mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 15:05:38 +01:00
Enable fullscreen support for Vulkan on yuzu-cmd
Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.
This commit is contained in:
parent
718c272421
commit
604ff1f178
@ -24,7 +24,7 @@
|
|||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL_syswm.h>
|
#include <SDL_syswm.h>
|
||||||
|
|
||||||
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem)
|
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
|
||||||
: EmuWindow_SDL2{input_subsystem} {
|
: EmuWindow_SDL2{input_subsystem} {
|
||||||
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
|
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
|
||||||
Common::g_scm_branch, Common::g_scm_desc);
|
Common::g_scm_branch, Common::g_scm_desc);
|
||||||
@ -42,6 +42,10 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
|
|||||||
|
|
||||||
SetWindowIcon();
|
SetWindowIcon();
|
||||||
|
|
||||||
|
if (fullscreen) {
|
||||||
|
Fullscreen();
|
||||||
|
}
|
||||||
|
|
||||||
switch (wm.subsystem) {
|
switch (wm.subsystem) {
|
||||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||||
case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
|
case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
|
||||||
|
@ -19,7 +19,7 @@ class InputSubsystem;
|
|||||||
|
|
||||||
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
|
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
|
||||||
public:
|
public:
|
||||||
explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem);
|
explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
|
||||||
~EmuWindow_SDL2_VK() override;
|
~EmuWindow_SDL2_VK() override;
|
||||||
|
|
||||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||||
|
@ -175,7 +175,7 @@ int main(int argc, char** argv) {
|
|||||||
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
|
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
|
||||||
break;
|
break;
|
||||||
case Settings::RendererBackend::Vulkan:
|
case Settings::RendererBackend::Vulkan:
|
||||||
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem);
|
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, fullscreen);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user