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memory: Simplify rasterizer cache operations.
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47b622825c
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@ -18,6 +18,7 @@
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#include "core/hle/lock.h"
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#include "core/memory.h"
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#include "core/memory_setup.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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namespace Memory {
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@ -69,8 +70,8 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
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// During boot, current_page_table might not be set yet, in which case we need not flush
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if (current_page_table) {
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RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
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FlushMode::FlushAndInvalidate);
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Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
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size * PAGE_SIZE);
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}
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VAddr end = base + size;
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@ -183,10 +184,10 @@ T Read(const VAddr vaddr) {
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ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
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break;
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case PageType::RasterizerCachedMemory: {
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RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
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auto host_ptr{GetPointerFromVMA(vaddr)};
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Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
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T value;
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std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
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std::memcpy(&value, host_ptr, sizeof(T));
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return value;
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}
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default:
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@ -214,8 +215,9 @@ void Write(const VAddr vaddr, const T data) {
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ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
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break;
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case PageType::RasterizerCachedMemory: {
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RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
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std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
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auto host_ptr{GetPointerFromVMA(vaddr)};
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Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
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std::memcpy(host_ptr, &data, sizeof(T));
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break;
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}
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default:
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@ -338,47 +340,6 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
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}
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}
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void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
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auto& system_instance = Core::System::GetInstance();
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// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
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// null here
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if (!system_instance.IsPoweredOn()) {
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return;
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}
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const VAddr end = start + size;
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const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
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if (start >= region_end || end <= region_start) {
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// No overlap with region
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return;
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}
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const VAddr overlap_start = std::max(start, region_start);
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const VAddr overlap_end = std::min(end, region_end);
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const VAddr overlap_size = overlap_end - overlap_start;
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auto& gpu = system_instance.GPU();
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switch (mode) {
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case FlushMode::Flush:
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gpu.FlushRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
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break;
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case FlushMode::Invalidate:
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gpu.InvalidateRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
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break;
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case FlushMode::FlushAndInvalidate:
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gpu.FlushAndInvalidateRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
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break;
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}
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};
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const auto& vm_manager = Core::CurrentProcess()->VMManager();
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CheckRegion(vm_manager.GetCodeRegionBaseAddress(), vm_manager.GetCodeRegionEndAddress());
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CheckRegion(vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionEndAddress());
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}
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u8 Read8(const VAddr addr) {
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return Read<u8>(addr);
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}
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@ -424,9 +385,9 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
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break;
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}
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case PageType::RasterizerCachedMemory: {
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RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
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FlushMode::Flush);
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std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
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const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
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Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
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std::memcpy(dest_buffer, host_ptr, copy_amount);
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break;
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}
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default:
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@ -487,9 +448,9 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
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break;
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}
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case PageType::RasterizerCachedMemory: {
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RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
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FlushMode::Invalidate);
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std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
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const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
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Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
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std::memcpy(host_ptr, src_buffer, copy_amount);
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break;
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}
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default:
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@ -533,9 +494,9 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std:
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break;
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}
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case PageType::RasterizerCachedMemory: {
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RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
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FlushMode::Invalidate);
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std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
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const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
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Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
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std::memset(host_ptr, 0, copy_amount);
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break;
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}
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default:
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@ -575,9 +536,9 @@ void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
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break;
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}
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case PageType::RasterizerCachedMemory: {
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RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
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FlushMode::Flush);
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WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
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const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
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Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
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WriteBlock(process, dest_addr, host_ptr, copy_amount);
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break;
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}
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default:
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@ -161,10 +161,4 @@ enum class FlushMode {
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*/
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void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
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/**
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* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
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* address region.
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*/
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void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
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} // namespace Memory
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@ -164,8 +164,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
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// Reset the screen info's display texture to its own permanent texture
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screen_info.display_texture = screen_info.texture.resource.handle;
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Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
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Memory::FlushMode::Flush);
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rasterizer->FlushRegion(ToCacheAddr(Memory::GetPointer(framebuffer_addr)), size_in_bytes);
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constexpr u32 linear_bpp = 4;
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VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear,
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