Commit Graph

14297 Commits

Author SHA1 Message Date
Lioncash
00e8ec4a9e armemu: Implement USAD8 and USADA8 2014-12-18 23:38:57 -05:00
Lioncash
92c53fe522 armemu: Fix SSAT16
The lower-bound would never be negative like it should
2014-12-18 20:35:14 -05:00
Lioncash
b9fc0b4b80 armemu: Clean up naming and formatting for SSAT16 2014-12-18 20:34:22 -05:00
purpasmart96
b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6 Merge pull request #308 from Subv/more_savedata
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
bunnei
24b5e87279 Merge pull request #304 from lioncash/sflags
armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
2014-12-18 17:46:10 -05:00
bunnei
4959e3b2c0 Merge pull request #307 from lioncash/usat16
armemu: Fix USAT16.
2014-12-18 17:45:25 -05:00
bunnei
c71f8840e5 Merge pull request #301 from Subv/more_savedata
SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
f9472eda0a SystemSaveData: Added a TODO to move it to the NAND.
Maybe sometime when we actually implement that
2014-12-18 16:58:42 -05:00
Lioncash
e683f654ce armemu: Fix lower-bounds clamping for USAT16 2014-12-18 16:54:01 -05:00
Subv
77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Lioncash
6b632bbe37 armemu: More concise names for USAT16-related variables 2014-12-18 14:25:07 -05:00
Lioncash
eaae0ad502 armemu: Get rid of bitwise parenthesis warnings 2014-12-18 12:07:18 -05:00
Lioncash
4dc8eb40be armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX. 2014-12-18 11:45:40 -05:00
bunnei
8ac22e7efc Merge pull request #299 from lioncash/join
Combine SSUB16, SADD16, SASX, and SSAX.
2014-12-18 10:04:31 -05:00
Subv
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
797efbde1a Merge pull request #298 from lioncash/flags
armemu: Unset GE flags for UADD8 if results are < 0x100
2014-12-17 22:06:27 -05:00
bunnei
a968adf50e Merge pull request #295 from lioncash/umaal
armemu: Implement UMAAL
2014-12-17 21:44:13 -05:00
Lioncash
85c318078d armemu: Combine SSUB16, SADD16, SASX, and SSAX. 2014-12-17 21:17:54 -05:00
bunnei
075126247f Merge pull request #292 from lioncash/backports
Backport more skyeye fixes from 3dmoo
2014-12-17 20:58:00 -05:00
bunnei
e00e303275 Merge pull request #297 from lioncash/ssub16
armemu: Fix SSUB16
2014-12-17 20:56:37 -05:00
bunnei
7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
bunnei
94a103a000 Merge pull request #288 from Subv/savedata_stuff
FS_U: Implemented the SaveData archive
2014-12-17 20:02:57 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Lioncash
41fee1c940 armemu: Unset GE flags for UADD8 if results are < 0x100
Reference manual states these must be set to zero if this case is true.
2014-12-17 17:54:49 -05:00
Lioncash
58dc554733 armemu: Fix SSUB16
Broken from the same reason SADD16 was.

The lo part of the result should only be constructed from the lo halfwords of rm and rn.
The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 15:40:10 -05:00
bunnei
e6f440ea7f Merge pull request #293 from lioncash/sops
armemu: Fix SADD16
2014-12-17 14:54:24 -05:00
bunnei
3e9d4a7917 Merge pull request #287 from lioncash/qaddsub16
armemu: Join QADD16/QSUB16 and fix saturation clamping.
2014-12-17 12:34:52 -05:00
Lioncash
5820dba6b7 armemu: Implement UMAAL 2014-12-17 12:21:21 -05:00
Lioncash
2d91164bb9 armemu: Narrow the scope of some variables in handle_v6_insn
There's no reason to have these in the outer-most scope.
2014-12-17 10:26:20 -05:00
Lioncash
5289a496a7 armemu: Fix SADD16
The lo and hi parts of the result were being constructed as a result of hi and lo halfword intermixing from the rm and rn regs. However the lo part of the result should be constructed only from the lo halfwords of rm and rn, and the hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 09:36:25 -05:00
Normmatt
73211dc8fe armemu: Fix PKHTB 2014-12-17 03:26:12 -05:00
Normmatt
8045df14d2 armemu: Implement REVSH 2014-12-17 03:26:01 -05:00
Normmatt
bc81cc9490 armemu: Fix UXTAB/UXTAH 2014-12-17 03:24:25 -05:00
Normmatt
b5dbd6f2a2 armemu: Fix SXTAB 2014-12-17 03:17:44 -05:00
Normmatt
efebd5589a armemu: Fix SXTAH 2014-12-17 03:16:40 -05:00
bunnei
fdb4ef5210 Merge pull request #289 from lioncash/smops
Join SMUAD, SMUSD, and SMLAD ops. Also fix them as well.
2014-12-17 00:08:43 -05:00
bunnei
ec9ac2f51a Merge pull request #290 from lioncash/vsub
armemu: Backport some VFP fixes from 3dmoo.
2014-12-16 23:22:58 -05:00
Normmatt
9c127f4a01 armemu: Fix FTOUI NaN sign. 2014-12-16 05:56:06 -05:00
Normmatt
2ed03c10e0 armemu: Fix FSUBS bug where NaN shouldn't be negated 2014-12-16 05:54:00 -05:00
Lioncash
d5bcddb77c armemu: Fix SMUAD, SMUSD, and SMLAD
Wrong values were being multiplied together.
2014-12-16 03:13:06 -05:00
Lioncash
0f9e3baf39 armemu: Join SMUAD, SMUSD, and SMLAD 2014-12-16 03:11:50 -05:00
Lioncash
4c53799229 armemu: Fix lower-bound signed saturation clamping for QADD16/QSUB16. 2014-12-16 00:11:51 -05:00
Lioncash
49817e89d9 armemu: Join QADD16 and QSUB16 together.
The only difference between these ops is one adds and one subtracts. Everything is literally the same.
2014-12-16 00:11:19 -05:00
bunnei
cdfa7157eb Merge pull request #286 from yuriks/msvc-fix
Comment out empty arrays causing compile errors in MSVC
2014-12-15 22:52:35 -05:00
Yuri Kunde Schlesner
082bf803ab Comment out empty arrays causing compile errors in MSVC 2014-12-16 01:37:13 -02:00
bunnei
a8098187aa Merge pull request #285 from lioncash/uxtab16
armemu: Implement UXTAB16
2014-12-15 22:29:12 -05:00
bunnei
cd2a31eaf4 Merge pull request #283 from yuriks/archive-refactor
Archive refactor
2014-12-15 22:15:08 -05:00
Yuri Kunde Schlesner
666f6deb47 Work around libstdc++'s lack of support for std::hash on enums 2014-12-16 01:09:21 -02:00