mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 16:25:37 +01:00
shader_bytecode: Eliminate variable shadowing
This commit is contained in:
parent
92344da20c
commit
56ecafc204
@ -32,7 +32,7 @@ struct Register {
|
||||
|
||||
constexpr Register() = default;
|
||||
|
||||
constexpr Register(u64 value) : value(value) {}
|
||||
constexpr Register(u64 value_) : value(value_) {}
|
||||
|
||||
constexpr operator u64() const {
|
||||
return value;
|
||||
@ -75,7 +75,7 @@ enum class AttributeSize : u64 {
|
||||
union Attribute {
|
||||
Attribute() = default;
|
||||
|
||||
constexpr explicit Attribute(u64 value) : value(value) {}
|
||||
constexpr explicit Attribute(u64 value_) : value(value_) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
LayerViewportPointSize = 6,
|
||||
@ -124,7 +124,7 @@ union Attribute {
|
||||
union Sampler {
|
||||
Sampler() = default;
|
||||
|
||||
constexpr explicit Sampler(u64 value) : value(value) {}
|
||||
constexpr explicit Sampler(u64 value_) : value(value_) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
Sampler_0 = 8,
|
||||
@ -137,7 +137,7 @@ union Sampler {
|
||||
union Image {
|
||||
Image() = default;
|
||||
|
||||
constexpr explicit Image(u64 value) : value{value} {}
|
||||
constexpr explicit Image(u64 value_) : value{value_} {}
|
||||
|
||||
BitField<36, 13, u64> index;
|
||||
u64 value;
|
||||
@ -658,7 +658,7 @@ union Instruction {
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Instruction(u64 value) : value{value} {}
|
||||
constexpr Instruction(u64 value_) : value{value_} {}
|
||||
constexpr Instruction(const Instruction& instr) : value(instr.value) {}
|
||||
|
||||
constexpr bool Bit(u64 offset) const {
|
||||
@ -1624,12 +1624,13 @@ union Instruction {
|
||||
|
||||
s32 GetBranchTarget() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
const auto mask = 1U << (24 - 1);
|
||||
const auto target_value = static_cast<u32>(target);
|
||||
constexpr auto instruction_size = static_cast<s32>(sizeof(Instruction));
|
||||
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
|
||||
1;
|
||||
return static_cast<s32>((target_value ^ mask) - mask) / instruction_size + 1;
|
||||
}
|
||||
} bra;
|
||||
|
||||
@ -1639,12 +1640,13 @@ union Instruction {
|
||||
|
||||
s32 GetBranchExtend() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
const auto mask = 1U << (24 - 1);
|
||||
const auto target_value = static_cast<u32>(target);
|
||||
constexpr auto instruction_size = static_cast<s32>(sizeof(Instruction));
|
||||
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
|
||||
1;
|
||||
return static_cast<s32>((target_value ^ mask) - mask) / instruction_size + 1;
|
||||
}
|
||||
} brx;
|
||||
|
||||
@ -2004,8 +2006,8 @@ public:
|
||||
|
||||
class Matcher {
|
||||
public:
|
||||
constexpr Matcher(const char* const name, u16 mask, u16 expected, Id id, Type type)
|
||||
: name{name}, mask{mask}, expected{expected}, id{id}, type{type} {}
|
||||
constexpr Matcher(const char* const name_, u16 mask_, u16 expected_, Id id_, Type type_)
|
||||
: name{name_}, mask{mask_}, expected{expected_}, id{id_}, type{type_} {}
|
||||
|
||||
constexpr const char* GetName() const {
|
||||
return name;
|
||||
|
Loading…
Reference in New Issue
Block a user