yuzu-mainline/src/video_core
2021-12-05 15:42:45 -05:00
..
buffer_cache VulkanBufferCache: Avoid adding barriers between multiple copies. 2021-11-16 22:11:32 +01:00
command_classes video_core/codecs: more fixes for VAAPI detection ... 2021-12-02 21:31:51 -07:00
engines
host_shaders Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
macro
renderer_opengl blit_image: Refactor upscale factors usage 2021-12-05 15:42:44 -05:00
renderer_vulkan blit_image: Refactor upscale factors usage 2021-12-05 15:42:44 -05:00
texture_cache texture_cache: Fix image convert dimensions assertion 2021-12-05 15:42:45 -05:00
textures TextureCache: Fix Automatic Anisotropic. 2021-11-17 03:15:08 +01:00
vulkan_common renderer_vulkan: Implement S8_UINT stencil format 2021-11-18 00:05:51 -05:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt video_core/cmake: link against libva explicitly ... 2021-12-02 22:35:30 -07:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h
framebuffer_config.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp
gpu.h video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
memory_manager.cpp
memory_manager.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp
shader_environment.h
shader_notify.cpp general: Replace high_resolution_clock with steady_clock 2021-12-02 14:20:43 -05:00
shader_notify.h general: Replace high_resolution_clock with steady_clock 2021-12-02 14:20:43 -05:00
surface.cpp video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
surface.h video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp Fix screenshot dimensions when at 1x scale 2021-11-20 17:50:24 -05:00
video_core.h Fix screenshot dimensions when at 1x scale 2021-11-20 17:50:24 -05:00