mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-12 17:44:26 +01:00
core/hid: Improve accuary of mouse implementation
This commit is contained in:
parent
654d76e79e
commit
f4e5f89e6f
@ -376,9 +376,9 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
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void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
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std::lock_guard lock{mutex};
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const auto stick_value = TransformToStick(callback);
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const auto touch_value = TransformToTouch(callback);
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device_status.mouse_stick_value = stick_value;
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device_status.mouse_stick_value = touch_value;
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if (is_configuring) {
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device_status.mouse_position_state = {};
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@ -386,8 +386,8 @@ void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
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return;
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}
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device_status.mouse_position_state.x = stick_value.x.value;
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device_status.mouse_position_state.y = stick_value.y.value;
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device_status.mouse_position_state.x = touch_value.x.value;
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device_status.mouse_position_state.y = touch_value.y.value;
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TriggerOnChange(DeviceTriggerType::Mouse);
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}
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@ -420,7 +420,7 @@ MousePosition EmulatedDevices::GetMousePosition() const {
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return device_status.mouse_position_state;
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}
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AnalogStickState EmulatedDevices::GetMouseDeltaWheel() const {
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AnalogStickState EmulatedDevices::GetMouseWheel() const {
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return device_status.mouse_wheel_state;
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}
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@ -38,7 +38,7 @@ using MouseButtonValues =
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std::array<Common::Input::ButtonStatus, Settings::NativeMouseButton::NumMouseButtons>;
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using MouseAnalogValues =
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std::array<Common::Input::AnalogStatus, Settings::NativeMouseWheel::NumMouseWheels>;
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using MouseStickValue = Common::Input::StickStatus;
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using MouseStickValue = Common::Input::TouchStatus;
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struct MousePosition {
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f32 x;
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@ -130,7 +130,7 @@ public:
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MousePosition GetMousePosition() const;
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/// Returns the latest mouse wheel change
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AnalogStickState GetMouseDeltaWheel() const;
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AnalogStickState GetMouseWheel() const;
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/**
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* Adds a callback to the list of events
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@ -502,21 +502,30 @@ static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incor
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// This is nn::hid::KeyboardModifier
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struct KeyboardModifier {
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union {
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u64 raw{};
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BitField<0, 1, u64> control;
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BitField<1, 1, u64> shift;
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BitField<2, 1, u64> left_alt;
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BitField<3, 1, u64> right_alt;
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BitField<4, 1, u64> gui;
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BitField<8, 1, u64> caps_lock;
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BitField<9, 1, u64> scroll_lock;
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BitField<10, 1, u64> num_lock;
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BitField<11, 1, u64> katakana;
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BitField<12, 1, u64> hiragana;
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BitField<32, 1, u64> unknown;
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u32 raw{};
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BitField<0, 1, u32> control;
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BitField<1, 1, u32> shift;
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BitField<2, 1, u32> left_alt;
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BitField<3, 1, u32> right_alt;
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BitField<4, 1, u32> gui;
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BitField<8, 1, u32> caps_lock;
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BitField<9, 1, u32> scroll_lock;
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BitField<10, 1, u32> num_lock;
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BitField<11, 1, u32> katakana;
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BitField<12, 1, u32> hiragana;
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};
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};
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static_assert(sizeof(KeyboardModifier) == 0x8, "KeyboardModifier is an invalid size");
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static_assert(sizeof(KeyboardModifier) == 0x4, "KeyboardModifier is an invalid size");
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// This is nn::hid::KeyboardAttribute
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struct KeyboardAttribute {
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union {
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u32 raw{};
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BitField<0, 1, u32> is_connected;
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};
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};
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static_assert(sizeof(KeyboardAttribute) == 0x4, "KeyboardAttribute is an invalid size");
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// This is nn::hid::KeyboardKey
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struct KeyboardKey {
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@ -175,6 +175,10 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus&
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case Common::Input::InputType::Touch:
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status = callback.touch_status;
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break;
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case Common::Input::InputType::Stick:
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status.x = callback.stick_status.x;
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status.y = callback.stick_status.y;
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break;
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default:
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LOG_ERROR(Input, "Conversion from type {} to touch not implemented", callback.type);
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break;
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@ -42,8 +42,7 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing,
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next_state.key = keyboard_state;
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next_state.modifier = keyboard_modifier_state;
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// This is always enabled on HW. Check what it actually does
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next_state.modifier.unknown.Assign(1);
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next_state.attribute.is_connected.Assign(1);
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}
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keyboard_lifo.WriteNextEntry(next_state);
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@ -38,6 +38,7 @@ private:
