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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #455 from yuriks/handle-reform3
Kernel Lifetime Reform Pt. 3
This commit is contained in:
commit
5a4b361f60
2
externals/boost
vendored
2
externals/boost
vendored
@ -1 +1 @@
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Subproject commit 97052c28acb141dbf3c5e14114af99045344b695
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Subproject commit a1afc91d3aaa3da06bdbc13c78613e1466653405
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@ -30,7 +30,7 @@ public:
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/// Arbitrate an address
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ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value) {
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Object* object = Kernel::g_handle_table.GetGeneric(handle);
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Object* object = Kernel::g_handle_table.GetGeneric(handle).get();
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if (object == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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@ -53,7 +53,7 @@ public:
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
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Event* evt = g_handle_table.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle).get();
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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evt->permanent_locked = permanent_locked;
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@ -67,7 +67,7 @@ ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode SetEventLocked(const Handle handle, const bool locked) {
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Event* evt = g_handle_table.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle).get();
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (!evt->permanent_locked) {
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@ -82,13 +82,13 @@ ResultCode SetEventLocked(const Handle handle, const bool locked) {
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode SignalEvent(const Handle handle) {
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Event* evt = g_handle_table.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle).get();
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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// Resume threads waiting for event to signal
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bool event_caught = false;
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for (size_t i = 0; i < evt->waiting_threads.size(); ++i) {
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Thread* thread = Kernel::g_handle_table.Get<Thread>(evt->waiting_threads[i]);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(evt->waiting_threads[i]).get();
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if (thread != nullptr)
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thread->ResumeFromWait();
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@ -112,7 +112,7 @@ ResultCode SignalEvent(const Handle handle) {
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode ClearEvent(Handle handle) {
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Event* evt = g_handle_table.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle).get();
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (!evt->permanent_locked) {
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@ -14,7 +14,7 @@
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namespace Kernel {
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Thread* g_main_thread = nullptr;
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SharedPtr<Thread> g_main_thread = nullptr;
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HandleTable g_handle_table;
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u64 g_program_id = 0;
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@ -23,7 +23,7 @@ HandleTable::HandleTable() {
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Clear();
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}
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ResultVal<Handle> HandleTable::Create(Object* obj) {
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ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
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_dbg_assert_(Kernel, obj != nullptr);
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u16 slot = next_free_slot;
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@ -39,22 +39,23 @@ ResultVal<Handle> HandleTable::Create(Object* obj) {
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// CTR-OS doesn't use generation 0, so skip straight to 1.
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if (next_generation >= (1 << 15)) next_generation = 1;
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generations[slot] = generation;
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intrusive_ptr_add_ref(obj);
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objects[slot] = obj;
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Handle handle = generation | (slot << 15);
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if (obj->handle == INVALID_HANDLE)
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obj->handle = handle;
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generations[slot] = generation;
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objects[slot] = std::move(obj);
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return MakeResult<Handle>(handle);
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}
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ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
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Object* object = GetGeneric(handle);
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SharedPtr<Object> object = GetGeneric(handle);
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if (object == nullptr) {
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LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
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return ERR_INVALID_HANDLE;
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}
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return Create(object);
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return Create(std::move(object));
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}
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ResultCode HandleTable::Close(Handle handle) {
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@ -64,7 +65,6 @@ ResultCode HandleTable::Close(Handle handle) {
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size_t slot = GetSlot(handle);
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u16 generation = GetGeneration(handle);
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intrusive_ptr_release(objects[slot]);
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objects[slot] = nullptr;
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generations[generation] = next_free_slot;
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@ -79,7 +79,7 @@ bool HandleTable::IsValid(Handle handle) const {
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return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
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}
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Object* HandleTable::GetGeneric(Handle handle) const {
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SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
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if (handle == CurrentThread) {
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return GetCurrentThread();
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} else if (handle == CurrentProcess) {
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@ -96,8 +96,6 @@ Object* HandleTable::GetGeneric(Handle handle) const {
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void HandleTable::Clear() {
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for (size_t i = 0; i < MAX_COUNT; ++i) {
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generations[i] = i + 1;
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if (objects[i] != nullptr)
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intrusive_ptr_release(objects[i]);
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objects[i] = nullptr;
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}
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next_free_slot = 0;
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@ -125,7 +123,7 @@ bool LoadExec(u32 entry_point) {
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Core::g_app_core->SetPC(entry_point);
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// 0x30 is the typical main thread priority I've seen used so far
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g_main_thread = Kernel::SetupMainThread(0x30);
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g_main_thread = Kernel::SetupMainThread(0x30, Kernel::DEFAULT_STACK_SIZE);
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// Setup the idle thread
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Kernel::SetupIdleThread();
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@ -4,6 +4,8 @@
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#pragma once
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#include <boost/intrusive_ptr.hpp>
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#include <array>
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#include <string>
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#include "common/common.h"
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@ -52,7 +54,7 @@ class HandleTable;
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class Object : NonCopyable {
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friend class HandleTable;
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u32 handle;
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u32 handle = INVALID_HANDLE;
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public:
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virtual ~Object() {}
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Handle GetHandle() const { return handle; }
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@ -76,7 +78,7 @@ private:
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unsigned int ref_count = 0;
