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npad: Add check for HANDHELD_INDEX in UpdateControllerAt()
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@ -892,7 +892,7 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz
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return;
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}
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if (controller == NPadControllerType::Handheld) {
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if (controller == NPadControllerType::Handheld && npad_index == HANDHELD_INDEX) {
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Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
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MapNPadToSettingsType(controller);
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Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
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