mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-24 05:45:48 +01:00
Merge pull request #2958 from Subv/audio_buffer_datatype
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
This commit is contained in:
commit
0c20da7fde
@ -117,7 +117,9 @@ StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data,
|
||||
ret[i].fill(sample);
|
||||
}
|
||||
} else {
|
||||
std::memcpy(ret.data(), data, sample_count * 2 * sizeof(u16));
|
||||
for (size_t i = 0; i < sample_count; ++i) {
|
||||
std::memcpy(&ret[i], data + i * sizeof(s16) * 2, 2 * sizeof(s16));
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
@ -5,13 +5,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Codec {
|
||||
|
||||
/// A variable length buffer of signed PCM16 stereo samples.
|
||||
using StereoBuffer16 = std::vector<std::array<s16, 2>>;
|
||||
using StereoBuffer16 = std::deque<std::array<s16, 2>>;
|
||||
|
||||
/// See: Codec::DecodeADPCM
|
||||
struct ADPCMState {
|
||||
|
@ -108,7 +108,7 @@ private:
|
||||
|
||||
u32 current_sample_number = 0;
|
||||
u32 next_sample_number = 0;
|
||||
std::vector<std::array<s16, 2>> current_buffer;
|
||||
AudioInterp::StereoBuffer16 current_buffer;
|
||||
|
||||
// buffer_id state
|
||||
|
||||
|
@ -47,7 +47,7 @@ static void StepOverSamples(State& state, StereoBuffer16& input, float rate,
|
||||
state.xn1 = input[inputi + 1];
|
||||
state.fposition = fposition - inputi * scale_factor;
|
||||
|
||||
input.erase(input.begin(), input.begin() + inputi + 2);
|
||||
input.erase(input.begin(), std::next(input.begin(), inputi + 2));
|
||||
}
|
||||
|
||||
void None(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output,
|
||||
|
@ -5,14 +5,14 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include "audio_core/hle/common.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioInterp {
|
||||
|
||||
/// A variable length buffer of signed PCM16 stereo samples.
|
||||
using StereoBuffer16 = std::vector<std::array<s16, 2>>;
|
||||
using StereoBuffer16 = std::deque<std::array<s16, 2>>;
|
||||
|
||||
struct State {
|
||||
/// Two historical samples.
|
||||
|
Loading…
Reference in New Issue
Block a user