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};
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// Special functions that will later be used by boost::instrusive_ptr to do automatic ref-counting
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// Special functions used by boost::instrusive_ptr to do automatic ref-counting
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inline void intrusive_ptr_add_ref(Object* object) {
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++object->ref_count;
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}
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@ -87,6 +89,9 @@ inline void intrusive_ptr_release(Object* object) {
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}
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}
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template <typename T>
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using SharedPtr = boost::intrusive_ptr<T>;
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/**
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* This class allows the creation of Handles, which are references to objects that can be tested
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* for validity and looked up. Here they are used to pass references to kernel objects to/from the
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@ -119,7 +124,7 @@ public:
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* @return The created Handle or one of the following errors:
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* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
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*/
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ResultVal<Handle> Create(Object* obj);
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ResultVal<Handle> Create(SharedPtr<Object> obj);
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/**
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* Returns a new handle that points to the same object as the passed in handle.
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@ -143,7 +148,7 @@ public:
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* Looks up a handle.
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* @returns Pointer to the looked-up object, or `nullptr` if the handle is not valid.
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*/
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Object* GetGeneric(Handle handle) const;
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SharedPtr<Object> GetGeneric(Handle handle) const;
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/**
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* Looks up a handle while verifying its type.
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@ -151,10 +156,10 @@ public:
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* type differs from the handle type `T::HANDLE_TYPE`.
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*/
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template <class T>
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T* Get(Handle handle) const {
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Object* object = GetGeneric(handle);
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SharedPtr<T> Get(Handle handle) const {
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SharedPtr<Object> object = GetGeneric(handle);
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if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
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return static_cast<T*>(object);
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return boost::static_pointer_cast<T>(std::move(object));
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}
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return nullptr;
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}
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@ -173,7 +178,7 @@ private:
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static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; }
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/// Stores the Object referenced by the handle or null if the slot is empty.
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std::array<Object*, MAX_COUNT> objects;
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std::array<SharedPtr<Object>, MAX_COUNT> objects;
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/**
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* The value of `next_generation` when the handle was created, used to check for validity. For
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@ -192,7 +197,7 @@ private:
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};
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extern HandleTable g_handle_table;
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extern Thread* g_main_thread;
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extern SharedPtr<Thread> g_main_thread;
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/// The ID code of the currently running game
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/// TODO(Subv): This variable should not be here,
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@ -48,7 +48,7 @@ void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThread()->GetHandl
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bool ReleaseMutexForThread(Mutex* mutex, Handle thread_handle) {
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MutexAcquireLock(mutex, thread_handle);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(thread_handle);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(thread_handle).get();
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if (thread == nullptr) {
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LOG_ERROR(Kernel, "Called with invalid handle: %08X", thread_handle);
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return false;
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@ -94,7 +94,7 @@ void ReleaseThreadMutexes(Handle thread) {
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// Release every mutex that the thread holds, and resume execution on the waiting threads
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for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
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Mutex* mutex = g_handle_table.Get<Mutex>(iter->second);
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Mutex* mutex = g_handle_table.Get<Mutex>(iter->second).get();
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ResumeWaitingThread(mutex);
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}
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@ -122,7 +122,7 @@ bool ReleaseMutex(Mutex* mutex) {
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* @param handle Handle to mutex to release
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*/
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ResultCode ReleaseMutex(Handle handle) {
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Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle);
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Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle).get();
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if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (!ReleaseMutex(mutex)) {
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@ -70,7 +70,7 @@ ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
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}
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle);
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Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle).get();
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if (semaphore == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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@ -84,7 +84,7 @@ ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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// Notify some of the threads that the semaphore has been released
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// stop once the semaphore is full again or there are no more waiting threads
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while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
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Thread* thread = Kernel::g_handle_table.Get<Thread>(semaphore->waiting_threads.front());
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Thread* thread = Kernel::g_handle_table.Get<Thread>(semaphore->waiting_threads.front()).get();
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if (thread != nullptr)
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thread->ResumeFromWait();
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semaphore->waiting_threads.pop();
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@ -61,7 +61,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
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return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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}
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SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
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SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle).get();
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if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
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shared_memory->base_address = address;
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@ -72,7 +72,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
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}
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ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset) {
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SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
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SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle).get();
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if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (0 != shared_memory->base_address)
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@ -36,7 +36,7 @@ ResultVal<bool> Thread::WaitSynchronization() {
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}
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// Lists all thread ids that aren't deleted/etc.
