mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 01:55:37 +01:00
renderer: Create rasterizer and cleanup.
This commit is contained in:
parent
ec5ede68e7
commit
656de23d93
@ -5,6 +5,11 @@
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
void RendererBase::RefreshRasterizerSetting() {}
|
||||
void RendererBase::RefreshRasterizerSetting() {
|
||||
if (rasterizer == nullptr) {
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>();
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
@ -74,12 +75,16 @@ public:
|
||||
return m_current_frame;
|
||||
}
|
||||
|
||||
VideoCore::RasterizerInterface* Rasterizer() const {
|
||||
return rasterizer.get();
|
||||
}
|
||||
|
||||
void RefreshRasterizerSetting();
|
||||
|
||||
protected:
|
||||
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
|
||||
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
||||
int m_current_frame = 0; ///< Current frame, should be set by the renderer
|
||||
|
||||
private:
|
||||
bool opengl_rasterizer_active = false;
|
||||
};
|
||||
|
@ -211,8 +211,8 @@ struct SurfaceParams {
|
||||
MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
|
||||
MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
|
||||
|
||||
PAddr addr = 0;
|
||||
PAddr end = 0;
|
||||
VAddr addr = 0;
|
||||
VAddr end = 0;
|
||||
u64 size = 0;
|
||||
|
||||
u32 width = 0;
|
||||
|
@ -15,6 +15,8 @@ class RendererBase;
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class Renderer { Software, OpenGL };
|
||||
|
||||
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
|
||||
extern EmuWindow* g_emu_window; ///< Emu window
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user