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gl_rasterizer: Remove extension booleans
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@ -88,19 +88,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
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state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
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}
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GLint ext_num;
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glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
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for (GLint i = 0; i < ext_num; i++) {
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const std::string_view extension{
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reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
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if (extension == "GL_ARB_direct_state_access") {
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has_ARB_direct_state_access = true;
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} else if (extension == "GL_ARB_multi_bind") {
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has_ARB_multi_bind = true;
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}
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}
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OpenGLState::ApplyDefaultState();
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// Create render framebuffer
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@ -193,9 +193,6 @@ private:
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/// but are needed for correct emulation
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void CheckExtensions();
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bool has_ARB_direct_state_access = false;
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bool has_ARB_multi_bind = false;
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OpenGLState state;
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RasterizerCacheOpenGL res_cache;
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@ -518,6 +518,8 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
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QStringList GMainWindow::GetUnsupportedGLExtensions() {
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QStringList unsupported_ext;
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if (!GLAD_GL_ARB_direct_state_access)
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unsupported_ext.append("ARB_direct_state_access");
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
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if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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@ -111,6 +111,8 @@ void EmuWindow_SDL2::Fullscreen() {
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bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
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std::vector<std::string> unsupported_ext;
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if (!GLAD_GL_ARB_direct_state_access)
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unsupported_ext.push_back("ARB_direct_state_access");
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
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if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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