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static std::vector<Thread*> thread_list; // TODO(yuriks): Owned
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static std::vector<SharedPtr<Thread>> thread_list;
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// Lists only ready thread ids.
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static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> thread_ready_queue;
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@ -110,8 +110,8 @@ void Thread::Stop(const char* reason) {
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ChangeReadyState(this, false);
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status = THREADSTATUS_DORMANT;
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for (Thread* waiting_thread : waiting_threads) {
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if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, this))
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for (auto& waiting_thread : waiting_threads) {
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if (CheckWaitType(waiting_thread.get(), WAITTYPE_THREADEND, this))
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waiting_thread->ResumeFromWait();
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}
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waiting_threads.clear();
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@ -143,15 +143,15 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
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s32 priority = THREADPRIO_LOWEST;
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// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
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for (Thread* thread : thread_list) {
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if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
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for (auto& thread : thread_list) {
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if (!CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
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continue;
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if (thread == nullptr)
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continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
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if(thread->current_priority <= priority) {
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highest_priority_thread = thread;
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highest_priority_thread = thread.get();
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priority = thread->current_priority;
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}
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}
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@ -168,8 +168,8 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
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void ArbitrateAllThreads(Object* arbiter, u32 address) {
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// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
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for (Thread* thread : thread_list) {
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if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
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for (auto& thread : thread_list) {
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if (CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
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thread->ResumeFromWait();
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}
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}
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@ -241,7 +241,7 @@ static int ThreadWakeupEventType = -1;
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/// Callback that will wake up the thread it was scheduled for
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static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
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Handle handle = static_cast<Handle>(parameter);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(handle);
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SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle);
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if (thread == nullptr) {
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LOG_ERROR(Kernel, "Thread doesn't exist %u", handle);
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return;
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@ -278,20 +278,18 @@ static void DebugThreadQueue() {
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return;
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}
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LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle());
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for (Thread* t : thread_list) {
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s32 priority = thread_ready_queue.contains(t);
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for (auto& t : thread_list) {
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s32 priority = thread_ready_queue.contains(t.get());
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if (priority != -1) {
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LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, t->GetHandle());
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}
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}
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}
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ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priority, u32 arg,
|
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s32 processor_id, u32 stack_top, int stack_size) {
|
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_dbg_assert_(Kernel, name != nullptr);
|
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if ((u32)stack_size < 0x200) {
|
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LOG_ERROR(Kernel, "(name=%s): invalid stack_size=0x%08X", name, stack_size);
|
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ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
|
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u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size) {
|
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if (stack_size < 0x200) {
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LOG_ERROR(Kernel, "(name=%s): invalid stack_size=0x%08X", name.c_str(), stack_size);
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// TODO: Verify error
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return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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@ -300,27 +298,26 @@ ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priorit
|
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if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
|
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s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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name, priority, new_priority);
|
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name.c_str(), priority, new_priority);
|
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// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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// validity of this
|
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priority = new_priority;
|
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}
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|
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if (!Memory::GetPointer(entry_point)) {
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LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name, entry_point);
|
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LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
|
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// TODO: Verify error
|
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return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
|
||||
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
|
||||
}
|
||||
|
||||
Thread* thread = new Thread;
|
||||
SharedPtr<Thread> thread(new Thread);
|
||||
|
||||
// TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for
|
||||
// the time being. Create a handle here, it will be copied to the handle field in
|
||||
// the object and use by the rest of the code. This should be removed when other
|
||||
// code doesn't rely on the handle anymore.
