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gl_shader_cache: Fix clang-format issues
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@ -323,8 +323,7 @@ Shader CachedShader::CreateStageFromCache(const ShaderParameters& params,
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new CachedShader(params, GetProgramType(program_type), std::move(result)));
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new CachedShader(params, GetProgramType(program_type), std::move(result)));
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}
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}
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Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params,
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Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode&& code) {
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ProgramCode&& code) {
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auto result{CreateProgram(params.device, ProgramType::Compute, code, {})};
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auto result{CreateProgram(params.device, ProgramType::Compute, code, {})};
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const auto code_size{CalculateProgramSize(code)};
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const auto code_size{CalculateProgramSize(code)};
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@ -55,8 +55,7 @@ class CachedShader final : public RasterizerCacheObject {
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public:
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public:
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static Shader CreateStageFromMemory(const ShaderParameters& params,
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static Shader CreateStageFromMemory(const ShaderParameters& params,
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Maxwell::ShaderProgram program_type,
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Maxwell::ShaderProgram program_type,
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ProgramCode&& program_code,
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ProgramCode&& program_code, ProgramCode&& program_code_b);
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ProgramCode&& program_code_b);
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static Shader CreateStageFromCache(const ShaderParameters& params,
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static Shader CreateStageFromCache(const ShaderParameters& params,
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Maxwell::ShaderProgram program_type,
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Maxwell::ShaderProgram program_type,
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