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core/frontend/emu_window: Make ClipToTouchScreen a const member function
This member function doesn't modify instance state, so it can have the const specifier applied to it.
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@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
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framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
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framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
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}
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}
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std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
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std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
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new_x = std::max(new_x, framebuffer_layout.screen.left);
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new_x = std::max(new_x, framebuffer_layout.screen.left);
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new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
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new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
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@ -166,7 +166,7 @@ private:
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/**
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/**
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* Clip the provided coordinates to be inside the touchscreen area.
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* Clip the provided coordinates to be inside the touchscreen area.
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*/
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*/
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std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
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std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
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};
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};
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} // namespace Core::Frontend
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} // namespace Core::Frontend
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