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Merge pull request #5154 from comex/xx-ipc
hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cpp
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commit
24cabf5e2f
@ -166,8 +166,23 @@ public:
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ValidateHeader();
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ValidateHeader();
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}
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}
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void PushImpl(s8 value);
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void PushImpl(s16 value);
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void PushImpl(s32 value);
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void PushImpl(s64 value);
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void PushImpl(u8 value);
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void PushImpl(u16 value);
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void PushImpl(u32 value);
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void PushImpl(u64 value);
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void PushImpl(float value);
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void PushImpl(double value);
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void PushImpl(bool value);
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void PushImpl(ResultCode value);
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template <typename T>
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template <typename T>
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void Push(T value);
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void Push(T value) {
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return PushImpl(value);
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}
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template <typename First, typename... Other>
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template <typename First, typename... Other>
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void Push(const First& first_value, const Other&... other_values);
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void Push(const First& first_value, const Other&... other_values);
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@ -215,13 +230,11 @@ private:
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/// Push ///
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/// Push ///
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template <>
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inline void ResponseBuilder::PushImpl(s32 value) {
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inline void ResponseBuilder::Push(s32 value) {
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cmdbuf[index++] = static_cast<u32>(value);
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cmdbuf[index++] = static_cast<u32>(value);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(u32 value) {
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inline void ResponseBuilder::Push(u32 value) {
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cmdbuf[index++] = value;
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cmdbuf[index++] = value;
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}
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}
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@ -233,62 +246,52 @@ void ResponseBuilder::PushRaw(const T& value) {
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index += (sizeof(T) + 3) / 4; // round up to word length
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index += (sizeof(T) + 3) / 4; // round up to word length
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(ResultCode value) {
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inline void ResponseBuilder::Push(ResultCode value) {
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// Result codes are actually 64-bit in the IPC buffer, but only the high part is discarded.
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// Result codes are actually 64-bit in the IPC buffer, but only the high part is discarded.
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Push(value.raw);
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Push(value.raw);
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Push<u32>(0);
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Push<u32>(0);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(s8 value) {
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inline void ResponseBuilder::Push(s8 value) {
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PushRaw(value);
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PushRaw(value);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(s16 value) {
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inline void ResponseBuilder::Push(s16 value) {
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PushRaw(value);
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PushRaw(value);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(s64 value) {
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inline void ResponseBuilder::Push(s64 value) {
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PushImpl(static_cast<u32>(value));
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Push(static_cast<u32>(value));
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PushImpl(static_cast<u32>(value >> 32));
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Push(static_cast<u32>(value >> 32));
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(u8 value) {
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inline void ResponseBuilder::Push(u8 value) {
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PushRaw(value);
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PushRaw(value);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(u16 value) {
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inline void ResponseBuilder::Push(u16 value) {
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PushRaw(value);
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PushRaw(value);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(u64 value) {
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inline void ResponseBuilder::Push(u64 value) {
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PushImpl(static_cast<u32>(value));
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Push(static_cast<u32>(value));
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PushImpl(static_cast<u32>(value >> 32));
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Push(static_cast<u32>(value >> 32));
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(float value) {
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inline void ResponseBuilder::Push(float value) {
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u32 integral;
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u32 integral;
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std::memcpy(&integral, &value, sizeof(u32));
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std::memcpy(&integral, &value, sizeof(u32));
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Push(integral);
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PushImpl(integral);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(double value) {
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inline void ResponseBuilder::Push(double value) {
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u64 integral;
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u64 integral;
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std::memcpy(&integral, &value, sizeof(u64));
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std::memcpy(&integral, &value, sizeof(u64));
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Push(integral);
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PushImpl(integral);
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}
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}
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template <>
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inline void ResponseBuilder::PushImpl(bool value) {
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inline void ResponseBuilder::Push(bool value) {
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PushImpl(static_cast<u8>(value));
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Push(static_cast<u8>(value));
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}
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}
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template <typename First, typename... Other>
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template <typename First, typename... Other>
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@ -1230,8 +1230,8 @@ private:
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const auto height = rp.Pop<u64>();
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const auto height = rp.Pop<u64>();
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LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
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LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
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constexpr std::size_t base_size = 0x20000;
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constexpr u64 base_size = 0x20000;
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constexpr std::size_t alignment = 0x1000;
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constexpr u64 alignment = 0x1000;
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const auto texture_size = width * height * 4;
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const auto texture_size = width * height * 4;
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const auto out_size = (texture_size + base_size - 1) / base_size * base_size;
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const auto out_size = (texture_size + base_size - 1) / base_size * base_size;
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