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(ui)settings: Add more runtime_modifiable settings
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1bc0b673aa
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@ -134,9 +134,10 @@ struct Values {
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Specialization::RuntimeList};
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Specialization::RuntimeList};
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Setting<std::string> audio_input_device_id{linkage, "auto", "input_device", Category::Audio,
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Setting<std::string> audio_input_device_id{linkage, "auto", "input_device", Category::Audio,
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Specialization::RuntimeList};
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Specialization::RuntimeList};
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SwitchableSetting<AudioMode, true> sound_index{linkage, AudioMode::Stereo,
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SwitchableSetting<AudioMode, true> sound_index{
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AudioMode::Mono, AudioMode::Surround,
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linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
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"sound_index", Category::SystemAudio};
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"sound_index", Category::SystemAudio, Specialization::Default, true,
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true};
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SwitchableSetting<u8, true> volume{linkage,
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SwitchableSetting<u8, true> volume{linkage,
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100,
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100,
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0,
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0,
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@ -147,7 +148,7 @@ struct Values {
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true,
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true,
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true};
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true};
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Setting<bool, false> audio_muted{
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Setting<bool, false> audio_muted{
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linkage, false, "audio_muted", Category::Audio, Specialization::Default, false};
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linkage, false, "audio_muted", Category::Audio, Specialization::Default, false, true};
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Setting<bool, false> dump_audio_commands{
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Setting<bool, false> dump_audio_commands{
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linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
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linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
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@ -90,18 +90,35 @@ struct Values {
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Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui};
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Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui};
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Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui};
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Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui};
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Setting<bool> confirm_before_closing{linkage, true, "confirmClose", Category::UiGeneral};
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Setting<bool> confirm_before_closing{
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linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
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true, true};
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Setting<bool> first_start{linkage, true, "firstStart", Category::Ui};
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Setting<bool> first_start{linkage, true, "firstStart", Category::Ui};
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Setting<bool> pause_when_in_background{linkage, false, "pauseWhenInBackground",
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Setting<bool> pause_when_in_background{linkage,
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Category::UiGeneral};
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false,
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Setting<bool> mute_when_in_background{linkage, false, "muteWhenInBackground", Category::Ui};
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"pauseWhenInBackground",
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Setting<bool> hide_mouse{linkage, true, "hideInactiveMouse", Category::UiGeneral};
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Category::UiGeneral,
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Settings::Specialization::Default,
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true,
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true};
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Setting<bool> mute_when_in_background{
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linkage, false, "muteWhenInBackground", Category::Ui, Settings::Specialization::Default,
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true, true};
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Setting<bool> hide_mouse{
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linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
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true, true};
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Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
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Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
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Category::UiGeneral};
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Category::UiGeneral};
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// Set when Vulkan is known to crash the application
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// Set when Vulkan is known to crash the application
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bool has_broken_vulkan = false;
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bool has_broken_vulkan = false;
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Setting<bool> select_user_on_boot{linkage, false, "select_user_on_boot", Category::UiGeneral};
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Setting<bool> select_user_on_boot{linkage,
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false,
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"select_user_on_boot",
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Category::UiGeneral,
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Settings::Specialization::Default,
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true,
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true};
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Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Ui};
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Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Ui};
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// Discord RPC
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// Discord RPC
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