yuzu-mainline/src/core/loader
Hedges e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
..
deconstructed_rom_directory.cpp More improvements to GDBStub (#653) 2018-07-12 20:22:59 -07:00
deconstructed_rom_directory.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
elf.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
elf.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
linker.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
linker.h yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
loader.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
loader.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
nca.cpp More improvements to GDBStub (#653) 2018-07-12 20:22:59 -07:00
nca.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
nro.cpp More improvements to GDBStub (#653) 2018-07-12 20:22:59 -07:00
nro.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
nso.cpp More improvements to GDBStub (#653) 2018-07-12 20:22:59 -07:00
nso.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00