mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 13:15:41 +01:00
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
This commit is contained in:
parent
018191c1f0
commit
2d8097eecc
@ -491,7 +491,7 @@ void JitShader::Compile_FLR(Instruction instr) {
|
||||
if (Common::GetCPUCaps().sse4_1) {
|
||||
ROUNDFLOORPS(SRC1, R(SRC1));
|
||||
} else {
|
||||
CVTPS2DQ(SRC1, R(SRC1));
|
||||
CVTTPS2DQ(SRC1, R(SRC1));
|
||||
CVTDQ2PS(SRC1, R(SRC1));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user