @@ void AndroidConfig::ReadPathValues() {
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EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadDriverValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::GpuDriver));
|
||||
|
||||
ReadCategory(Settings::Category::GpuDriver);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
SaveUIValues();
|
||||
}
|
||||
SaveDriverValues();
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
@ -111,6 +122,14 @@ void AndroidConfig::SavePathValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveDriverValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::GpuDriver));
|
||||
|
||||
WriteCategory(Settings::Category::GpuDriver);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
|
@ -17,6 +17,7 @@ public:
|
||||
protected:
|
||||
void ReadAndroidValues();
|
||||
void ReadAndroidUIValues();
|
||||
void ReadDriverValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override;
|
||||
@ -28,6 +29,7 @@ protected:
|
||||
|
||||
void SaveAndroidValues();
|
||||
void SaveAndroidUIValues();
|
||||
void SaveDriverValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override;
|
||||
|
@ -30,6 +30,9 @@ struct Values {
|
||||
Settings::Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
|
||||
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
|
||||
Settings::Category::GpuDriver};
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
@ -111,7 +111,13 @@
|
||||
<fragment
|
||||
android:id="@+id/driverManagerFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.DriverManagerFragment"
|
||||
android:label="DriverManagerFragment" />
|
||||
android:label="DriverManagerFragment" >
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
</fragment>
|
||||
<fragment
|
||||
android:id="@+id/appletLauncherFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.AppletLauncherFragment"
|
||||
@ -141,6 +147,9 @@
|
||||
<action
|
||||
android:id="@+id/action_perGamePropertiesFragment_to_addonsFragment"
|
||||
app:destination="@id/addonsFragment" />
|
||||
<action
|
||||
android:id="@+id/action_perGamePropertiesFragment_to_driverManagerFragment"
|
||||
app:destination="@id/driverManagerFragment" />
|
||||
</fragment>
|
||||
<action
|
||||
android:id="@+id/action_global_perGamePropertiesFragment"
|
||||
|
@ -211,6 +211,8 @@ const char* TranslateCategory(Category category) {
|
||||
case Category::Debugging:
|
||||
case Category::DebuggingGraphics:
|
||||
return "Debugging";
|
||||
case Category::GpuDriver:
|
||||
return "GpuDriver";
|
||||
case Category::Miscellaneous:
|
||||
return "Miscellaneous";
|
||||
case Category::Network:
|
||||
|
@ -26,6 +26,7 @@ enum class Category : u32 {
|
||||
DataStorage,
|
||||
Debugging,
|
||||
DebuggingGraphics,
|
||||
GpuDriver,
|
||||
Miscellaneous,
|
||||
Network,
|
||||
WebService,
|
||||
|
Loading…
Reference in New Issue
Block a user