|
||||
ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
|
||||
// TODO(yuriks): Plug memory leak
|
||||
if (handle.Failed())
|
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return handle.Code();
|
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|
||||
@ -337,12 +334,12 @@ ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priorit
|
||||
thread->wait_type = WAITTYPE_NONE;
|
||||
thread->wait_object = nullptr;
|
||||
thread->wait_address = 0;
|
||||
thread->name = name;
|
||||
thread->name = std::move(name);
|
||||
|
||||
ResetThread(thread, arg, 0);
|
||||
CallThread(thread);
|
||||
ResetThread(thread.get(), arg, 0);
|
||||
CallThread(thread.get());
|
||||
|
||||
return MakeResult<Thread*>(thread);
|
||||
return MakeResult<SharedPtr<Thread>>(std::move(thread));
|
||||
}
|
||||
|
||||
/// Set the priority of the thread specified by handle
|
||||
@ -376,20 +373,20 @@ Handle SetupIdleThread() {
|
||||
auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
|
||||
THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE);
|
||||
_dbg_assert_(Kernel, thread_res.Succeeded());
|
||||
Thread* thread = *thread_res;
|
||||
SharedPtr<Thread> thread = std::move(*thread_res);
|
||||
|
||||
thread->idle = true;
|
||||
CallThread(thread);
|
||||
CallThread(thread.get());
|
||||
return thread->GetHandle();
|
||||
}
|
||||
|
||||
Thread* SetupMainThread(s32 priority, int stack_size) {
|
||||
SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) {
|
||||
// Initialize new "main" thread
|
||||
ResultVal<Thread*> thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
|
||||
auto thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
|
||||
THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
|
||||
// TODO(yuriks): Propagate error
|
||||
_dbg_assert_(Kernel, thread_res.Succeeded());
|
||||
Thread* thread = *thread_res;
|
||||
SharedPtr<Thread> thread = std::move(*thread_res);
|
||||
|
||||
// If running another thread already, set it to "ready" state
|
||||
Thread* cur = GetCurrentThread();
|
||||
@ -398,7 +395,7 @@ Thread* SetupMainThread(s32 priority, int stack_size) {
|
||||
}
|
||||
|
||||
// Run new "main" thread
|
||||
current_thread = thread;
|
||||
current_thread = thread.get();
|
||||
thread->status = THREADSTATUS_RUNNING;
|
||||
Core::g_app_core->LoadContext(thread->context);
|
||||
|
||||
@ -418,7 +415,7 @@ void Reschedule() {
|
||||
} else {
|
||||
LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
|
||||
|
||||
for (Thread* thread : thread_list) {
|
||||
for (auto& thread : thread_list) {
|
||||
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
|
||||
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type,
|
||||
(thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE));
|
||||
|
@ -54,8 +54,8 @@ namespace Kernel {
|
||||
|
||||
class Thread : public Kernel::Object {
|
||||
public:
|
||||
static ResultVal<Thread*> Create(const char* name, u32 entry_point, s32 priority, u32 arg,
|
||||
s32 processor_id, u32 stack_top, int stack_size = Kernel::DEFAULT_STACK_SIZE);
|
||||
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority,
|
||||
u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size);
|
||||
|
||||
std::string GetName() const override { return name; }
|
||||
std::string GetTypeName() const override { return "Thread"; }
|
||||
@ -99,7 +99,7 @@ public:
|
||||
Object* wait_object;
|
||||
VAddr wait_address;
|
||||
|
||||
std::vector<Thread*> waiting_threads; // TODO(yuriks): Owned
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
|
||||
std::string name;
|
||||
|
||||
@ -111,7 +111,7 @@ private:
|
||||
};
|
||||
|
||||
/// Sets up the primary application thread
|
||||
Thread* SetupMainThread(s32 priority, int stack_size = Kernel::DEFAULT_STACK_SIZE);
|
||||
SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size);
|
||||
|
||||
/// Reschedules to the next available thread (call after current thread is suspended)
|
||||
void Reschedule();
|
||||
|
@ -66,7 +66,7 @@ ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::st
|
||||
}
|
||||
|
||||
ResultCode ClearTimer(Handle handle) {
|
||||
Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
|
||||
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
|
||||
|
||||
if (timer == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel);
|
||||
@ -80,7 +80,7 @@ static int TimerCallbackEventType = -1;
|
||||
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
Timer* timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
|
||||
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
|
||||
|
||||
if (timer == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid timer %u", timer_handle);
|
||||
@ -93,7 +93,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
|
||||
// Resume all waiting threads
|
||||
for (Handle thread_handle : timer->waiting_threads) {
|
||||
if (Thread* thread = Kernel::g_handle_table.Get<Thread>(thread_handle))
|
||||
if (SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(thread_handle))
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
|
||||
@ -111,7 +111,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
}
|
||||
|
||||
ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
|
||||
Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
|
||||
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
|
||||
|
||||
if (timer == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel);
|
||||
@ -125,7 +125,7 @@ ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
|
||||
}
|
||||
|
||||
ResultCode CancelTimer(Handle handle) {
|
||||
Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
|
||||
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
|
||||
|
||||
if (timer == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel);
|
||||
|
@ -59,7 +59,8 @@ void Manager::DeleteService(const std::string& port_name) {
|
||||
}
|
||||
|
||||
Interface* Manager::FetchFromHandle(Handle handle) {
|
||||
return Kernel::g_handle_table.Get<Interface>(handle);
|
||||
// TODO(yuriks): This function is very suspicious and should probably be exterminated.