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struct KeyboardState {
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s64 sampling_number;
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Core::HID::KeyboardModifier modifier;
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Core::HID::KeyboardAttribute attribute;
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Core::HID::KeyboardKey key;
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};
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static_assert(sizeof(KeyboardState) == 0x30, "KeyboardState is an invalid size");
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@ -38,15 +38,16 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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if (Settings::values.mouse_enabled) {
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const auto& mouse_button_state = emulated_devices->GetMouseButtons();
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const auto& mouse_position_state = emulated_devices->GetMousePosition();
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const auto& mouse_wheel_state = emulated_devices->GetMouseDeltaWheel();
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const auto& mouse_wheel_state = emulated_devices->GetMouseWheel();
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next_state.attribute.is_connected.Assign(1);
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next_state.x = static_cast<s32>(mouse_position_state.x * Layout::ScreenUndocked::Width);
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next_state.y = static_cast<s32>(mouse_position_state.y * Layout::ScreenUndocked::Height);
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next_state.delta_x = next_state.x - last_entry.x;
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next_state.delta_y = next_state.y - last_entry.y;
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next_state.delta_wheel_x = mouse_wheel_state.x;
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next_state.delta_wheel_y = mouse_wheel_state.y;
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next_state.delta_wheel_x = mouse_wheel_state.x - last_mouse_wheel_state.x;
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next_state.delta_wheel_y = mouse_wheel_state.y - last_mouse_wheel_state.y;
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last_mouse_wheel_state = mouse_wheel_state;
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next_state.button = mouse_button_state;
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}
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@ -14,6 +14,7 @@
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namespace Core::HID {
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class EmulatedDevices;
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struct MouseState;
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struct AnalogStickState;
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} // namespace Core::HID
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namespace Service::HID {
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@ -37,6 +38,7 @@ private:
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static_assert(sizeof(mouse_lifo) == 0x350, "mouse_lifo is an invalid size");
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Core::HID::MouseState next_state{};
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Core::HID::AnalogStickState last_mouse_wheel_state;
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Core::HID::EmulatedDevices* emulated_devices;
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};
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} // namespace Service::HID
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@ -35,9 +35,9 @@ namespace Service::HID {
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// Updating period for each HID device.
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// Period time is obtained by measuring the number of samples in a second on HW using a homebrew
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constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz)
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constexpr auto keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz)
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constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
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constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz)
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constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz)
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constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
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constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
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IAppletResource::IAppletResource(Core::System& system_,
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@ -79,11 +79,11 @@ IAppletResource::IAppletResource(Core::System& system_,
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const auto guard = LockService();
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UpdateControllers(user_data, ns_late);
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});
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keyboard_update_event = Core::Timing::CreateEvent(
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"HID::UpdatekeyboardCallback",
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mouse_keyboard_update_event = Core::Timing::CreateEvent(
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"HID::UpdateMouseKeyboardCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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const auto guard = LockService();
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UpdateKeyboard(user_data, ns_late);
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UpdateMouseKeyboard(user_data, ns_late);
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});
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motion_update_event = Core::Timing::CreateEvent(
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"HID::UpdateMotionCallback",
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@ -93,7 +93,7 @@ IAppletResource::IAppletResource(Core::System& system_,
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});
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system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
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system.CoreTiming().ScheduleEvent(keyboard_update_ns, keyboard_update_event);
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system.CoreTiming().ScheduleEvent(mouse_keyboard_update_ns, mouse_keyboard_update_event);
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system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
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system.HIDCore().ReloadInputDevices();
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@ -109,7 +109,7 @@ void IAppletResource::DeactivateController(HidController controller) {
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IAppletResource::~IAppletResource() {
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system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
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system.CoreTiming().UnscheduleEvent(keyboard_update_event, 0);
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system.CoreTiming().UnscheduleEvent(mouse_keyboard_update_event, 0);
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system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
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}
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@ -130,6 +130,10 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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if (controller == controllers[static_cast<size_t>(HidController::Keyboard)]) {
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continue;
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}
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// Mouse has it's own update event
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if (controller == controllers[static_cast<size_t>(HidController::Mouse)]) {
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continue;
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}
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controller->OnUpdate(core_timing, system.Kernel().GetHidSharedMem().GetPointer(),
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SHARED_MEMORY_SIZE);
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}
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@ -142,18 +146,21 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
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}
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void IAppletResource::UpdateKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
