mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-30 17:14:19 +01:00
Revert "Start of Integer flags implementation"
This reverts #4713. The implementation in that PR is not accurate. It does not reflect the behavior seen in hardware.
This commit is contained in:
parent
45e117b043
commit
34c3ec2f8c
@ -465,14 +465,6 @@ public:
|
||||
return operands.size();
|
||||
}
|
||||
|
||||
NodeBlock& GetOperands() {
|
||||
return operands;
|
||||
}
|
||||
|
||||
const NodeBlock& GetOperands() const {
|
||||
return operands;
|
||||
}
|
||||
|
||||
[[nodiscard]] const Node& operator[](std::size_t operand_index) const {
|
||||
return operands.at(operand_index);
|
||||
}
|
||||
|
@ -388,54 +388,9 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_
|
||||
if (!sets_cc) {
|
||||
return;
|
||||
}
|
||||
switch (value->index()) {
|
||||
case 0: // Operation Node
|
||||
SearchOperands(bb, value);
|
||||
break;
|
||||
case 2: // General Purpose Node
|
||||
if (const auto* gpr = std::get_if<GprNode>(value.get())) {
|
||||
LOG_DEBUG(HW_GPU, "GprNode: index={}", gpr->GetIndex());
|
||||
Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value),
|
||||
Immediate(gpr->GetIndex()));
|
||||
SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0));
|
||||
SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop));
|
||||
LOG_WARNING(HW_GPU, "Node Type: {}", value->index());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderIR::SearchOperands(NodeBlock& nb, Node var) {
|
||||
const auto* op = std::get_if<OperationNode>(var.get());
|
||||
if (op == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (op->GetOperandsCount() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& operand : op->GetOperands()) {
|
||||
switch (operand->index()) {
|
||||
case 0: // Operation Node
|
||||
return SearchOperands(nb, operand);
|
||||
case 2: // General Purpose Node
|
||||
if (const auto* gpr = std::get_if<GprNode>(operand.get())) {
|
||||
LOG_DEBUG(HW_GPU, "Child GprNode: index={}", gpr->GetIndex());
|
||||
Node zerop = Operation(OperationCode::LogicalIEqual, std::move(operand),
|
||||
Immediate(gpr->GetIndex()));
|
||||
SetInternalFlag(nb, InternalFlag::Zero, std::move(zerop));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_WARNING(HW_GPU, "Child Node Type: {}", operand->index());
|
||||
break;
|
||||
}
|
||||
}
|
||||
Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0));
|
||||
SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop));
|
||||
LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete");
|
||||
}
|
||||
|
||||
Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
|
||||
|
@ -346,9 +346,6 @@ private:
|
||||
/// Access a bindless image sampler.
|
||||
ImageEntry& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
|
||||
|
||||
/// Recursive Iteration over the OperationNode operands, searching for GprNodes.
|
||||
void SearchOperands(NodeBlock& nb, Node var);
|
||||
|
||||
/// Extracts a sequence of bits from a node
|
||||
Node BitfieldExtract(Node value, u32 offset, u32 bits);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user