|
||||
return Kernel::g_handle_table.Get<Interface>(handle).get();
|
||||
}
|
||||
|
||||
Interface* Manager::FetchFromPortName(const std::string& port_name) {
|
||||
|
@ -25,6 +25,8 @@
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace SVC
|
||||
|
||||
using Kernel::SharedPtr;
|
||||
|
||||
namespace SVC {
|
||||
|
||||
enum ControlMemoryOperation {
|
||||
@ -94,7 +96,7 @@ static Result ConnectToPort(Handle* out, const char* port_name) {
|
||||
|
||||
/// Synchronize to an OS service
|
||||
static Result SendSyncRequest(Handle handle) {
|
||||
Kernel::Session* session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
|
||||
SharedPtr<Kernel::Session> session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
|
||||
if (session == nullptr) {
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
}
|
||||
@ -121,12 +123,12 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
|
||||
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
|
||||
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
|
||||
|
||||
Kernel::Object* object = Kernel::g_handle_table.GetGeneric(handle);
|
||||
SharedPtr<Kernel::Object> object = Kernel::g_handle_table.GetGeneric(handle);
|
||||
if (object == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(),
|
||||
object->GetName().c_str(), nano_seconds);
|
||||
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
|
||||
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
|
||||
|
||||
ResultVal<bool> wait = object->WaitSynchronization();
|
||||
|
||||
@ -151,12 +153,12 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
|
||||
|
||||
// Iterate through each handle, synchronize kernel object
|
||||
for (s32 i = 0; i < handle_count; i++) {
|
||||
Kernel::Object* object = Kernel::g_handle_table.GetGeneric(handles[i]);
|
||||
SharedPtr<Kernel::Object> object = Kernel::g_handle_table.GetGeneric(handles[i]);
|
||||
if (object == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName().c_str(),
|
||||
object->GetName().c_str());
|
||||
LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i],
|
||||
object->GetTypeName().c_str(), object->GetName().c_str());
|
||||
|
||||
// TODO(yuriks): Verify how the real function behaves when an error happens here
|
||||
ResultVal<bool> wait_result = object->WaitSynchronization();
|
||||
@ -223,6 +225,8 @@ static Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit,
|
||||
|
||||
/// Creates a new thread
|
||||
static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
|
||||
using Kernel::Thread;
|
||||
|
||||
std::string name;
|
||||
if (Symbols::HasSymbol(entry_point)) {
|
||||
TSymbol symbol = Symbols::GetSymbol(entry_point);
|
||||
@ -231,12 +235,13 @@ static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top
|
||||
name = Common::StringFromFormat("unknown-%08x", entry_point);
|
||||
}
|
||||
|
||||
ResultVal<Kernel::Thread*> thread_res = Kernel::Thread::Create(name.c_str(), entry_point, priority, arg,
|
||||
processor_id, stack_top);
|
||||
ResultVal<SharedPtr<Thread>> thread_res = Kernel::Thread::Create(
|
||||
name, entry_point, priority, arg, processor_id, stack_top, Kernel::DEFAULT_STACK_SIZE);
|
||||
if (thread_res.Failed())
|
||||
return thread_res.Code().raw;
|
||||
Kernel::Thread* thread = *thread_res;
|
||||
SharedPtr<Thread> thread = std::move(*thread_res);
|
||||
|
||||
// TODO(yuriks): Create new handle instead of using built-in
|
||||
Core::g_app_core->SetReg(1, thread->GetHandle());
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
|
||||
@ -261,7 +266,7 @@ static void ExitThread() {
|
||||
|
||||
/// Gets the priority for the specified thread
|
||||
static Result GetThreadPriority(s32* priority, Handle handle) {
|
||||
const Kernel::Thread* thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
|
||||
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
|
||||
if (thread == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
|
||||
@ -271,7 +276,7 @@ static Result GetThreadPriority(s32* priority, Handle handle) {
|
||||
|
||||
/// Sets the priority for the specified thread
|
||||
static Result SetThreadPriority(Handle handle, s32 priority) {
|
||||
Kernel::Thread* thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
|
||||
SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
|
||||
if (thread == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
|
||||
@ -298,7 +303,7 @@ static Result ReleaseMutex(Handle handle) {
|
||||
static Result GetThreadId(u32* thread_id, Handle handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
|
||||
|
||||
const Kernel::Thread* thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
|
||||
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
|
||||
if (thread == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user