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vulkan_device: avoid attempt to access empty optional
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@ -1520,9 +1520,13 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
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LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
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LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
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throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
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throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
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}
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}
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if (graphics) {
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graphics_family = *graphics;
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graphics_family = *graphics;
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}
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if (present) {
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present_family = *present;
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present_family = *present;
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}
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}
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}
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void Device::SetupFeatures() {
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void Device::SetupFeatures() {
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const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
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const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
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