yuzu-mainline/src/video_core
2019-06-20 21:38:34 -03:00
..
debug_utils
engines texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
renderer_opengl texture_cache: Optimize GetSurface and use references on functions that don't change a surface. 2019-06-20 21:38:33 -03:00
renderer_vulkan shader: Decode SUST and implement backing image functionality 2019-06-20 21:38:33 -03:00
shader shader: Implement bindless images 2019-06-20 21:38:33 -03:00
texture_cache texture_cache: move some large methods to cpp files 2019-06-20 21:38:34 -03:00
textures maxwell_3d: Partially implement texture buffers as 1D textures 2019-06-20 21:36:12 -03:00
CMakeLists.txt shader: Decode SUST and implement backing image functionality 2019-06-20 21:38:33 -03:00
dma_pusher.cpp
dma_pusher.h
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp core/core_timing_util: Use std::chrono types for specifying time units 2019-06-04 20:31:24 -04:00
gpu_thread.h
gpu.cpp Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr 2019-06-20 21:36:11 -03:00
gpu.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp texture_cache: Handle uncontinuous surfaces. 2019-06-20 21:38:33 -03:00
memory_manager.h GPUVM: Correct GPU VM virtual address space 2019-06-09 17:47:15 -04:00
morton.cpp
morton.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp gl_rasterizer_cache: Use texture buffers to emulate texture buffers 2019-06-20 21:36:12 -03:00
surface.h gl_rasterizer_cache: Use texture buffers to emulate texture buffers 2019-06-20 21:36:12 -03:00
video_core.cpp
video_core.h