yuzu-mainline/src/core
lat9nq 17b0955f9a audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
This also moves IAudioIn's definition to the header.

Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
..
arm
crypto
file_sys file_sys/kernel_executable: Add missing <string> include 2021-09-11 17:19:14 -04:00
frontend
hle audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto 2021-09-15 15:52:09 -04:00
loader
memory
network common: Move error handling to error.cpp/h 2021-09-11 17:19:14 -04:00
tools
CMakeLists.txt account: EnsureTokenIdCacheAsync 2021-09-06 21:16:21 +10:00
constants.cpp
constants.h
core_timing_util.h
core_timing.cpp
core_timing.h
core.cpp core: Destroy main_process during shutdown 2021-09-13 23:44:52 -04:00
core.h Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
cpu_manager.cpp core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
cpu_manager.h core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
device_memory.cpp
device_memory.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hardware_properties.h
memory.cpp memory: Address lioncash's review 2021-08-07 03:03:21 +00:00
memory.h memory: Address lioncash's review 2021-08-05 20:29:43 +00:00
perf_stats.cpp general: Rename "Frame Limit" references to "Speed Limit" 2021-07-23 22:10:01 -04:00
perf_stats.h general: Rename "Frame Limit" references to "Speed Limit" 2021-07-23 22:10:01 -04:00
reporter.cpp
reporter.h
telemetry_session.cpp configure_graphics: Add GPU nvdec decoding as an option 2021-08-16 14:40:53 -04:00
telemetry_session.h