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Merge pull request #3231 from ReinUsesLisp/tld4s-encoding
shader_bytecode: Fix TLD4S encoding
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commit
253aa52351
@ -1973,7 +1973,7 @@ private:
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INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),
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INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),
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INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
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INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
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INST("1101111011111---", Id::TLD4_B, Type::Texture, "TLD4_B"),
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INST("1101111011111---", Id::TLD4_B, Type::Texture, "TLD4_B"),
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INST("11011111--00----", Id::TLD4S, Type::Texture, "TLD4S"),
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INST("11011111-0------", Id::TLD4S, Type::Texture, "TLD4S"),
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INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
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INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
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INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
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INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
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INST("11011110011110--", Id::TXD_B, Type::Texture, "TXD_B"),
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INST("11011110011110--", Id::TXD_B, Type::Texture, "TXD_B"),
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