mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-24 07:55:38 +01:00
shader: Require dual source blending
This commit is contained in:
parent
21e3382830
commit
0ace34575c
@ -219,7 +219,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
.geometryShader = true,
|
||||
.tessellationShader = true,
|
||||
.sampleRateShading = true,
|
||||
.dualSrcBlend = false,
|
||||
.dualSrcBlend = true,
|
||||
.logicOp = false,
|
||||
.multiDrawIndirect = false,
|
||||
.drawIndirectFirstInstance = false,
|
||||
@ -678,6 +678,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
std::make_pair(features.tessellationShader, "tessellationShader"),
|
||||
std::make_pair(features.sampleRateShading, "sampleRateShading"),
|
||||
std::make_pair(features.dualSrcBlend, "dualSrcBlend"),
|
||||
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
|
||||
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
|
||||
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
|
||||
|
Loading…
Reference in New Issue
Block a user