yuzu-mainline/src/audio_core
Lioncash 1c7dae966d audio_device: Make AudioDeviceName constructor constexpr
These are used as read-only arrays, so we can make the data read-only
and available at compile-time.

Now constructing an AudioDevice no longer needs to initialize some
tables
2022-09-15 09:03:40 -04:00
..
common Project Andio 2022-07-22 01:11:32 +01:00
device Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
in Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
out Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
renderer audio_device: Make AudioDeviceName constructor constexpr 2022-09-15 09:03:40 -04:00
sink Remove a pragma once from a cpp file 2022-09-12 19:27:11 +01:00
audio_core.cpp Don't stall with nvdec 2022-09-04 05:41:06 +01:00
audio_core.h Don't stall with nvdec 2022-09-04 05:41:06 +01:00
audio_event.cpp Project Andio 2022-07-22 01:11:32 +01:00
audio_event.h Project Andio 2022-07-22 01:11:32 +01:00
audio_in_manager.cpp audio_device: Make AudioDeviceName constructor constexpr 2022-09-15 09:03:40 -04:00
audio_in_manager.h Project Andio 2022-07-22 01:11:32 +01:00
audio_manager.cpp Project Andio 2022-07-22 01:11:32 +01:00
audio_manager.h Project Andio 2022-07-22 01:11:32 +01:00
audio_out_manager.cpp audio_device: Make AudioDeviceName constructor constexpr 2022-09-15 09:03:40 -04:00
audio_out_manager.h Project Andio 2022-07-22 01:11:32 +01:00
audio_render_manager.cpp Project Andio 2022-07-22 01:11:32 +01:00
audio_render_manager.h Project Andio 2022-07-22 01:11:32 +01:00
CMakeLists.txt Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00