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main: Silence [[fallthrough]] warning
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@ -1421,11 +1421,10 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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[[fallthrough]];
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case InstalledEntryType::Update:
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RemoveUpdateContent(program_id, entry_type);
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if (type == InstalledEntryType::Game) {
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[[fallthrough]];
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} else {
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if (type != InstalledEntryType::Game) {
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break;
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}
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[[fallthrough]];
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case InstalledEntryType::AddOnContent:
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RemoveAddOnContent(program_id, entry_type);
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break;
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