mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-03 19:54:17 +01:00
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
- Previously, it was possible for a thread migration to occur from core A to core B. - Next, core B waits on a guest lock that must be released by a thread queued for core A. - Meanwhile, core A is still waiting on the core B's current thread lock - resulting in a deadlock. - Fix this by try-locking the thread lock. - Fixes softlocks in FF8 and Pokemon Legends Arceus.
This commit is contained in:
parent
8a244dd3d3
commit
3a1a3dd0db
@ -258,7 +258,7 @@ private:
|
||||
|
||||
private:
|
||||
constexpr void ClearAffinityBit(u64& affinity, s32 core) {
|
||||
affinity &= ~(u64(1) << core);
|
||||
affinity &= ~(UINT64_C(1) << core);
|
||||
}
|
||||
|
||||
constexpr s32 GetNextCore(u64& affinity) {
|
||||
|
@ -710,23 +710,19 @@ void KScheduler::Unload(KThread* thread) {
|
||||
}
|
||||
|
||||
void KScheduler::Reload(KThread* thread) {
|
||||
LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
|
||||
LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread->GetName());
|
||||
|
||||
if (thread) {
|
||||
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
|
||||
|
||||
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
|
||||
cpu_core.LoadContext(thread->GetContext32());
|
||||
cpu_core.LoadContext(thread->GetContext64());
|
||||
cpu_core.SetTlsAddress(thread->GetTLSAddress());
|
||||
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
|
||||
cpu_core.ClearExclusiveState();
|
||||
}
|
||||
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
|
||||
cpu_core.LoadContext(thread->GetContext32());
|
||||
cpu_core.LoadContext(thread->GetContext64());
|
||||
cpu_core.SetTlsAddress(thread->GetTLSAddress());
|
||||
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
|
||||
cpu_core.ClearExclusiveState();
|
||||
}
|
||||
|
||||
void KScheduler::SwitchContextStep2() {
|
||||
// Load context of new thread
|
||||
Reload(current_thread.load());
|
||||
Reload(GetCurrentThread());
|
||||
|
||||
RescheduleCurrentCore();
|
||||
}
|
||||
@ -735,13 +731,17 @@ void KScheduler::ScheduleImpl() {
|
||||
KThread* previous_thread = GetCurrentThread();
|
||||
KThread* next_thread = state.highest_priority_thread;
|
||||
|
||||
state.needs_scheduling = false;
|
||||
state.needs_scheduling.store(false);
|
||||
|
||||
// We never want to schedule a null thread, so use the idle thread if we don't have a next.
|
||||
if (next_thread == nullptr) {
|
||||
next_thread = idle_thread;
|
||||
}
|
||||
|
||||
if (next_thread->GetCurrentCore() != core_id) {
|
||||
next_thread->SetCurrentCore(core_id);
|
||||
}
|
||||
|
||||
// We never want to schedule a dummy thread, as these are only used by host threads for locking.
|
||||
if (next_thread->GetThreadType() == ThreadType::Dummy) {
|
||||
ASSERT_MSG(false, "Dummy threads should never be scheduled!");
|
||||
@ -755,14 +755,8 @@ void KScheduler::ScheduleImpl() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (next_thread->GetCurrentCore() != core_id) {
|
||||
next_thread->SetCurrentCore(core_id);
|
||||
}
|
||||
|
||||
current_thread.store(next_thread);
|
||||
|
||||
// Update the CPU time tracking variables.
|
||||
KProcess* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
||||
UpdateLastContextSwitchTime(previous_thread, previous_process);
|
||||
|
||||
// Save context for previous thread
|
||||
@ -770,6 +764,10 @@ void KScheduler::ScheduleImpl() {
|
||||
|
||||
std::shared_ptr<Common::Fiber>* old_context;
|
||||
old_context = &previous_thread->GetHostContext();
|
||||
|
||||
// Set the new thread.
|
||||
current_thread.store(next_thread);
|
||||
|
||||
guard.Unlock();
|
||||
|
||||
Common::Fiber::YieldTo(*old_context, *switch_fiber);
|
||||
@ -797,8 +795,8 @@ void KScheduler::SwitchToCurrent() {
|
||||
do {
|
||||
auto next_thread = current_thread.load();
|
||||
if (next_thread != nullptr) {
|
||||
next_thread->context_guard.Lock();
|
||||
if (next_thread->GetRawState() != ThreadState::Runnable) {
|
||||
const auto locked = next_thread->context_guard.TryLock();
|
||||
if (state.needs_scheduling.load()) {
|
||||
next_thread->context_guard.Unlock();
|
||||
break;
|
||||
}
|
||||
@ -806,6 +804,9 @@ void KScheduler::SwitchToCurrent() {
|
||||
next_thread->context_guard.Unlock();
|
||||
break;
|
||||
}
|
||||
if (!locked) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
auto thread = next_thread ? next_thread : idle_thread;
|
||||
Common::Fiber::YieldTo(switch_fiber, *thread->GetHostContext());
|
||||
|
Loading…
Reference in New Issue
Block a user