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std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(
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core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE);
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controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(
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core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE);
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > keyboard_update_ns) {
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if (ns_late > mouse_keyboard_update_ns) {
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ns_late = {};
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}
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core_timing.ScheduleEvent(keyboard_update_ns - ns_late, keyboard_update_event);
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core_timing.ScheduleEvent(mouse_keyboard_update_ns - ns_late, mouse_keyboard_update_event);
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}
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void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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@ -70,13 +70,13 @@ private:
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void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
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void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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void UpdateKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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void UpdateMouseKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
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KernelHelpers::ServiceContext& service_context;
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std::shared_ptr<Core::Timing::EventType> pad_update_event;
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std::shared_ptr<Core::Timing::EventType> keyboard_update_event;
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std::shared_ptr<Core::Timing::EventType> mouse_keyboard_update_event;
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std::shared_ptr<Core::Timing::EventType> motion_update_event;
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std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
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@ -39,7 +39,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:input:Mouse");
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constexpr int update_time = 10;
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while (!stop_token.stop_requested()) {
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if (Settings::values.mouse_panning) {
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if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
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// Slow movement by 4%
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last_mouse_change *= 0.96f;
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const float sensitivity =
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@ -52,14 +52,17 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
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StopPanning();
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
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// Reset wheel position
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SetAxis(identifier, wheel_axis_x, 0);
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SetAxis(identifier, wheel_axis_y, 0);
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}
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}
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void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y) {
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// If native mouse is enabled just set the screen coordinates
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if (Settings::values.mouse_enabled) {
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SetAxis(identifier, mouse_axis_x, touch_x);
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SetAxis(identifier, mouse_axis_y, touch_y);
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return;
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}
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SetAxis(identifier, touch_axis_x, touch_x);
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SetAxis(identifier, touch_axis_y, touch_y);
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@ -121,7 +124,7 @@ void Mouse::PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton butt
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void Mouse::ReleaseButton(MouseButton button) {
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SetButton(identifier, static_cast<int>(button), false);
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if (!Settings::values.mouse_panning) {
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if (!Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
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SetAxis(identifier, mouse_axis_x, 0);
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SetAxis(identifier, mouse_axis_y, 0);
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}
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@ -129,8 +132,10 @@ void Mouse::ReleaseButton(MouseButton button) {
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}
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void Mouse::MouseWheelChange(int x, int y) {
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SetAxis(identifier, wheel_axis_x, static_cast<f32>(x));
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SetAxis(identifier, wheel_axis_y, static_cast<f32>(y));
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wheel_position.x += x;
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wheel_position.y += y;
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SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
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SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
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}
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void Mouse::ReleaseAllButtons() {
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@ -72,6 +72,7 @@ private:
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<float> last_mouse_change;
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Common::Vec2<int> wheel_position;
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bool button_pressed;
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int mouse_panning_timout{};
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std::jthread update_thread;
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@ -729,7 +729,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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const int center_y = height() / 2;
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input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, center_x, center_y);
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if (Settings::values.mouse_panning) {
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if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
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QCursor::setPos(mapToGlobal({center_x, center_y}));
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}
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@ -1044,7 +1044,7 @@ void GRenderWindow::showEvent(QShowEvent* event) {
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bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
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if (event->type() == QEvent::HoverMove) {
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if (Settings::values.mouse_panning) {
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if (Settings::values.mouse_panning || Settings::values.mouse_enabled) {
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auto* hover_event = static_cast<QMouseEvent*>(event);
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mouseMoveEvent(hover_event);
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return false;
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@ -179,4 +179,6 @@ void ConfigureInputAdvanced::RetranslateUI() {
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void ConfigureInputAdvanced::UpdateUIEnabled() {
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ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
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ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
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ui->mouse_panning->setEnabled(!ui->mouse_enabled->isChecked());
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ui->mouse_panning_sensitivity->setEnabled(!ui->mouse_enabled->isChecked());
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}
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