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audio_renderer: samples_remaining counts frames, not samples
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@ -227,7 +227,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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break;
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break;
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}
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}
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samples_remaining -= samples.size();
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samples_remaining -= samples.size() / stream->GetNumChannels();
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for (const auto& sample : samples) {
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for (const auto& sample : samples) {
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const s32 buffer_sample{buffer[offset]};
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const s32 buffer_sample{buffer[offset]};
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