yuzu-mainline/src/core/hle
Subv b57d58c0dc HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
..
applets Remove _flag in var names 2017-09-04 12:15:15 +03:00
kernel Merge pull request #2842 from Subv/switchable_page_table 2017-09-15 22:41:45 +02:00
service HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize 2017-09-24 08:59:30 -05:00
config_mem.cpp
config_mem.h
function_wrappers.h Merge pull request #2793 from Subv/replyandreceive 2017-06-29 17:05:22 -05:00
ipc_helpers.h
ipc.h
lock.cpp Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
lock.h Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
result.h ResultVal: Remove MoveFrom() 2017-06-18 19:03:15 -07:00
romfs.cpp apt: load shared font from system archive 2017-06-26 01:38:12 +03:00
romfs.h apt: load shared font from system archive 2017-06-26 01:38:12 +03:00
shared_page.cpp
shared_page.h
svc.cpp Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
svc.h