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gl_shader_decompiler: Implement shared memory
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4de04eba39
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@ -325,6 +325,7 @@ public:
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DeclareRegisters();
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DeclarePredicates();
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DeclareLocalMemory();
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DeclareSharedMemory();
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DeclareInternalFlags();
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DeclareInputAttributes();
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DeclareOutputAttributes();
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@ -500,6 +501,13 @@ private:
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code.AddNewLine();
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}
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void DeclareSharedMemory() {
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if (stage != ProgramType::Compute) {
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return;
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}
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code.AddLine("shared uint {}[];", GetSharedMemory());
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}
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void DeclareInternalFlags() {
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for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) {
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const auto flag_code = static_cast<InternalFlag>(flag);
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@ -858,6 +866,12 @@ private:
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Type::Uint};
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}
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if (const auto smem = std::get_if<SmemNode>(&*node)) {
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return {
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fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()),
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Type::Uint};
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}
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if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
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return {GetInternalFlag(internal_flag->GetFlag()), Type::Bool};
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}
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@ -1195,6 +1209,11 @@ private:
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target = {
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fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()),
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Type::Uint};
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} else if (const auto smem = std::get_if<SmemNode>(&*dest)) {
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ASSERT(stage == ProgramType::Compute);
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target = {
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fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()),
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Type::Uint};
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} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
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const std::string real = Visit(gmem->GetRealAddress()).AsUint();
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const std::string base = Visit(gmem->GetBaseAddress()).AsUint();
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@ -2076,6 +2095,10 @@ private:
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return "lmem_" + suffix;
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}
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std::string GetSharedMemory() const {
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return fmt::format("smem_{}", suffix);
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}
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std::string GetInternalFlag(InternalFlag flag) const {
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constexpr std::array InternalFlagNames = {"zero_flag", "sign_flag", "carry_flag",
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"overflow_flag"};
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