yuzu-mainline/src/common
ameerj 58219d1f36 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
..
fs common: fs: file: Revert Flush to its previous behavior and add Commit 2021-07-06 05:59:47 -04:00
logging common: logging: backend: Close the file after exceeding the write limit 2021-07-06 05:59:47 -04:00
x64
algorithm.h
alignment.h
assert.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
assert.h
atomic_ops.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h fixup! common: bit_util: Add BIT macro. 2021-05-05 16:40:54 -07:00
cityhash.cpp
cityhash.h
CMakeLists.txt common: Replace common_sizes into user-literals 2021-06-24 09:27:40 -07:00
common_funcs.h common_funcs: Move R_ macros to result.h 2021-05-31 16:41:00 -04:00
common_types.h
concepts.h
detached_tasks.cpp common/detached_tasks: Wait for tasks before shutting down 2021-06-22 04:27:44 -03:00
detached_tasks.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h
fiber.cpp
fiber.h
hash.h
hex_util.cpp
hex_util.h General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable 2021-06-23 13:48:21 -04:00
host_memory.cpp host_memory: Correct MEM_RESERVE_PLACEHOLDER 2021-06-19 04:38:33 -04:00
host_memory.h common/host_memory: Implement a fallback if fastmem fails. 2021-06-11 17:27:17 +02:00
intrusive_red_black_tree.h fixup! common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC. 2021-05-05 16:40:54 -07:00
literals.h common: Replace common_sizes into user-literals 2021-06-24 09:27:40 -07:00
lz4_compression.cpp lz4_compression: Make use of std::span 2021-05-24 15:00:59 -04:00
lz4_compression.h lz4_compression: Make use of std::span 2021-05-24 15:00:59 -04:00
math_util.h
memory_detect.cpp
memory_detect.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
nvidia_flags.cpp common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 2021-05-25 19:32:56 -04:00
nvidia_flags.h nvidia_flags: Add missing header guard 2021-04-12 19:18:48 -04:00
page_table.cpp core/memory: Check our memory fallbacks for out-of-bound behavior. 2021-05-29 09:28:26 +02:00
page_table.h core: Make use of fastmem 2021-06-11 17:27:06 +02:00
param_package.cpp
param_package.h
parent_of_member.h parent_of_member: Make sign conversion explicit in OffsetOfImpl() 2021-05-10 08:07:33 -04:00
point.h common: Extract point into a common struct 2021-05-28 08:12:49 -04:00
quaternion.h
ring_buffer.h
scm_rev.cpp.in
scm_rev.h
scope_exit.h
settings_input.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
settings_input.h common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
settings.cpp general: Make most settings a BasicSetting 2021-06-28 17:32:17 -04:00
settings.h settings: Disable FPS unlimit setting between title launches 2021-07-10 15:11:17 -04:00
spin_lock.cpp
spin_lock.h
stream.cpp
stream.h
string_util.cpp common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 2021-05-25 19:32:56 -04:00
string_util.h common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 2021-05-25 19:32:56 -04:00
swap.h
telemetry.cpp
telemetry.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
thread.cpp
thread.h
threadsafe_queue.h
time_zone.cpp
time_zone.h
tiny_mt.h
tree.h common: tree: Avoid a crash on nullptr dereference. 2021-05-20 21:41:51 -07:00
uint128.h
uuid.cpp
uuid.h
vector_math.h
virtual_buffer.cpp
virtual_buffer.h
wall_clock.cpp
wall_clock.h
zstd_compression.cpp zstd_compression: Make use of std::span 2021-05-24 15:01:04 -04:00
zstd_compression.h zstd_compression: Make use of std::span 2021-05-24 15:01:04 -04:00