yuzu/src/common/console_listener.h

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _CONSOLELISTENER_H
#define _CONSOLELISTENER_H
#include "common/log_manager.h"
#ifdef _WIN32
#include <windows.h>
#endif
class ConsoleListener : public LogListener
{
public:
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ConsoleListener();
~ConsoleListener();
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void Open(bool Hidden = false, int Width = 100, int Height = 100, const char * Name = "Console");
void UpdateHandle();
void Close();
bool IsOpen();
void LetterSpace(int Width, int Height);
void BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst);
void PixelSpace(int Left, int Top, int Width, int Height, bool);
#ifdef _WIN32
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COORD GetCoordinates(int BytesRead, int BufferWidth);
#endif
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void Log(LogTypes::LOG_LEVELS, const char *Text);
void ClearScreen(bool Cursor = true);
private:
#ifdef _WIN32
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HWND GetHwnd(void);
HANDLE hConsole;
#endif
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bool bUseColor;
};
#endif // _CONSOLELISTENER_H